- 28,712 views • 9 today
- 5,522 downloads • 3 today
29
Expansive Weaponry
A modern content based weapons and cosmetics mod.
Expansive Weaponry is a proper evolution from Flan's Mod, featuring the same support for the ubiquitous model format "TMT", or "TurboModelThingy", while making weapons feel much more comparable to a modern FPS title, with fluid animations and proper ADS.
Installation
Expansive Weaponry can be installed like any Minecraft Forge mod. The jar file goes into your ".minecraft/mods" folder. However, Expansive Weaponry does not add any content on its own. To make full use of EXW, you'll need to download some content packs, which can be found here or on CurseForge. Content packs should be added to ".minecraft/Expansive Weaponry", a new folder that is generated after running Minecraft with EXW for the first time.
Configuration
Expansive Weaponry offers a lot of options to configure. User options can be found in Minecraft Forge's "Mod Options" GUI, while all other options can be found in ".minecraft/Expansive Weaponry/mod_config.json" (JSON files are best edited in a dedicated editor like NotePad++ or VS Code, but any text editor will do as long as you follow the JSON format).
| Credit | MKVIIGTI |
| Progress | 100% complete |
| Game Version | Minecraft 1.12.2 |
| Tags |
9 Update Logs
Release v1.1.9 : by Unknown025 06/03/2026 11:03:10 pmJune 4 @ 3:03 am UTC
+ Refactored armor rendering to more closely align with vanilla Minecraft.
+ Added horn sound for vehicles. \* Implemented wrench for fixing damaged vehicles.
+ Added option to debug reload animations for weapons.
+ Implemented automatic model reloading upon class reloading.
+ Fixed crash caused by aiming a gun.
+ Fixed FOV being overridden, causing mod incompatibilities.
+ Fixed vehicles becoming desynchronized in both singleplayer and multiplayer.
+ Readded basic tank mechanics.
+ Fixed vehicle idle sound not playing.
+ Fixed Baubles inventory not being cleared when using the /clear command or creative trash slot.
+ Added horn sound for vehicles. \* Implemented wrench for fixing damaged vehicles.
+ Added option to debug reload animations for weapons.
+ Implemented automatic model reloading upon class reloading.
+ Fixed crash caused by aiming a gun.
+ Fixed FOV being overridden, causing mod incompatibilities.
+ Fixed vehicles becoming desynchronized in both singleplayer and multiplayer.
+ Readded basic tank mechanics.
+ Fixed vehicle idle sound not playing.
+ Fixed Baubles inventory not being cleared when using the /clear command or creative trash slot.
LOAD MORE LOGS
5423246
7


Have something to say?