Minecraft Mods

[1.6.4] StatusEffectHUD v1.19

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bspkrs's Avatar bspkrs
Level 76 : Legendary Lumberjack
478
StatusEffectHUD (v1.14 for 1.6.4)
Do you hate having to open your inventory to see what potion effects are still active? In the heat of battle and need to know when to guzzle that next regeneration potion? StatusEffectHUD is for you!

StatusEffectHUD displays your currently active potions/effects without having to open your inventory! Sweet! Requires ModLoader (via Risugami's ModLoader or FML).

Features:
- shows active potions/effects without having your inventory open
- keeps look and feel of existing inventory effects display
- configurable alignment on your screen
- x and y offset config options
- option to show/hide effect names
- option to show/hide background box
- version update checking (can be turned off)

Planned:
- option to enable dynamic box size
- make icons appear on the right when right-aligned Done!
- option for horizontal layout
- better multi-effect handling (maybe have the background box stay solid and auto-extend)

bspkrsCore:
ATTENTION: bspkrsCore is a REQUIRED dependency mod in order for any of my mods to work. It contains the core shared classes used by all mods I release. If you don't install it along side any of the other mods here, Minecraft will crash. You have been warned.
ModLoader/Forge download: All Releases

This mod contains core classes used in all other mods I release. If you want to turn off update checking for my mods, you will need to set allowUpdateCheck=false in mod_bspkrsCore.cfg.

Note:
I will not be offering support on this page. If you are experiencing an issue related to this mod, the best way to get support is via the minecraftforum.net thread. Please post questions/issues there.


More Info + Support:
MCF Thread

Change Log
v1.9 - 20-Feb-2013
- updated to support bspkrsCore (new required dependency)
- updated for 1.5 (15-Mar-2013)
v1.8 (08-Feb-2013)
- added reset code to all drawn strings
v1.7 (01-Nov-2012)
- fixed Forge/FML compatibility
- updated for 1.4.5 (21-Nov-2012)
- updated for 1.4.6 (23-Nov-2012)
v1.6 (26-Oct-2012)
- initial update to 1.4.2
v1.52 (04-Oct-2012)
- compatibility update
v1.51 (17-Sep-2012)
- compatibility update
v1.5 (13-Sep-2012)
- added x and y offset options
- switched to shared version checking
- made icons appear on the right when right-aligned
- background is now disabled by default
- text colors are now configurable
v1.4 (27-Aug-2012)
- added config option to allow/disallow version checking
- now includes mcmod.info file
v1.3 (19-Aug-2012)
- updated for 1.3.2.
v1.2 (05-Aug-2012)
- updated for 1.3.1.
- added version checking.
v1.12 (29-Mar-2012)
- YO DAWG, I heard you like stupid mistake fixes, so I put a stupid mistake fix out for my stupid mistake fix so the stupid mistake fix will be fixed.
v1.11 (27-Mar-2012)
- fixed stupid mistake when updating from 1.2.3 to 1.2.4 that caused the text to render without the shadow
v1.1 (24-Mar-2012)
- option to show/hide effect names
- option to show/hide background box
v1.0 (23-Mar-2012)
- Initial release

Config (.minecraft/config/mod_StatusEffectHUD.cfg)
#allowUpdateCheck (boolean:true) -- Set to true to allow checking for mod updates, false to disable
#alignMode (java.lang.String:topleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter (not recommended), bottomright
#enableBackground (boolean:false) -- Set to true to see the effect background box, false to disable
#enableEffectName (boolean:true) -- Set to true to show effect names, false to disable
#effectNameColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: www.minecraftwiki.net/wiki/File:Colors.png)
#durationColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: www.minecraftwiki.net/wiki/File:Colors.png)
#xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
#yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
#yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
#applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
#applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
#showInChat (boolean:true) -- Set to true to show info when chat is open, false to disable info when chat is open
#
#**ONLY EDIT WHAT IS BELOW THIS**
#
allowUpdateCheck=true
alignMode=topleft
enableBackground=false
enableEffectName=true
effectNameColor=f
durationColor=f
xOffset=2
yOffset=2
yOffsetBottomCenter=41
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
showInChat=true

Thanks:
- PuddingHuxtable (this was pretty much his idea)
- DaftPVF (for letting me work on his mods)
CreditPuddingHuxtable (idea)
Progress100% complete
Game VersionMinecraft 1.6.4
Tags

15 Update Logs

v1.19(1.6.4) : by bspkrs 11/14/2013 1:48:59 pmNov 14th, 2013

been out for a while, I just never check PMC
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1
07/05/2013 4:15 pm
Level 1 : New Miner
Metalwolf8
Metalwolf8's Avatar
can you please update?
1
03/18/2013 4:55 pm
Level 1 : New Miner
bepatt
bepatt's Avatar
I did a review on your mod. www.youtube.com/watch?v=HVqrUhEsJh8
1
03/13/2013 3:21 pm
Level 1 : New Miner
Metalwolf8
Metalwolf8's Avatar
Update please!
1
12/28/2012 4:43 pm
Level 8 : Apprentice Miner
anonpmc608885
anonpmc608885's Avatar
[deleted]
1
11/21/2012 11:25 pm
Level 52 : Grandmaster Pony
sonichedgehog96
sonichedgehog96's Avatar
diamond and fav
1
10/14/2012 8:44 am
Level 1 : New Miner
combatplaya
combatplaya's Avatar
Is there a way to change the place the hud is shown? like from bottom left to bottom right? Thanks
1
10/15/2012 4:28 pm
Level 76 : Legendary Lumberjack
bspkrs
bspkrs's Avatar
Change the config option alignMode. The config file is found at .minecraft/config/mod_StatusEffectHUD.cfg
1
11/15/2012 8:53 am
Level 14 : Journeyman Hunter
RamiMr007
RamiMr007's Avatar
yo you know how to fix the (Ad link removed) it keep saying please wait i waited for like half an hour didn't work
1
11/15/2012 1:32 pm
Level 76 : Legendary Lumberjack
bspkrs
bspkrs's Avatar
Make sure java script is enabled?

Here is the endpoint of the download URL:
dl.dropbox.com/u/20748481/MC/StatusEffectHUD/index.html
1
11/15/2012 3:49 pm
Level 14 : Journeyman Hunter
RamiMr007
RamiMr007's Avatar
it is and it's not working is it some cmd stuff?
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