• 1/1/22 7:03 pm
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- Game Version
- Minecraft 1.18
- Progress
- 100% complete
23
Donkeys Addon is Bedrock only
adds 47 New Mobs
Updated Old Factions
-Dark knights
-End mobs
And added some new mobs
All the mobs in this mod can only be Summoned Or Spawned in Creative Mode
The dividers Are broken and will attempted to be fixed later so I disables there spawn eggs
adds 47 New Mobs
Updated Old Factions
-Dark knights
-End mobs
And added some new mobs
All the mobs in this mod can only be Summoned Or Spawned in Creative Mode
The dividers Are broken and will attempted to be fixed later so I disables there spawn eggs
1 Update Logs
Update #1 : by D0nkeyK0ng100 01/01/2022 8:06:34 pmJanuary 2, 2022 @ 1:06 am UTC
Fixing Updating
The Mob on old World Bug
The Mob on old World Bug
More like this
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Start with These Ideas:
Red Panda (Type: Passive Mob, Tameable: Sweet Berries)
Dog (Type: Neutral Mob; Tameable: Bone)
Brown Bear (Type: Neutral Mob; Tameable: Honey Bottle)
Black Bear (Type: Neutral Mob; Tameable: Honey Bottle)
Gazelle (Type: Passive Mob; Tameable: Wheat)
Deer (Type: Neutral Mob; Tameable: Wheat)
Roadrunner (Type: Passive Mob; Tameable: Seeds and Dead Bush)
Camel (Type: Neutral Mob; Tameable: Cactus and Dead Bush; Rideable)
Yak (Type: Neutral Mob; Tameable: Wheat; Rideable)
Seal (Type: Passive Mob; Tameable: Any Fish That Isn't Spiky or Toxic)
Bison (Type: Neutral Mob; Tameable: Wheat; Rideable)
Crocodile (Type: Neutral Mob; Tameable: Rotten Flesh)
Alligator (Type: Neutral Mob; Tameable: Rotten Flesh)
Ender Fish (Type: Passive Mob)
Snow Leopard (Type: Neutral Mob; Tameable: Bone)
Snake (Type: Neutral Mob; Tameable: Rotten Flesh)
Lion (Type: Neutral Mob; Tameable: Bone)
Tiger (Type: Neutral Mob; Tameable: Bone)
Giraffe (Type: Neutral Mob; Tameable: Wheat)
Rhino (Type: Neutral Mob; Tameable: Wheat)
Hippo (Type: Neutral Mob; Tameable: Melon and Water Vegetation)
Zebra (Type: Passive Mob; Tameable: Same as Horses and Donkeys)
Moose (Type: Neutral Mob; Tameable: Wheat)
Gorilla (Type: Neutral Mob; Tameable: Banana)
Penguin (Type: Passive Mob; Tameable: Any Fish That Isn't Spiky or Toxic)
Orca (Type: Neutral Mob; Tameable: Cod)
Shark (Type: Neutral Mob; Tameable: Rotten Flesh)
Fennec Fox (Type: Passive Mob; Tameable: Spider Eye)
Ender Skeleton (Type: Hostile Mob)
Stray Yak Jockeys
Chloroeen Forest Nether Biome, Trees, Vegetation and Wood (Fireproof; Green Color)
Daywood Forest Nether Biome, Trees, Vegetation and Wood (Fireproof; Yellow Color)
Boats from Fireproof (Nether) Wood
Ender Wastelands, End Sand Valley, Obsidian Delta, Chorus Forest, Blind Forest, Amber Forest and Nightwood Forest Ender Biomes
Color for Ender Forests, Trees, Vegetation and Wood (All Fireproof):
Purple - Chorus
Gray - Blind
Orange - Amber
Indigo - Nightwood
End Sand and End Sandstone
Chests, Bookshelves, Campfires, Ladders, Soul Campfires and Wooden Tools for All Wood Types
Furnaces, Dispensers, Droppers, Grindstones and Stone Tools for All Stone Types
Dripstone, Calcite, Tuff, Basalt, Granite, Diorite, Andesite and Amethyst Having the Same Fashion as Blackstone and Deepslate
Two New Dimensions: Abyss and Nightmare Land
Built-In "OptiFine"
Multiple Skins for Chickens, Cows, Pigs, Sheeps, Goats, Sea Turtles, Dolphins
Extended Skin Amount for Parrots and Axolotls
Bucket of Blue Axolotl
Blue Axolotl Having 1 in 22 Chance of Spawning
Mobs Not Despawning Anymore
