Minecraft / Mods

[1.8][Forge] World Overhaul Mod! Weapons, Armor, Tools, Decorations, Siege Weapons and Much More!

  • 50 diamonds
  • 131,223 views, 21 today
  • 38,921 downloads, 2 today
  • 97 comments
  • 43 favorites
  • 50
  • 43
  • comment97
  • playlist_add
  • share
  • more_horiz
avatar Anakinsk
Level 64 : High Grandmaster Modder
82
World Overhaul Mod

The idea of this mod is to add items which will add the possibility to change your gamestyle according to your favorite class.
It contains decorative items, new resources and tools. This mod also has a decent amount of items themed by different classes which can be turned of in the config file if they doesn't fit your server or world.

In future updates I will add more items themed by other game roles.

Update
 
Demolition Man Update

-Added the demoltion man class
-Added Pliers
-Added Grenades (2 types)
-Added Mines
-Added Breach Explosives

Changes
-Rebalanced the rubber tapping knife
-Nerfed the Rapier
-Changed the slowness of the two handed swords

Fixes
-Texture bug with the two handed swords

Content

This mod has a config file to turn off unwanted classes/items!

Hunter Items
undefined

Long Bow



A Long Bow is more durable and deals more damage than a regular bow but slower.
The Long Bow is repairable with sticks.

Short Bow



A Short Bow is less durable than a regular bow but much faster to shoot.
The Short Bow is repairable with sticks.
.
Blow Gun



It fires darts which slow down the target, give it nausea and poison it for 20 seconds.
Blow gun is repairable with reeds.

The dart



Hunting Knife



It deals very few damage but can be used as a useful finisher after you
have poisoned your target with a dart because it is the only item with
Looting X (10).
The knife is repairable with iron.

The Horn

The Horn is a rare drop from cows which will summon 3 wolves for 15 seconds
with a speed and damage boost however with few HP who will hunt for all
living targets nearby.
After summoning it will recharge for 1 min.
It can be used 40 times

Hunter Armor

undefined undefined
undefined  undefined

Full set adds speed bonus.
Armor is repairable with Thick Leather.

Bear Traps



When you place them they are by default not disguised so you need to right click on them with grass in your hand to hide them.
Closed bear traps can be opened by right clicking them.
Keep in mind that the bear trap will return to its original not hidden state.
Bear Traps deal 10 damage and slow the mob for 10 seconds.
They can also be triggered by a player so watch out for your own traps ;)

Campfires



They act like a furnace but use only wood as fuel and they can only cook food.
Wood burns longer but food cooks a slower than in a furnace.
They also don't need food to be activated so keep in mind that campfires will consume all wood placed in them even though all food is cooked.
Burning Campfires can be used to transform sticks into torches by right clicking on them with a stick in your hand.

Tents





To place a tent you must be sure the surface is flat. You will even have to cut the grass!
Tents can be colored!

Necromancer Items
undefined

Necromancer Staff



It has max 50 mana.
Summoning a zombie consumes 10 mana.
Firing a soul consumes 1 mana. The soul deals 20 damage and explodes on hit.
Killing an mob with the Staff restores 1 mana.

Necromancer Armor

undefined undefined
undefined undefined

Full set adds invisibility.
Armor is repairable with bones.

Coffin

 

To fill it right click on it with a corpse.
If coffins are used with the necromancer staff they will summon a pet zombie but watch out.
That zombie is dumb, it will follow you everywhere and die from the sun so put it back into an empty coffin by right clicking on a pet zombie with the empty coffin in your hand.

Corpse



Miner Items
undefined

Mining Cannon




The Iron Cannon can fire 1000 shots with a pretty fast rate.
The Gold Cannon can fire 111 shots with a fast rate.
The Diamond Cannon can fire 40 shots with a very slow rate (so be patient while firing it).
The Cannon's work only below height 55!
Cannon's are repairable with iron, gold and diamonds

Mining Armor

undefined undefined
undefined undefined

Full set gives night vision and boosts mining speed under 55 height.
Armor is repairable with wool.


