• 11/24/25 11:50 pm
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- save_alt 48 downloads
- Game Version
- Minecraft 1.21.1
- Progress
- 90% complete
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Frontier Stats (Neoforge 21.1.215) - Guilds, bounties, and warfare with permanent consequences and milestones to discover.
A server-side mod that adds skills, stat tracking, and guild warfare to survival Minecraft. This mod has an emphasis on player choice and rewards players for reaching milestones. No client installation required.
What it does:
- Guilds without deep hierarchies - Form teams with shared chest protection. No guild masters, no ranks—organize naturally or fall apart trying.
- Bounty hunting - Players on kill streaks get marked. Their coordinates become public. Take them down for rewards.
- Mutual war declarations - Guilds can opt into structured PvP raids. Both sides must agree. Chest protections drop. Seven-day timer or peace treaty to end.
- Permanent guild departure - Leave a guild? You can never rejoin. Choose your allies carefully.
- Player progression (Now enhanced!) - Ever feel like it would be cool to progressively improve your character without feeling like you beat the game in two days? If yes, this mod has you covered. Configs allow a high degree of control, test what level of progression works for your server and you're players. (AttributeFix is highly recommended for configs greater than half of the maximum value.)
Check the Config for skill gain rates.
Primary Commands:
/guild
/leaderboard
/skills
/bounty
GitHub
This mod is compatible with my other mods "Far From Home" and "Sacred Settlements", update 1.0.2 will include better guild commands and a new source of XP for "Endurance" (hearts gained will increase XP).
A server-side mod that adds skills, stat tracking, and guild warfare to survival Minecraft. This mod has an emphasis on player choice and rewards players for reaching milestones. No client installation required.
What it does:
- Guilds without deep hierarchies - Form teams with shared chest protection. No guild masters, no ranks—organize naturally or fall apart trying.
- Bounty hunting - Players on kill streaks get marked. Their coordinates become public. Take them down for rewards.
- Mutual war declarations - Guilds can opt into structured PvP raids. Both sides must agree. Chest protections drop. Seven-day timer or peace treaty to end.
- Permanent guild departure - Leave a guild? You can never rejoin. Choose your allies carefully.
- Player progression (Now enhanced!) - Ever feel like it would be cool to progressively improve your character without feeling like you beat the game in two days? If yes, this mod has you covered. Configs allow a high degree of control, test what level of progression works for your server and you're players. (AttributeFix is highly recommended for configs greater than half of the maximum value.)
Check the Config for skill gain rates.
Primary Commands:
/guild
/leaderboard
/skills
/bounty
GitHub
This mod is compatible with my other mods "Far From Home" and "Sacred Settlements", update 1.0.2 will include better guild commands and a new source of XP for "Endurance" (hearts gained will increase XP).
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