Minecraft / Mods

[1.7.2][Forge][WIP] Kirby Enemy Mod! [V0.44] Scarfy In Progress!

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avatar Eastonium
Level 68 : High Grandmaster Robot
539
This is a Mod Work In Progress.Also! These are only going to be enemies from Kirby Super Star. Not Ultra. I am planning on making the mobs able to be helpers too!

REQUIRES FORGE!

Download Mirror (I get no money D:): 1.7.2 - 0.44
Minecraft Forge Webstie: [url=files.minecraftforge.net/ ]http://files.minecraftforge.net/ 
[/url]Minecraft Forum Post: MC Forum

_aec_opng

Please let me know if there are any bugs in this mod, or if there are compatibility issues!

My friend admin4cc is making a texture pack for my mod! Horray!
You can get the Texture pack HERE! BE SURE TO DIAMOND IT!!!

Another thing! I'm making a Epic Yarn Texture pack for my mod! Check it out!
Texture Pack Extension


Terms andConditions:


0. USED TERMS

MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.

MOJANG - Mojang AB

OWNER -, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.

1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.

2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.

3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.

4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.

FAQ

1. 'WILL YOU BE ADDING KIRBY?'
Yes I am hoping to sometime.
CreditFailboat103 for mod review
Progress20% complete
Game VersionMinecraft 1.7.2
Tags

21 Update Logs

Update #21 BUGFIX : 04/14/2014 2:33:28 pmApr 14th, 2014

Fixed a huge bug that made the mod un-loadable. Kudos to Jesse4060 for pointing this out!
LOAD MORE LOGS

Comments : 484

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1 - 50 of 484

  • albinoEX6
  • Level 2
  • Apprentice Explorer
  • January 12, 2018, 9:17 am
I can never find a mod with instructions that actually make sense. ive looked at 100+ mods many of these Kirby and no instructions make sense, I have forge and fusion.
I would really love it if you made these models usable for resource packs.
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • June 16, 2016, 8:06 pm
Yeah, that would be really cool. The only problem is of course that resource pack models are text files in Json. Meanwhile these were made in techne. Unfortunately they are not cross compatible so I would have to make them from scratch.
  • powerfulsl
  • Level 12
  • Journeyman Pokemon
  • August 4, 2015, 3:19 am
king dedede, whispy woods, kracko and metaknight should be bosses in it
  • Zgamer
  • Level 1
  • New Miner
  • January 27, 2015, 2:32 pm
yo i can make some weapons for the mobs to drop or a suck option and you get weapons! let me know if your cool with that
tamable waddle dees would be awesome!
  • Sexyemoboy
  • Level 1
  • New Miner
  • October 29, 2014, 10:49 pm
whenever i spawn a waddle do or kracko it just dissapears. do i have to use a specific forge?
  • Yotsuhirasaka
  • Level 11
  • Journeyman Scribe
  • January 14, 2015, 11:22 am
are you on peaceful?
Tameable Kirby's... (instead of wolves) Lol :P
Randomly generated structures would be awesome :) Like mini dungeons, Maybe Kirby's house, you could even create a few biomes with mini bosses (stronger mobs). Keep up the awesome work! (-^-^-)