Warrior Items
undefined

Soul Taker

undefined

The Soul Taker is the first weapon with dynamic stats.
When
you right click it the first time you soul bind it. That means that all
bonuses the axe gives the player will be only applied to the owner even
if someone else steal or lends it.
Killing Pigs, Cows, Sheep,
Mooshrooms, Chickens, Wolf, Snow Man, Iron Golems, Villagers, Skeletons,
Zombies  and Ender Dragons increases the damage.
Killing Ocelots Adds weakness on hit.
Killing Horses Adds Speed.
Killing Rabbits Adds Jump Height.
Killing Witches and Bats Adds Vampire Leech.
Killing Spiders and Cave Spiders adds Poison on Hit.
Killing Silverfish and Endermites adds Haste.
Killing Endermans adds Blind on Hit.
Killing Creepers adds Resistance.
Killing Slimes adds Slow on Hit.
Killing Guardians and Squids adds Waterbreathing.
Killing Ghasts, Magma Cube and Blazes adds Fire Aspect.
Killing Zombie Pigman adds fire resistance.
Killing Withers adds Night Vision.
These
bonuses aren't applied after one kill, some bonuses have more than one
level, some bonuses even require 50+ kills before the first level.  So
be patient while leveling the Axe.
Right Clicking after soulbinding will swap the page of the Axe.
The Axe may break so repair it with Soul Sand.

Rapier



It's just a fast dueling sword
The Rapier is repairable with iron

Two-Handed Sword of Fire



On Right Click it creates a wave of fire in front of you.
The Swords are repairable with Obsidian

War Mace of Destruction



On right click you create an explosion around yourself.
The Maces are repairable with Obsidian.

Warrior Armor

undefined undefined
undefined undefined

Full sets gives fire resistance.
Armor is repairable with Obsidian.

Training Dummy



The dummy can be destroyed by right clicking on it with an empty hand.
The dummy also tells how much damage the attacker deals (works also with bows).

Scorpio



It fires a volley of Scorpio Arrows which deal 10 damage over a long distance.
It can also fire Burning Arrows.
Right Click on it with an arrow to load it.
Adjust the tension with the Scorpio Wrench, then fire it.

Scorpio Arrows



Burning Scorpio Arrows



Scorpio Wrench



Greek Fire



It uses lava buckets as ammunition
One bucket is enough for 20 shots.
The projectiles only spawn fire and deal 0 damage!

Cannon



To fire the cannon:
1. Clean it with a Brush
2. Load it with gunpowder (max 10)
3. Load it with the Cannonball
4. Light it with a torch

If you add more than 5 gunpowder the cannon may explode!
The Cannon fires explosive balls.

Cannon Brush



Cannon Ball



Diver
undefined

Diver Armor

undefined undefined
undefined undefined

Full set gives night vision and water breathing in water. Swimfins are automatically enchanted with Depth Strider.
Armor is repairable with rubber.

Glow Stick

undefined

A Torch which can be placed under water.

Underwater Scooter

undefined

Boosts speed under water, works only with depth strider. Uses redstone as fuel.


Demolition Man
undefined

Sapper Pliers

undefined


Used to disarm explosives

Grenade

undefined

This grenade has a 5 seconds timer.
The timer starts at the moment you right click it.

Grenade

undefined

This grenade explodes on hit.
You
need to "charge" it to throw it further.

Sapper Armor

undefined undefined
undefined undefined

Armor is automatically enchanted with Blast Protection II.
Full set gives additional resitance.

Mined Buttons

undefined undefined

Mined buttons which will explode if pressed or if the button gets destroyed, unless you use the pliers.

Mine

undefined

Mines explode if you touch them. They can be placed every where, walls, floor, ceiling.
Destroying the block they are attached to will trigger them.
Use Pliers to remove them.

Breach Explosive

undefined undefined
undefined

Breach explosive destroy an area of 3*3 behind the place they are attached to, the also damage mobs behind it.
These explosives can be used on walls, floors and ceilings.
These explosives are triggert by right clicking, shoting an arrow or by destroying the block they are attached to
These explosives must also be removed with pliers if you don't want to trigger them.
Destroying the block they are attached to will trigger them.
The Weak Explosive destroys dirt blocks and weaker.
The Normal Explosive destroys wood blocks and weaker.
The Strong Explosive destorys stone blocks and weaker.


Materials
Thick Leather

undefined

Insulated Grip

undefined

Tools
Rubber Tapping Knife

undefined

Redstone
Wool Door (all colors)


Decoration Blocks
Palisade



Merlon




Practice Targets



Tombstones






Spotlights

Version 4.8

Version 4.5

Version 4.3


Version 2.1

Version 1.3


Installation


Put the Jar in your mod folder after you have installed forge.

