I like that. Fourty-Two and Alacrity are my favorites, Alacrity because you never hear it. It reflects the game's identity. You don't hear much about those types of games, but they're always fun to have. (As with the word it's fun to say)
Well theres: 42 (The Famous Meaning etc, etc) Live the Life (Maybe) Alacrity Which is just another word for life. But it has a deeper meaning in some ways, so I've been told. Like enthusiastic or readiness, etc.
The worlds may be 'limitless' but Minecraft itself isn't. At least, not imaginably so. At some point you have to stop and say 'Done.' Otherwise you eventually leave an unfinished painting. I'd personally love to see Minecraft reach 10.0 by the time I stop playing. But by such a high number, we may be screaming Too Many Items to put on Too Many Items. Realistically they need to stop at 2.0 or 2.5, say let's do this, and make a Workshop for mods and enhancements.
Your best chance is to get a static spray and put it on your clothes AWAY from the computer. Static bracelets work too. As for build up. Friction of most any kind will do so.
We do actually have it mostly figured out. Fears will be a part of character customization, as for the events, they'll be scheduled. It may be as small as a simple server record, to a real life or server based Holiday. If you'd like to join our Enjin site, I'll have it up later on today.