Use a basic standard clock, 4 dust, and 4 repeaters. Rather than powering the dispenser normally, power it using an observer, which will trigger when the dust in front of the observer is powered and unpowered, triggering the dispenser twice.
If you are using world painter, go to the final tab while exporting and check "set all leaves to persistent". When using world edit, instead of using, for example, oak_leaves as a material, use oak_leaves[persistent=true].
Maybe we should have different categories such as mapmaker, or artist. Then do it annually or on a scheduled basis. Making something like this so broad and only once could get out of hand and you would also need to define the "best PMCer", the highest level, the best skin-maker, the best map-maker, etc. Honestly, I personally don't think this is a very good idea.