P.S.

I've also seen a couple people asking me for permission to make a review about this mod, therefore I want to say that I don't see reviews as something evil. Furthermore I enjoy to see or read reviews to see on what points I need to improve my work, if necessary.

Keep also in mind that some items have a 3D model which can be viewed by entering third person view (pressing F5)

Thank you in advance for downloading this mod and don't forget to diamond :)

Additional Credits:
The Armor Textures are made from skins which were drawn by: Dandaron, Ganon475, raymondway123123, The Coal Miner, Maltaboy, LordCardigan
Progress20% complete
Game VersionMinecraft 1.8.1
Tags

16 Update Logs

Demolition Man Update (6.1) : 04/17/2015 10:37:21 amApr 17th, 2015

-Added the demoltion man class
-Added Pliers
-Added Grenades (2 types)
-Added Mines
-Added Breach Explosives

Changes
-Rebalanced the rubber tapping knife
-Nerfed the Rapier
-Changed the slowness of the two handed swords

Fixes
-Texture bug with the two handed swords
LOAD MORE LOGS

Comments : 97

star Login or register to post a comment.

Show Comments

1 - 50 of 97

  • nikdankimus
  • Level 2
  • Apprentice Miner
  • June 5, 2016, 6:40 am
My server crashes when I put this mod in
  • nikdankimus
  • Level 2
  • Apprentice Miner
  • June 5, 2016, 6:41 am
pls tell me what i should do to fix it, i need help
  • Zln
  • Level 1
  • New Miner
  • March 28, 2016, 2:55 am
It's painful not having this mod for 1.7.10

I tried to move to 1.8 because of this mod alone... but it was a major downgrade and I lost 70% functionality from all my other mods that do not have 1.8 versions.

PLEASE update this to 1.7.10
If I download this mod into a pre-generated world, will it cause any problems?
oh btw,when I tried the grenades they did not seem to work at all unless I jumped and threw them towards the ground.Just thought I'd let you know in case they weren't meant to do that.
This mod is truly amazing.I love how you get different classes.This is what I felt minecraft needed since the beginning,more adventure.You've done a great job with everything.

The only thing I would suggest would be to implement some new hostile mobs that will allow better use of your awesome weapons and armor.Of course that's just my opinion.your mod is great as it is.I just love a challenge is all and vanilla minecraft has become somewhat easy as it is.
Maybe you could do a simple mob such as floating  armour that attacks,at least I think it would be easy,that's kinda what the necromancer looks like anyway.
Well I wish you luck on your mod and I hope my comments were useful,plus just know that you have a fan :)
is this mod 1.8.9 if not can you please update to 1.8.9
  • ddog417
  • Level 1
  • New Miner
  • June 16, 2015, 1:41 pm
Are you going to update this mod or should i stop hoping?
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • June 18, 2015, 1:12 pm
If you mean by updating making version 1.7.10 then you can stop because it will be too hard work. If you are waiting for new items then you will have to wait a couple weeks till this academic year finishes because I've hardly any free time
  • Apex73
  • Level 1
  • New Explorer
  • June 10, 2015, 10:15 pm
Got a stupid question where do I find the config to turn stuff on and off
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • June 11, 2015, 2:06 am
\%appdata%\.minecraft\config\worldoverhaulmod.cfg
  • EndTEmpire
  • Level 1
  • New Explorer
  • April 25, 2015, 9:33 pm
Dude, this mod looks so awesome and it's only 20% complete???!!! I look foward to what you have instore for the future of this mod!
This is pretty cool, but the textures for some of these weapons need A LOT of work.
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • April 17, 2015, 1:54 pm
Which Exactly?
These are just some examples, but the Axe with the Soul Sand texture and the Sword with the Lava texture. I just think that weapons should continue to be the same default size, which is 16x16x1.
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • April 18, 2015, 11:07 am
Until this comment I've seen only positive reactions on the 3D models of my weapons
They are more realistic but still in the minecraft style than the 16*16 pictograms
Yeah, I kinda figured it was just me. xD

