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DyingCraft

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Game Version
Minecraft 26.2
Progress
95% complete
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ProfGaming
Lvl 11Journeyman Crafter
1
DyingCraft is a Minecraft: Bedrock Edition addon situated in a zombie apocalypse. A virus broke out and now the entire world is filled to the brim with infected. During the day you will encounter various infected, but with some good protection the threats during daylight pose a minor inconvenience. But during the night... chaos. When there is no light, restless predatory infected known as Nighthunters roam freely. When you are spotted... run. Protect villages from being infected, build shelter, be stealthy at night and, at all costs... Don't look back.
The Villagers are counting on you.


Read the Curseforge page for more info.

2 Update Logs

DyingCraft V2: Desperation : by ProfGaming 08/23/2026 11:12:05 amAugust 23 @ 3:12 pm UTC

After a long wait, DyingCraft V2: Desperation is here!

Additions:
-Added 2 new mobs.
-Added the Reinforced Log.
-Added a new main menu.
-Realized an originally scrapped version of the Nighthunter Hive.
-Added an even bigger Nighthunter Hive.
-Added settings to further customize your experience.
-Added subpack options for Faithful and Full Experience:
Faithful Experience strives to stay what this addon was originally meant to be, while the Full Experience builds on top of that with tons of new features:
  • Uranium Ore
  • Radioactive Flashlight
  • Nuclear TNT
  • Nuclear Plant structure
  • Other Nuclear features
You can adjust your experience in the settings of the Behavior Pack.

Improvements:
-Villagers now gradually turn when hit instead of instantly when defeated by an infected. This makes defending a village more doable and gives the player the choice to kill the infected villager or let them turn. Infected villagers can be identified by their heavy shaking.
-Certain mobs, like Nighthunters, now only spawn after the world has aged.
-Spawner Block functionality can now be turned off in settings.
-The preferred appearance for Nighthunters can now be chosen in Resource Pack settings.
-Wraith's presence should now darken the sky.
-Poisonous spit can now no longer be deflected back at Spitters.
-Spitters now properly spit at Iron Golems.
-Most structures can now be located with /locate.
-UV Flashlight functionality can now be altered in settings.
-Features in the Nether and End have been moved to the Full Experience.
-Nighthunter Caves have been moved to the Full Experience.
-Infected Creepers have been moved to the Full Experience.
-Virals no longer attack Villager corpses.

Known Issues:
-Structures spawning in water can cause glitched water states.
-Wraith's presence does not darken the sky, when it should.
-Desert Biters (Husks) do not spawn during the day.
-Some loot tables for blocks do not function properly.
-Destroyers sometimes refuse to throw their rock from further than 13 blocks away.
-Rocks thrown by Destroyers clip through the terrain.
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  Have something to say?

ARandomCat_-
02/21/2026 7:39 pm
He/Him • Level 39 : Artisan Sus Cat
ngl corniest title ive ever heard for a mod 🙏
1
ProfGaming
08/23/2026 11:05 am
He/Him • Level 11 : Journeyman Crafter
Go ahead, think of a better one then.
1
ARandomCat_-
08/23/2026 12:47 pm
He/Him • Level 39 : Artisan Sus Cat
Dyinglight.
fits the description better
1
Doomer_01
01/17/2026 11:19 pm
He/Him • Level 4 : Apprentice Miner
Plz dont give up on this.
2
ProfGaming
02/20/2026 4:43 am
He/Him • Level 11 : Journeyman Crafter
I surely won't. I totally forgot about the PMC page, but a huge update is already out on CurseForge! I'm also working on a Java Edition port, which is going quite well!

Expect this page to be updated soon.
2

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