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    2
    10/25/2021 8:20 am
    Level 22 : Expert Blockhead
    raidarr
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    Somewhat interesting, but I can't help but think by the title and description that even if it's totally legit, it will look rather suspicious to anyone with a security conscience.
    1
    09/26/2021 10:19 am
    Level 22 : Expert Blockhead
    raidarr
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    I'm just curious, I fear I would lack the time and commitment to do a given idea justice. I'm also not too interested in mods/modpacks, so I wouldn't be able to help much.
    1
    09/12/2021 7:32 pm
    Level 22 : Expert Blockhead
    raidarr
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    You go to the area that says Bedrock here and post it the same way it was posted here.
    1
    09/12/2021 5:49 pm
    Level 22 : Expert Blockhead
    raidarr
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    Bedrock realm in the java server forum?
    1
    09/12/2021 5:41 am
    Level 22 : Expert Blockhead
    raidarr
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    Build one tightly for a server. Could be fun.
    1
    09/12/2021 5:40 am
    Level 22 : Expert Blockhead
    raidarr
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    Say hi, I guess. Not as easy as it sounds, but it is a good step to remove some of the mystery. Even if it doesn't last, at least you'll have that to go from. Be bold, as long as you're not being creepy or intrusive.
    1
    09/11/2021 4:53 pm
    Level 22 : Expert Blockhead
    raidarr
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    What sort of ideas do you have, especially with a properly hosted (ie, paid) one?
    2
    09/11/2021 4:52 pm
    Level 22 : Expert Blockhead
    raidarr
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    Video be big, especially when it's uncompressed.
    1
    09/11/2021 4:25 pm
    Level 22 : Expert Blockhead
    raidarr
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    They're not bad, but they are a bit dull and overused, and PMC loses nothing when people move on to something else.
    1
    09/11/2021 4:03 pm
    Level 22 : Expert Blockhead
    raidarr
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    If by 'free' you mean cracked, I guess there will always be people to make it happen one way or another.
    1
    09/11/2021 4:01 pm
    Level 22 : Expert Blockhead
    raidarr
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    Because then it puts you in Microsoft's ecosystem, allowing for better targeted advertising, cross-product promotion, audience and acquisition numbers, and a pot sweetener via 2FA they totally couldn't have done with the Mojang systems.
    3
    09/10/2021 5:21 am
    Level 22 : Expert Blockhead
    raidarr
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    1. It's my belief that exposure on PMC is still worth more than most server lists, so maintaining a thread and posting here is a start. Otherwise it's a difficult question. True exposure is often luck, or getting the right people to see it (first obvious answer, a serious YouTuber). Essentially both. Snaring in the few with potential is wise, even if you might need to chase a little to acquire them.
    2. They're not flavor of the month, but I would say a good formula is the key. By that, a relatively gripping idea and doing it decently. Coherent vision, etc. There's not much else to go for except to say, keep the gameplay flexible enough that there's enough to do even with nobody else on, and refine the feedback loop. Don't just add more, but integrate it more cleanly into the 'starting experience', where you are aware of how it works as a player from start to finish. They will notice unpolished details. Not always care, but it's a chance.
    3. Much in the way of players, including dedicated advertising clearly written by someone who knows what they want, but also can reasonably negotiate. A lot of this is also interpersonal contact and getting someone 'in your camp' beyond flat advertising, which helps build that culture from the start.
    4. Typically there is a deep comradere and a bit of baked in culture with teams that see success. If you are not in the thicket with the team and people are being left behind, there is no culture. Ideally in my mind there are persistent tasks and persistent goals, and you as the manager are aware of what each individual can do in a given time period and expect based on what they report. If they're unreliable from there is your problem, but the first otus is keeping on top and not letting them slip into nothingness. Eventually this comes to the blunt question 'are you still in, or nah'. It's not a job, but it can be run better than ad-hoc.
    5. It's a long road, especially if you have the Big Dream. Hard work doesn't pay off. Good opportunism and work in the right place do. The right place changes by the market (I myself have been out too long to really know the key here either) and the details differ from person to person. Success comes with the adaptable leader who doesn't think too hard, but does give everything in his sight a good think regardless.

    All rambling bits of wis-dicism, but maybe there's a nugget in there to help. Might look at the server later.
    1
    09/08/2021 11:30 am
    Level 22 : Expert Blockhead
    raidarr
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    What type of server do you enjoy, thus would feel good about hosting?
    2
    09/08/2021 7:03 am
    Level 22 : Expert Blockhead
    raidarr
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    who are you
    2
    09/08/2021 7:02 amhistory
    Level 22 : Expert Blockhead
    raidarr
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    Microsoft is the definition of Big Business in the computer world. Mojang (at least at first) had obscurity, newness, lack of tools, and this created a 'Wild West Attitude'. That attitude is fun and it's the core of my nostalgia in the server community, but it also resulted in all sorts of nastiness that we took for granted. Big Business doesn't take it for granted. It has mainstream attention, a deep market position, many tools and (at least they think) the obligation to enforce a certain attitude. That includes sometimes heavy handed moderation decisions that curb your freedom from before in the name of reducing possible trouble, and introducing business strategies to get you to buy more or use their services in their ecosystem because that is what works (capes, bedrock edition).

    It's hand in hand; the more they make it a business, the more they want to rid the game of aspects that aren't good for business. Because after all, Microsoft grabbed Minecraft because it is a revolutionary source of money. DLC, microtransactions are an industry accepted way to get more money from people. A sharp contrast from the strong, but scattered modding culture that could let you do pretty much whatever in years past anyway.

    It's not just making a profit, it's also keeping you in their system (ie, bedrock and the microsoft account). All major businesses want to do this; the more of them you use, the more of you they know and the more you are their Customer and a sales option. It is convenient to have you all in one place. Even if you don't make much money, your participation helps enforce them as the standard, and makes the Big Business even bigger. More convenient than keeping you on legacy, but somewhat independent systems (mojang account) or using versions that are somewhat out of their control (java edition... through a linux computer, etc). Apple, Google love to do this, so do others, so does everything that has you put all your account information to do something simple. A little convenience for you to use them long term at a cost of convenient other options, and a lot of opportunity for them.

    The ethos of Minecraft business has changed with the involvement of Microsoft. Evolved, some could say. It's become more aware of how to make money and snag you in, moving away from 'you do you' with little oversight and possible risk. There are many consequences to this and those are what you see. It's the natural evolution of something created in free spirit with no real financial ambitions (the original foundations from Notch) growing to one of the most popular and profitable games of all time (later Mojang, and finally now). It will continue until everyone is bored with what the game has become and there is no longer profit to have, at which point a new game will start that cycle over.

    Your move :p
    1
    09/08/2021 6:43 am
    Level 22 : Expert Blockhead
    raidarr
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    What do you like to see in a server?
    2
    08/26/2021 2:08 pm
    Level 22 : Expert Blockhead
    raidarr
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    Good luck, sounds actually rather interesting.
    1
    08/26/2021 2:06 pm
    Level 22 : Expert Blockhead
    raidarr
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    Better than server creators vs server players on a small scale, but still somewhat close I'd think. But the trick is, players can play things in succession and get them done a thousand times faster than a well done creation could ever be made.
    3
    08/26/2021 2:04 pm
    Level 22 : Expert Blockhead
    raidarr
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    Something that costs money. You'll never get much bang if you go for the usual free junk that everyone uses and virtually nobody 'makes it' on long term.

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