Piglins and Hoglins Not Zombifying Outside Nether, Not Scared of Soul Light, Warped Fungi and Nether Portals
Cookies Not Being Toxic to Parrots
Water in Any Form and Temperature Not Being Toxic to Striders and Snow Golems
Piglins and Hoglins Not Drowning in Water
Glow Squid in Ender
Purple Water in Ender
Cows, Chickens, Pigs, Sheeps, Goats, Axolotls, Sea Turtles, Dolphins, Pandas, Foxes, Striders, Polar Bears, Ocelots Being Tameable
Axolotls Not Dying Out of Water
Fake Players Who Behave and Look Like Actual Players, Have Thousands of Skins, Can Be Nametagged, Have Nametag-Dependent Skins (e.g. King Julien) and Are Tameable
Honey Being Fed to Animals of Any Kind to Cure Negative Effects
Totem of Kept Inventory
Amulet of Undying (Endless Use)
Slabs and Stairs for Wood Blocks and Stripped Wood Blocks (Not Log Blocks)
Slabs, Stairs and Walls for Terracotta, Concrete and Honeycomb
Wax Blocks, Slabs, Stairs and Walls
Colors: Auburn, Crimson, Emerald, Golden, Indigo, Mint, Olive and Tan
Steel (Similar to Copper; Corroding Similar to Copper Oxidizing; Gray for Non-Corroded and Brown for Corroded; Waxable and Scrapeable Like Copper Does)
Raw Netherite
Enderlasm
Ender Debris and Enderlasm Scraps
Choruslight (Ender "Shroomlight")
Enderlins (Ender "Piglins")
Whitestone (Ender "Blackstone")
Chiseled and Cracked End Stone Bricks and Prismarine Bricks
Dark Prismarine and Prismarine Brick Walls
End Stone Brick and Prismarine Fences
Nether Brick, End Stone Brick and Prismarine Fences
Creepers Becoming Black Instead of Disappearing After Exploding
Icicles
Chairs and Tables for All Wood Types
Sofas, Cars and Trains for All Colors
Chocolate Foods
Nuts
Crops: Banana, Tomato, Cucumber, Onion, Garlic, Strawberry, Pineapple, Corn, Blueberry, Lemon, Lime, Orange, Grapefruit, Raspberry
New Parrot Weakness: Crocodiles and Alligators
Equatorial Rainforests and Prairies
Garlic and Pufferfish Being Toxic to Cats (Feeding Cats Garlic and Pufferfish Gives Them Fatal Poison)
Orcas Being Dangerous to Cats and Seals
Seals Behaving 100% Similar to Cats
Snow Leopards Being Immune to Freezing Damage and Alligators and Crocodiles Being Immune to Drowning
Abyssal Forest, Vegetation and Wood (Blue Color; Inflammable)
Nightmare Forest, Vegetation and Wood (Black Color; Inflammable)
All Inflammable Wood Not Being Fuel
Goats Picking Up Items Like Foxes Do
Foxes and Goats Being Able to Build
Ender Dragon Sounds for Orca Sounds
WARNING: REAL-LIFE CREATURES NEED TO EXCLUDE HOSTILE MOBS AND BOSSES! AGGRESSIVE REAL-LIFE CREATURES NEED TO BE NEUTRAL MOBS! (NEVER DISOBEY THIS RULE)
You Work on the Add-On, I Suggest Ideas for It. Okay
a lot of these things are possible but I'm not that experienced in making mods yet
Biome Creation is a tricky thing because it requires extra coding that is hard to do
Custom Items are possible
Custom blocks that connect on the other hand is not possible to do with Behavior packs (e/ walls, iron bars, fences)
with normal mobs, my only concern is that it will break other mods you put this with
Custom mobs take a long time to model
I use a block bench to make this one
New Dimensions are not yet possible
Crops are something that can be done but hard
Making a mod the size of this list would take me by myself like 1 to 2 years at least
These are some great ideas and I will slowly work on them but not all ideas are possible on bedrock
as for java you can do anything if you code it right
www.youtube.com/watch?v=8KZ1mUfyxbY