[Edit] You could even consider using some of the enemies/mobs from the show itself (Kirby: Right Back at Ya!).
A very good series, and should definitely give you some great ideas!~
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • August 13, 2014, 5:37 pm
Please feel free to comment any ideas you have. I will read and consider all of them.
  • Kumbyunda
  • Level 9
  • Apprentice Dragon
  • September 9, 2014, 6:29 pm
my idea: when kirby swallow a zombie, he would get the zombie ability that basicaly does the same thing as a actual zombie but he'll still be on your side like usually kirby does. It basicaly does the same thing when he swallows any other types of mobs. I also have a question are you gonna update this mod? I also want to say keep up with the good work!!!! This mod is getting awsome.I hope this mod will be popular and kirby will be star some day.I hope this wouldn't be an inactive project :(
  • Rejnka
  • Level 1
  • New Crafter
  • July 11, 2014, 6:26 am
This mod is really cool. However, all the epic kirby foes are not spawning naturally. It's really annoying! Please fix this!
I can't wait to see how much you'll do to the mod, really excited! You should add some custom mob drops to them, like food that restores hunger/health, or something like that.
are you going to add magolor or landia from return to dreamland?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • July 6, 2014, 3:51 pm
Probably not. :/ Sorry!
Can you give me the 1.5.2 version?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • July 3, 2014, 7:01 am
Thanks...:) Keep working on this mod!
  • HugelDude
  • Level 1
  • New Crafter
  • May 31, 2014, 8:27 pm
Where could I download the 1.6.2 version?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • May 31, 2014, 9:20 pm
  • HugelDude
  • Level 1
  • New Crafter
  • June 3, 2014, 12:51 am
Thanks!
  • Jesse4060
  • Level 20
  • Expert Dragonborn
  • April 22, 2014, 3:23 pm
do u posibly have a 1.6.4 vers.? XC sorry if it sounds weird to ask for one,im making a mod pack for 1.6.4 mods
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 23, 2014, 7:28 am
Also, I ask that people ask before putting my mods in their modpacks.
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 22, 2014, 4:02 pm
Well, as I said in comments below, I don't want to make a 1.6.4 version if I have a 1.7.2 one.
  • theninja23
  • Level 1
  • New Explorer
  • May 5, 2014, 4:25 pm
you had a 1.6.4 version out before didnt you?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • May 5, 2014, 6:37 pm
No, It was a 1.6.2 version.
  • AlaskaGames
  • Level 6
  • Apprentice Miner
  • May 26, 2014, 9:26 am
1.6.2 mods work for 1.6.4... for me anyway.
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • May 26, 2014, 6:57 pm
Cool and lucky!
  • bananamn11
  • Level 1
  • New Miner
  • August 4, 2014, 12:03 pm
But you should make a 1.6.4 version, because I want to use sonic mod, mario mod, this mod, metroid cubed, and zelda sword skills. please?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • August 4, 2014, 1:40 pm
Why can't you just get the 1.7.2/10 versions of those mods and use mine with them?
  • niftyrobot
  • Level 1
  • New Miner
  • April 17, 2014, 3:09 pm
Can you make it so that waddle dees are tamable. Mabye you can tame them with cookies. i dont care i just want a pet waddle dee
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 17, 2014, 4:55 pm
I'll look into that.
I SPAWNED A PACK OF WHEELIES AND KEPT GETTING THE LIVING CRAP BEAT OUT OF ME XD i love this mod, keep up the good work!
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 16, 2014, 10:55 am
Glad you're enjoying it! I will!
  • smashbro596
  • Level 1
  • New Explorer
  • April 15, 2014, 10:39 am
this + more player models mod =  pure awesomeness.
awsnap and update! 1.7.2 too!  Keep at it :D
  • Jesse4060
  • Level 20
  • Expert Dragonborn
  • April 14, 2014, 11:21 am
i have a Q/idea,will u be adding kirby ability hats for the players to wear,like when a player wears them u will be abble to use the abbility that kirby gets when he wears them
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 14, 2014, 5:04 pm
all in good time... (I've said that sooo many times)
  • Auildere
  • Level 1
  • New Miner
  • April 13, 2014, 10:36 pm
YAY!
where is kirby?
  • fokem7653
  • Level 29
  • Expert Princess
  • April 14, 2014, 9:54 am
Dead, he spawned to many enemies.
  • Jesse4060
  • Level 20
  • Expert Dragonborn
  • April 13, 2014, 6:13 pm
my minecraft crashed



---- Minecraft Crash Report ----
// Don't do that.

