Minecraft Mods

[1.12.2] AstikorCarts v0.1.2.7

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MennoMax's Avatar MennoMax
Level 37 : Artisan Modder
8
AstikorCarts by MennoMax
This mod is open source and licensed under the MIT license.



Controls:



All carts can be attached and detached by pressing R once while riding an entity with a cart nearby. This hotkey can be changed in the controls. Simply look for "Action Key".

If the cart is going too fast, try toggling the slow mode by pressing sprint once while riding. This speed can be changed within the mods settings, but changing it will require a Minecraft restart to take effect.

If you want a certain non-vanilla entity to be able to pull the cart, add it to the list of entities in the mod settings. This is cart specific and you will have to find out the id of the entity to add it to the list. Adding minecraft:player will allow you to pull a cart yourself.








Carts and cart specific controls:



Cart:


Cart



This cart is the oldest of this mod. It comes with a double chest inventory and has room for a friend of yours to sit comfortably on its back. Good luck on the adventures you shall overcome together.

Controls:
The carts inventory can be accessed by sneaking while right clicking it. If you right click it without sneaking, you will start riding the cart instead.




Plow:



[1.12.2] AstikorCarts v0.1.2.7 Minecraft Mod

The plow is a useful cart and has been slightly repurposed in v0.1.2.0. Not only can you put hoes in its inventory slots to till up to 3 blocks at once, but also shovels to turn dirt into a path for connecting interesting places within your world.

Controls:
The plowing mode can be toggled by right clicking it. Just like the cart, it's inventory can be accessed by sneaking while right clicking it.




Transportation Cart:

width=318

This cart is a boat on wheels. Use it to allow both your human and non-human friends to travel alongside you without sweating.

Controls:
You can push entities into the cart to take them along with you and release them by right clicking the cart while sneaking. Right click it while not sneaking and you will start riding the cart yourself.




Crafting Recipes (any wooden fence/plank works):

Wheel




Cart




Plow


Transportation Cart


Currently supported languages (additional translations are welcome):

- English

- German (Deutsch)

- Russian

- Turkish

Known issues:


Upcoming Features

Features

- steer an entity while sitting on the cart

- (multi-horse-carts)




Carts

- chariot (a fast cart for a single person without storage)

- stagecoach (6 or 8 seats, double chest storage, will be slow)

- open carriage (5 seats, without storage)

- carriage (2 seats, double chest storage)
CreditLanathan (initial plow model and texture)
Progress95% complete
Game VersionMinecraft 1.12.2
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2
04/02/2019 7:36 pm
Level 3 : Apprentice Miner
phantasmicus
phantasmicus's Avatar
Hey, you. You're finally awake. you were trying to cross the border right?
1
03/16/2019 12:19 pm
Level 5 : Apprentice Explorer
BL00DKNIGHT
BL00DKNIGHT's Avatar
This is cant be use or not or good for farmers
and storage
1
05/29/2018 11:49 am
Level 1 : New Miner
JigBashMop
JigBashMop's Avatar
I noticed some of your upcoming ideas, and I felt like I should give some advice.

I hink you should stick with transportation for this mod. From what I've seen, people prefer mods that do one thing really well, rather than ones that are a sort of a jack-of-all-trades. That way, they can mix and match them to create a personalized experience tailored to them. Horses, carts, and carriages? Great. Ships? Cool. Creatures? Maybe just ones you can mount, like camels. Magic? Definitely not, there are plenty of magic mods out there (You can make a separate magic mod if it's an itch you need to scratch). Mills and farming? Well... there aren't as many mods that change those, but unless you're going to go fully into it (harvester carts would be neat), I'd recommend just sticking with what you have have.

Just my two cents, feel free to ignore me if you like.
1
06/08/2018 5:03 pm
Level 37 : Artisan Modder
MennoMax
MennoMax's Avatar
Yes, that section was misleading, I am not actively maintaining the page here. This is why I removed that section from the curseforge page, they were all meant to be ideas for seperate mods. So do not despair, I do try to avoid creating monster mods. ^^
1
11/01/2017 1:46 pm
Level 45 : Master Herobrine
Hogwarts_
Hogwarts_'s Avatar
Hey. I would realy love to join htis project with 3D Modeling and texturing :D
1
11/03/2017 3:40 am
Level 37 : Artisan Modder
MennoMax
MennoMax's Avatar
Sounds great, I will contact you if I need any help.
1
10/30/2017 8:22 pm
Level 42 : Master Dragonborn
IndyJacksonTT
IndyJacksonTT's Avatar
I didn't know people still made mods for 1.7.10, happy they still do, it's ma favorite version.
1
10/31/2017 2:47 am
Level 37 : Artisan Modder
MennoMax
MennoMax's Avatar
I am a little bit worried, people seem to just click the green download button (which only downloads the latest upload, 1.7.10) instead of downloading the mod for their minecraft version ^^
1
10/31/2017 3:02 am
Level 42 : Master Dragonborn
IndyJacksonTT
IndyJacksonTT's Avatar
People need to know their download buttons.
XD
1
10/30/2017 1:46 am
Level 27 : Expert Skinner
ImYourEnder
ImYourEnder's Avatar
This mod actually looks really cool, Could you maybe make it so that zombies and skeletons can spawn with horses in the roman chariots?
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