It's okay, I guess I got more of a reason to get into Resource packs now. lel
Like it
Help my armor textures dont work
  • Cevilus69
  • Level 1
  • New Miner
  • March 18, 2015, 5:23 pm
honestly when this mod first came out i thought it was going to be a crappy mod that would try to become slightly average.Now, i see this mod as a new frontier for any adventure mod out there you sir have done an amazeing job with this. PS: sorry for originaly thinking this mod was just crap now i see how amazeing it has become!!! :)
  • LeoXblader
  • Level 6
  • Apprentice Architect
  • March 18, 2015, 1:20 pm
why just 1.8 i need it in 1.7.10 or lower 
1.8 is too unstable for me the only version i can use are 1.6.4 1.7.2 and 1.7.10 any other are well too old or just wont work at all
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 17, 2015, 8:55 am
I've seen complaints on my mod for being expensive.
One was that the necromancer class is to expensive because the skeleton skulls are to difficult to aquire. That's just a bug I will change in the next update. The skeleton head shouldn't be the only skull allowed. So wither skulls should also be fine.
I also saw complaints on the mining cannons. Right now they have all the same efficiency but if you guy's want them to have different efficiencies tell me which and I will adjust it.
  • LeoXblader
  • Level 6
  • Apprentice Architect
  • March 18, 2015, 1:21 pm
my complaint is that you only did it for 1.8 i need it in at least 1.7.10
  • Voxoss
  • Level 14
  • Journeyman Taco
  • March 19, 2015, 5:56 pm
I agree
  • AgoraCard
  • Level 5
  • Apprentice Blacksmith
  • March 17, 2015, 5:59 am
What is with the modelling system? And why is it 1.8 only? I'm interested in this, as I'm studying java and making mods.
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 17, 2015, 7:52 am
It changed in minecraft 1.8 to a new, simpler system which uses JSON's
could you make this for 1.7.10 please???
I really need it
I gave a diamond subscribed and favorited this one
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 17, 2015, 4:39 am
Srry but I can't because of the 3D modeling system
  • 007_lord1
  • Level 1
  • New Miner
  • March 18, 2015, 9:41 pm
well I could live without the 3d models  if you make it for 1.7.10 

I want to use it in my private mod pack. But I can't update it to 1.8 only like 3 to 5 of the mods are 1.8 and all unstabel
  • NubZ4evva
  • Level 4
  • Apprentice Explorer
  • March 28, 2015, 9:18 am
anakinsk i can live without 3d models aswell i just want to have the great mod
The Diamond Mining Cannon is VERY underpowered... :/
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 17, 2015, 4:38 am
What is your suggestion?
  • Pup2602
  • Level 16
  • Journeyman Crafter
  • March 17, 2015, 6:43 pm
more uses and it should reload faster.
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 18, 2015, 4:33 am
Could you say that in number so I know what to adjust
  • NitroStarman
  • Level 29
  • Expert Explorer
  • September 14, 2015, 7:25 am
The diamond cannon is made of diamonds. Diamond has the most durability in vanilla MC. Therefore, diamond cannon should have the best durability/uses. The normal mining cannon should have the least amount of uses. Just increase the diamond cannon's uses. Charge time is fine because it balances out the OP use amount.
  • Fluxet
  • Level 1
  • New Miner
  • March 16, 2015, 8:54 pm
you misspelled jeans.
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 17, 2015, 4:37 am
Thanks I will change it
  • heintzer
  • Level 1
  • New Miner
  • March 14, 2015, 8:50 am
Is there a way t turn off certain items or make it so they aren't in game? I like a lot of the parts, but my server is medieval and the miner kind of ruins that feel a bit :/
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 14, 2015, 11:57 am
I understand your suggestion and I will take a look whether I can split the mod in the menu so you can select which classes you want to be available
  • heintzer
  • Level 1
  • New Miner
  • March 19, 2015, 5:06 pm
Thanks for trying! :) Still a great mod!
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • April 11, 2015, 3:48 am
This feature will come in the next update, srry that it took so long but I had some trouble with my study and training scheme
  • heintzer
  • Level 1
  • New Miner
  • May 6, 2015, 7:31 am
Awesome! Thanks a lot!
Is this for mac?
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 14, 2015, 5:30 am
If your minecraft has Forge support then yes
Okay thanks ^^
Please make a Siege Wars server it would be amazing this mod is perfect for a server so many things you could do..... I had to do a review for hope you if you wond like to know my thoughts watch this https://youtu.be/2zXlXrqvOr4
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 13, 2015, 6:00 am
I don't have the possibility to create a server however this purpse of this mod to make Minecraft more an RPG which is much more funnier if you play online.

