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public void generateSurface(World world, Random rand, int i, int g){
for(int rarity = 0; rarity < 6; rarity++){
int BlockX = i + rand.nextInt(16);
int BlockY = rand.nextInt(64);
int BlockZ = g + rand.nextInt(16);
new WorldGenMinable(copperOre.blockID, 12).generate(world, rand, BlockX, BlockY, BlockZ);1 - 14 of 14
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