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Apprentice Mage
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    Vija
    10/14/2013 5:30 am
    Level 4 : Apprentice Mage
    Well, there's a working tv if you don't know already. There.
    http://www.youtube.com/watch?v=aEGJDyGzt_o
    Really small, works with falling sand. If you search his youtube account, there's actually a person who makes a filter out of this. FrodCube if i'm not wrong. So now, you can just choose what text, pictures you want to show in the screen.
    I recommend checking his channel out
    1
    Vija
    10/13/2013 11:20 am
    Level 4 : Apprentice Mage
    This is possible... but it'll take a long time just to make a small animation
    these are the steps
    1. Make images, the frames. you can use this mod to do that http://www.minecraftforum.net/topic/394966-linuxwindows-imagetomap-in-game-text-and-images-on-map-items-experienced-mac-cc-developer-wanted/
    2. The command blocks..... this is the hardest part
    First, you need to summon the item frame, commands will be down below
    Second, summon item frame with a different coordinate with the same tile coordinate. this prevents it from overlapping. Then you need a command block to summon a snowball to destroy the itemframe with the coordinate you specify. Go here for more info http://www.youtube.com/watch?v=Pa7E9S6Nk0E.

    As for the commands, it's there in the video.
    Well, if you ever made one using this, tell me
    1
    Vija
    09/22/2013 11:22 am
    Level 4 : Apprentice Mage
    ^
    /tellraw @a
    {
    text:"Welcome to the shop, ",color:white,
    "extra":
    [
    {"text":"[BUY]",color:green,"clickEvent":{"action":"run_command","value":"/say I bought Something"}},
    {"text":" Something, ",color:white},
    {"text":"[BUY]",color:green,"clickEvent":{"action":"run_command","value":"/say I bought Something2"}},
    {"text":" Something2, ",color:white}
    ]
    }
    1
    Vija
    08/26/2013 12:56 pm
    Level 4 : Apprentice Mage
    I found 2 ways of doing this. First is with command blocks. Wire the pressure plate into 3 command blocks with this command.
    1. "tell @a[score_Owner_min=1,m=0] *Survival*"
    2. "tell @a[score_Owner_min=1,m=1] *Creative*"
    3. "tell @a[score_Owner_min=1,m=2] *Adventure*"
    before that, make a scoreboard Owner and set your score to 1.

    The second way doesn't use command block but it can't tell the owner the game mode. And it can only detect creative and survival/adventure.
    Basically, when you stand on the pressure plate, transfer the person into a nether portal. for example open a door and push them. then to detect them, use minecarts. If the player is standing long enough in the portal, means the player is in gamemode 0/2. if the player disappear immediately, the player is in creative. then just use some mechanic to teleport them back to overworld.

    I haven't tested the second way but that should work.
    1

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