i dissagree with most of what you said. 1: the texture changes made the game look a lot better and if you want the old feel you can use programmer art. 2: the new villager system is better, you can change a villagers trades and you dont get all the trades at once. 3: raids are a second way of getting totems and while easier with raids you can still use the mansions to get totems. 4: the golem spawning makes iron farms a lot easier and they changed it in 1.14.1, 1.14.2, 1.14.3 and 1.14.4 to try and perfect it. 5: ok I wasn't playing at the time so I didn't experience the bugs but minecraft was growing in popularity at the time and not shrinking so it can't have been that bad. 6: yeah 1.15 was pretty boring but bees had a lot of cool mechanics. 7: pre-1.16 nether was boring. The only time you would go in the nether was to get blaze rods, skulls, travel with portals and make farms for nether stuff but 1.16 made there more purpose to going in the nether like exploring, netherite mining and hunting (in bastions) and it also made the nether look a lot better instead of just netherack, nether bricks (on fortresses), soul sand and quartz. 8: yes 1.17 is good other than the y5 bug with diamonds but that was fixed in 1.17.1. 9: the elytra changes in 1.18 are really good, especially when flying without rockets because then you use no durability, but with rockets you would probably use less durability than before with losing durability from just flying.