• 9/11/25 4:20 am
- 439 views • 1 today
- save_alt 38 downloads
- Game Version
- Minecraft 1.21.8
- Progress
- 15% complete
Added CreditA special thanks to dimmonte for helping to test this addon.
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⚔️ RO’s Experimental Combat Project — Phase 1: Wind & Shadow
This addon is the first phase of an ongoing experimental combat system for Minecraft Bedrock.
Instead of simply adding stronger weapons, this project explores new PvP mechanics, movement interaction, and ability-driven combat.
Current focus: Elemental weapon prototypes.
🌪 Airsword — Speed-Based Combat Prototype
A weapon built around movement and tempo.
Core Concept
Designed to test high-speed combat flow in Bedrock.
Features
Ignores standard attack cooldown.Grants Speed II while held.
Encourages aggressive mobility playstyle.
Fully enchantable.
Survival-compatible.
🌑 Shadow Sword — Positional Control Prototype
A tactical weapon focused on unpredictability and control.
Experimental Mechanic
10% chance on hit to:
- Teleport behind the opponent.
- Apply Blindness for 1 second.
This mechanic tests dynamic repositioning during PvP.
Features
+1 damage over Netherite.
Fast attack speed (balanced by immunity frames).Speed II while held.
Fully enchantable.
🧪 Project Vision
This is not a finished addon.
It is the foundation of a larger combat framework that will evolve over time.
Planned experimental systems:
Stamina & fatigue mechanics.
Combo tracking.
Reaction-based damage scaling.
Expanded elemental archetypes.
Server-ready PvP balancing.
🔧 Technical Foundation
Built as a Bedrock Addon (Behavior Pack + Functions).
Core mechanics powered by optimized vanilla command logic.
Designed with multiplayer performance in mind.
Modular structure for future combat expansion.
📌 Current Status
Phase 1 Prototype
Progress: 15%
Version: 1.21.8 Bedrock
🙌 Credits
Testing support: dimmonte
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Its an addon; something that can be made in mcreator and the file structure and manifest seems generated.