Published Mar 11th, 2019, 3/11/19 11:19 pm
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This data-pack was inspired by the SAO (Sword Art Online) player icon system
your name tag will change color depending on your player kills
Red is Hostile
Yellow is Neutral
Green is Friendly
This is useful for multiplayer servers
The more players you kill the longer your name will be red
takes about 5 minutes per kill to change to green
name will go yellow when there is 2:30 minutes left on the Hostile Cooldown
your name tag will change color depending on your player kills
Red is Hostile
Yellow is Neutral
Green is Friendly
This is useful for multiplayer servers
The more players you kill the longer your name will be red
takes about 5 minutes per kill to change to green
name will go yellow when there is 2:30 minutes left on the Hostile Cooldown
Compatibility | Minecraft 1.14 |
Tags |
tools/tracking
4274448
119
hostilities-1-13-2
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It might take a while to put more complex variables in though
I put this together in about 30 minutes as a very simple concept
I will take your ideas into consideration though