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  • Certain_Grass
    Public • September 4, 2026, 3:49 pm
    I got so engrossed in watching movies that I started rewatching more science fiction films.

    Some of these movies were in HDR, which I originally intended to watch comfortably on TV, but it got too late. So I had to watch them on my computer's SDR screen with the brightness turned up.

    There's also a classic segment: picking out engineering design problems from frame by frame in the film, just for fun. Of course, I'm also looking for prototypes for my next Minecraft build.
  • Certain_Grass
    Public • September 1, 2026, 9:13 am
    Let's get back to MZK's work.

    I'm currently working backwards on the design of the side room (stairwell), and I have to say that my civil engineering degree has been a great help to me.

    Floors 1 through 4 are concrete structures, so we will not proceed with their construction for the time being.
  • Certain_Grass
    Public • August 30, 2026, 12:31 pm
    I just finished watching Project Hail Mary, and I absolutely loved the plot and the spaceships.

    Until I saw a scene (no spoilers), a building in the distant fog—I could recognize it even if it were ashes:

    Baikonur, Site 112A, the MZK facility—suddenly came into view just as I was trying to relax with a movie, as if to tell me: Hey Certain Grass! You have a super big project you need to work on right away!

    Uh…

    MegaMinerDL2026-09-02 08:29:50
    Ayy
  • Certain_Grass
    Public • August 26, 2026, 3:57 am
    Sometimes I fantasize that my Minecraft builds have received official recognition, and I'll get some kind of reward: like a ticket to the Shikishima train, a free tour of MZK facilities with travel expenses covered, or even a visit to a movie set.

    But obviously, none of that happened. But obviously none of that happened, but I won't lose my enthusiasm just because those things didn't happen.
    AvatarKage2026-08-26 04:48:12
    Submit them to the next Minecraft Live. Perhaps they'd get displayed for a second or two
  • Certain_Grass
    Public • August 15, 2026, 12:41 pm
    I'd really like to recreate Tatra's trucks, but Tatra's unique chassis structure means that their truck tires have a certain camber angle. I think this is a characteristic of Tatra, and it would be strange not to do it, but Minecraft really has a hard time handling such tire camber angles unless the scale is particularly large.

  • Certain_Grass
    Public • August 11, 2026, 12:23 pm
    Currently, I am working on a project amidst the heavy workload at MZK, which can be considered as practice.
    I'm still not good at interior.

  • Certain_Grass
    Public • August 7, 2026, 1:26 pm
    I was making a build that was completely unrelated to MZK, and I found that my efficiency was beyond imagination.

    I feel that as long as I have been investing in one thing for a long time, it will gradually become creaking, and then completely rusty. Am I the only one like this?
  • Certain_Grass
    Public • August 2, 2026, 3:11 pm
    I've started building a 10-block gauge train, approximately 7.2:1 scale. I'll keep the train model a secret for now.

    Two well-known train model scales are "N scale" and "HO scale," and I feel like my job is building HO scale models.
  • Certain_Grass
    Public • July 31, 2026, 11:44 am
    It suddenly dawned on me: of all the builds I've made so far, the Space Elevator has the smallest scale: only 1.25:1.

    The largest scale build at the smallest scale.
  • Certain_Grass
    Public • July 30, 2026, 4:11 pm
    When I was showing the build I made myself in the new group, I suddenly got: "What you made is too big!" The response of.

    I suddenly realized that even if it is technically a medium scale, everyone will feel that the scale is very large.
  • Certain_Grass
    Public • July 28, 2026, 1:42 pm
    I changed my homepage picture to one of me and Azusa_Sang piloting the Buran.

    All I can say is that these two cute little faces really don't look like they'd be able to pilot this kind of spacecraft.

  • Certain_Grass
    Public • July 28, 2026, 1:39 pm
    I originally planned to create a separate project page for Buran to showcase my plans for the entire Buran orbiter series, but I later felt my project categorization was flawed, so I deleted it.

    I ultimately decided to publish Buran and Buran-Energia as two separate posts. Although technically a sub-project of MZK, this work is so worthy of its own dedicated page.
  • Certain_Grass
    Public • July 27, 2026, 3:28 pm
    If I had to single out the element of the *Buran* build that I am most satisfied with, it would be the "Буран" lettering.

    I didn't use any map art; instead, I relied purely on various blocks to create the effect—the result is quite elegant.

    JagdpantherKing1312026-07-27 16:00:12
    That looks very nice o:
  • Certain_Grass
    Public • July 26, 2026, 11:41 am
    Since there isn't much left to do on Buran, the next blog post will likely be published once she (specifically this version) is finished.

    I estimate I can finish her before August... but maybe not, I'm a procrastinator.
  • Certain_Grass
    Public • July 25, 2026, 1:20 pm
    I've finished the Buran's cabin, and I feel like I've burned myself out.

    I'm really terrible at interior design.

  • Certain_Grass
    Public • July 24, 2026, 8:32 pm
    I'm considering remaking JR East E001 "Shiki-Shima" to a 10-gauge scale.

    Not only is it my number one favorite train, but it would also be a nice tribute to my first map at PMC (the original was made in 2020).
  • Certain_Grass
    Public • July 23, 2026, 3:18 pm
    I'm really bad at designing interiors for builds, so I usually either skip them or make them very basic.

    But thinking about it more carefully... I've already created incredibly detailed interiors for MZK facilities... so am I actually good at designing interiors for builds?
  • Certain_Grass
    Public • July 22, 2026, 4:16 am
    Finally, Buran has very little left to make!

    Buran itself is part of a larger project (MZK), but Buran's sheer size can also be considered a project in itself. These large projects, nested layer by layer, become the Hyper project.
  • Certain_Grass
    Public • July 19, 2026, 11:25 am
    It is good practice to check your build after finishing the work. You never know where a forgotten guideline, a hidden extra structure, or an error might be lurking.

    There have been times when I made mistakes regarding the schematic selection area; although I corrected them later, I always felt bad for the people who had already downloaded my file.
  • Certain_Grass
    Public • July 18, 2026, 8:20 pm
    It’s time to get back to work on the "Soviet space program"—even though I don't really feel like it.
    It seems there’s a builder who likes to slack off behind every massive project; I can certainly understand that, though—it’s incredibly draining.
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