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    nexaline
    04/23/2026 7:21 am
    Level 1 : New Miner
    I tried doing something similar in Minecraft when I was messing around with custom mechanics, like changing how pistons behave. I used execute checks, block detection, and scoreboards to control when pistons should activate differently or trigger extra effects. It worked for simple cases, but the more I added, the more it turned into a bunch of chained checks and workarounds.
    1
    nexaline
    04/23/2026 7:07 am
    Level 1 : New Miner
    I tried this seed and it’s really amazing. I’ve been playing Minecraft for years and I’ve never seen anything like this before.
    1
    nexaline
    04/22/2026 6:55 am
    Level 1 : New Miner
    do you have any more details yet like what version it’ll be on, when you’re planning to start, and whether it’s gonna be more chill or progression focused?
    1
    nexaline
    04/22/2026 6:48 am
    Level 1 : New Miner
    yeah it’s kinda cheating, but honestly if it’s just your own world then who really cares, play it how you want
    2
    nexaline
    04/22/2026 6:39 am
    Level 1 : New Miner
    If everything’s set up correctly, try checking the contents of your `splashes.txt` itself. Each splash should be on a new line with no extra formatting, and the file should be saved as plain UTF-8 without BOM. Also make sure you fully restart the game after enabling the pack, since splash texts don’t always refresh properly with just a resource reload.
    2

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