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Dinnerware

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Game Version
Minecraft 1.20.1
Progress
100% complete
Added CreditQueez_ (Cocreator/Assets); Kaupenjoe (Modding… info
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V972
Lvl 1 • New Explorer
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Dinnerware Minecraft Mod

Dinnerware is an immersive mod about plates. Nothing unnecessary - just plates and your food on them. Place, display and eat!


Currently, only 1.20.1 (Forge 47.4.16) is supported.
However, the mod is in process of updating to a number of versons
As well as back-ported up to 1.18.2. Yes, really.
Fabric port is looming on the horizon too...

Dinnerware Minecraft Mod

Features:

Detailed description can be found on the GitHub wiki.

Plates!


Each slot of the plate can hold up to 16 food items (configurable), up to 48 total. The food you place in the plate is rendered on it. The food’s positon changes depending on which slot you place it in and how many slots are filled.

Dinnerware Minecraft Mod


How eating works

Just hover over the food you want to eat and right-click


Plates are generally insta-breakable and will drop the food inside (including piston pushing and explosions).
However, crouch-breaking them will instead "scoop" them up WITH food inside. The food will render on the plate.

Click to open

Different materials for plates

At the moment, plates can be crafted from 54 different materials, ranging from quartz and wood to diamonds and obsidian. The mod dynamically applies textures to the plates, so if you're playing with a texture pack, don’t worry - your plates won’t stand out from the overall style.



Examples with some popular resource packs:


Click to open








This mod should work with most resource packs, but there may be exceptions. Keep in mind that some resource packs might just be too weird and won’t look good on your plate 🤷‍♂️

Configurability


The mod has a number of configurable settings, including, but not limited to:
  • Number of items per plate slot (1-64);
  • Option to enable eating even when the player is not hungry;
  • Option to enable placing any item or block on a plate (may not look good);
  • Option to make plates fragile (don't walk on them);
  • Changing the main slot of the plate between bottom left/bottom right (basically mirroring the plate);
  • Changing the way food is eaten from the plate:
  •   Aiming (default): the food is eaten depending on where and crosshair is aimed;
  •   Queue: all the food is eaten in the Main dish slot first, then in Side dish slot, then in Extra dish slot;
  •   Round Robin: each new right-click will take the food from the new slot. Clicks with no food eaten still count;

Future plans


Any of these may or may not be implemented.
  • Modded materials for plates;
  • Different sizes/types of plates;
  • Improve UV mapping for certain types of plates;
  • Provide robust [​preferably user-driven] system for handling irregular modded food items;

Credits


V972 (that's me, hello) - Initial idea, coding;
Queez_ - Visuals, motivation and creative input;

Special thanks:
andrew0030 - Help with rendering and menu issues;
Kaupenjoe - Great free modding tutorial series;
diesieben07 - That one method for shift-right-clicking an item in the GUI;
Early playtesters - Feedback and bug reports;

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