Time: 4/13/14 12:59 PM
Description: Initializing game

java.lang.NoClassDefFoundError: com/eastonium/kirby/RenderKrackoJr
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:492)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:484)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:498)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: com.eastonium.kirby.RenderKrackoJr
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 36 more
Caused by: java.lang.ClassFormatError: Duplicate method name&signature in class file com/eastonium/kirby/RenderKrackoJr
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
    ... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:492)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:484)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:498)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.6.0_45, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 342827928 bytes (326 MB) / 469172224 bytes (447 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed
    Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed
    eastonium_kirby{V0.42 1.7.2} [Kirby Enemies Mod!] (Kirby-1.7.2-0.43.jar) Unloaded
    Launched Version: EMC
    LWJGL: 2.9.0
    OpenGL: AMD Radeon HD 8570 GL version 4.2.12224 Compatibility Profile Context 12.105.8.0, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 13, 2014, 9:04 pm
Thanks for letting me know about this error, I found the problem and i'll have a fixed version tomorrow.
  • Kemzal
  • Level 33
  • Artisan Archer
  • April 13, 2014, 3:56 pm
are you going to be updating nui caft
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • April 13, 2014, 4:25 pm
Yes, but most of it is broken, lots of it is being removed, and much will have to be re-coded
  • Kemzal
  • Level 33
  • Artisan Archer
  • April 14, 2014, 3:41 pm
ok thanks
  • halfroman
  • Level 28
  • Expert Creeper
  • April 13, 2014, 12:23 pm
You should add king deedee as a boss
  • theninja23
  • Level 1
  • New Explorer
  • April 1, 2014, 1:18 pm
NOT THE SCARFY!!! *runs out of room screaming*
  • Psychocrap
  • Level 3
  • Apprentice Miner
  • March 2, 2014, 3:49 am
Aahh damn I've been waiting 1year+ for this and almost no progress I almost feel like learning the rest of my java to go help u
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • March 2, 2014, 6:47 am
Lol, thanks for waiting, sorry tho. All the updates have been spaced just right so when I try to add new fetures I also have to update to x version and I don't have much free time.
  • Jesse4060
  • Level 20
  • Expert Dragonborn
  • April 10, 2014, 9:43 pm
by x vers. do u mean for 1.7.2 to?
Do you plan on updating this to 1.6.4?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • February 21, 2014, 6:53 am
Yes, but first I need some free time, and a lot of it.
  • Harraya
  • Level 2
  • Apprentice Warrior
  • February 14, 2014, 12:54 pm
can you make it so Kirby can hold items?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • February 14, 2014, 3:11 pm
all in good time... and a lot of it
  • HerrPrinz
  • Level 1
  • New Explorer
  • February 14, 2014, 5:49 am
Hey I try to download this mod and it won't work. When I install it that is. I am using forge 1.6.4 version 9.11.1.935 so am I too low of a version?
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • February 14, 2014, 6:26 am
You should be using Forge 1.6.2. Also, are you sure you are installing it right? Try using the magic launcher. Its a lot simpler.
i cant find a kirby spawn egg. can you please make that, than i can morph into him
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • February 1, 2014, 9:13 am
Kirby has not been coded yet.
can you fix that in the 1.6.4 update? if you are gonna do that
  • jpmac11
  • Level 3
  • Apprentice Engineer
  • January 31, 2014, 4:19 pm
Heavy lobsters...

Meta Knight...

King Deedeedee...

Sounds like an awesome mod for a friend of mine.
i thought we were gonna be kirby...not tame him
  • Eastonium
  • Level 68
  • High Grandmaster Robot
  • January 24, 2014, 2:07 pm
yup!
  • Thispikmin
  • Level 1
  • New Miner
  • December 23, 2013, 8:54 am
Will you be able to tame kirby?
  • curranpie
  • Level 1
  • New Explorer
  • November 26, 2013, 9:39 am
How B'out King DeDeDe?
lel, i predicting that when this mod is done, it will be very popular.

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