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Ambient Additions - advertisement

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Game Version
Minecraft 1.19.2
Progress
100% complete
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armadillowinner
Lvl 39 • Artisan Crafter
31
🐌 AMBIENT ADDITIONS šŸ¦€

This mod adds ambient life to your world and utilities to catch them. The mod includes various fully-animated animals, ranging from adorable corgis to radially-symmetric starfish, shy crabs, and miniature armadillos. The aim is to introduce more fauna into your world, in order to fuel players' zoos and critter-catching habits!



Ambient Additions - advertisement Minecraft Mod

🐾 Fauna!

The following section details all the animals added by the mod, and information such as spawns, breeding, taming, and extra features.

- WORK IN PROGRESS -

šŸ• MAMMALS:
Pembroke / Cardigan Corgi
Red River-Hog
Sloth Bear



🐦 BIRDS:
Click to reveal
Scarlet Honeycreeper



šŸ REPTILES & AMPHIBIANS:
Veiled Chameleon
Leaf-Frog



🐠 FISH:
Longhorn Cowfish
Opah



🐌 TERRESTRIAL INVERTEBRATES:
Stag Beetle
Giant Land Snail
Pancake Slug



🦐 AQUATIC INVERTEBRATES:
Yeti Crab
Chocolate-Chip Starfish


Ambient Additions - advertisement Minecraft Mod




šŸŽÆ Critter-Catching: Blowguns, Darts, and Crates!

In order to aid you in collecting and transporting animals, a multitude of the mod's animals are able to be put in buckets, pots, bottles, or bowls. Along with this, we have also added a set of items to sedate and crate any animal in general, especially those that cannot be caught by other means.


Ambient Additions - advertisement Minecraft Mod



Crates are a new form of animal transport.
  • Empty Crates can be used on sedated entities by right-clicking on them to capture them.
  • Entities can be placed from crates by right-clicking again.
  • Crates will gain a new texture and enchantment glint when containing a mob and will state the mob contained as a tooltip.
  • Crates can be renamed via anvil in order to change the name of the mob they contain.



Blowguns & Darts allow you to sedate mobs for capture.
  • Blowguns are ranged weapons that use darts as ammunition.
  • They can be charged similarly to a bow, and fire a single dart projectile accordingly.
  • Darts inflict a single level of "stun" on a mob.
  • After a certain number of stuns, a mob will enter a sedated mode for 30 seconds, during which it will display sleepy particles.
    • The number of stuns required to sedate a mob scales with it's health, where :
    Click to reveal
    2.5 hearts = 1 stun
    5 hearts = 2 stuns
    10 hearts = 3 stuns
    25 hearts = 4 stuns
    25+ hearts = 5 stuns




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