I also appreciate your mod review however I would have to ask you to read the instructions of mods before making a spotlight because you have accused me of several bugs which actually where your mistakes.
-The Necromancer Staff gets mana from killing mobs
-The Necromancer Armor makes you invisible if you have the full set equipped and is not a bug
-The Miner Armor gives night vision underground below y = 55 which is equal to turning on your flash light on the helmet
-The Miner Guns also work since the last update only below y = 55 level because otherwise they could be used as a weapon to destroy walls and building which is not the intention of the miner class
-The Siege Weapons are: Scorpio, Greek Fire and Cannon. Each must be placed on the ground before you can fire them.
-Each also has a fire procedure to feel it more real.
-The Scorpio must first get loaded with an arrow after that you can adjust the tension with the wrench
-The Cannon must be cleaned, loaded with gunpowder 1-10, loaded with a cannonball and after that light with a torch
If there is more gunpowder than 5 the cannon itself has a chance to explode, which happened in your video
-The Greek Fire must first be loaded with lava before it can shoot.
Sorry Anakinsk I will update everything now! I actual did create a server for 5 hours and 60 people joined and had a blast with your mod. We did a siege war battle and a few other games it was really fun, I also told a few people who are work with server hosting companies and they might actually create a server with your mod. It would be a instanst hit! 

I hope you don't lose your creative edge and I  hope everyone keeps a eye on  your  mods.
The 2nd video from necromancer to worrior hope it's ok: http://youtu.be/TvH5JXleOLE
  • ddog417
  • Level 1
  • New Miner
  • March 8, 2015, 5:14 pm
So I've been bug testing and the greek fire can sometimes creat glitchy fire that wont disapear unless built over and is floating. You might want to fix that
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 9, 2015, 6:09 am
I will take a look on that
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 9, 2015, 6:16 am
I found the cause, it will be fixed in the next update
Updating my mod review..
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 8, 2015, 3:59 am
Wow, Thanks
comming befor the week end, its just another video but i can put them together.
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 11, 2015, 12:07 pm
It's your video and your call ;) I make this week one more update. After that I will have a pretty busy schedule and will have to pause my work.
I'v already made the video. How big is the next update?
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 12, 2015, 12:21 am
4 pieces of armor and one epic weapon which will receive bonus stats depending on mobs you kill with it. It was pretty funny to see how you fired siege weapons with a range of ~50 blocks on a distance of ~10 blocks. Siege weapons also don't have yet a property which makes the dummy know who fired it to tell the shooter the damage.
And it is true. The blocks on the walls are called merlon which have little spacing for archers to fire from cover. These blocks can also be used to build murder holles in your wall.
  • ddog417
  • Level 1
  • New Miner
  • March 7, 2015, 3:18 pm
Anakinsk you might want to fix the fact that the player can harvest bedrock with the mineing canons
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 7, 2015, 11:28 pm
Sure, didn't know that happened
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 9, 2015, 6:17 am
It will be fixed in the next update
  • Lsoulrt
  • Level 1
  • New Miner
  • March 1, 2015, 1:09 pm
hi do  have tips on 3D models for minecraft?
can u update it to 1.7.10 as well
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 1, 2015, 12:29 pm
I'm afraid I won't be able to because the 3D modeling system is different in 1.7.10 and I don't know how it works
ahh to bad if u learn try it maybe
  • Lsoulrt
  • Level 1
  • New Miner
  • February 27, 2015, 3:41 pm
hi how can you put on 1.8.1?
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • February 28, 2015, 9:17 am
This is a 1.8.1 mod
  • Lsoulrt
  • Level 1
  • New Miner
  • February 28, 2015, 4:21 pm
so how did you put it on 1.8.1?
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 1, 2015, 12:42 am
What do you mean? How to install it? Install Forge first, then add it to the mod directory
  • Lsoulrt
  • Level 1
  • New Miner
  • March 1, 2015, 3:55 am
what i mean is how did you make your mod for 1.8.1?

all so how do you install mods for 1.8.1?
  • Anakinsk
  • Level 64
  • High Grandmaster Modder
  • March 1, 2015, 4:30 am
Eclipse + Forge that's it
  • Lsoulrt
  • Level 1
  • New Miner
  • March 1, 2015, 4:49 am
that cool

1 - 50 of 97

Show Comments

Planet Minecraft

Browse

Site

© 2010 - 2019
planetminecraft.com

Welcome