Minecraft Mods

Medieval Style Pack for Minecolonies ( MC 1.15.2)

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carlansor avatar carlansor
Level 50 : Grandmaster Dragonborn
78

Title

This is the Official Medieval Style Pack for Minecolonies v1.15.2.

Check out our newest resource pack! It includes a lot of voice sounds for all citizens!

Minecolonies VoicePack on Curseforge

Also check out the streams of the Minecolonies dev team in Twich, they are great and can get you sneak peaks of incoming features! Here!

Hello again people! I bring you my set of medieval styled buildings for you to enjoy!
When i first started playing Mc with Minecolonies, i was amazed by all the potential of the mod and the features it had at that time, but every biome i spawned in wasnt particulary an oak forest, so it was hard to build colonies. I started building a set of different wooden styles to supply my needs of variation, so these came up. Now, the mod has grown larger, and the devs started to incorporate new biome based schematics, wich is awesome!. So, taking an oportunity since the old forum's closed, i renamed, refocused this project to a Medieval style set of schematics!

Since the minecolonies forums are getting deprecated i decided to post the stylepack here, inspired by Thaylar, creator of the Caledonia Stylepack wich you can get here. Check it out, its awesome!

NOTE: From now on, i will support only the newest version of the mod. That means i wont backport any new schematic. Sorry but its just too much work! Also, i will soon rescan all wooden variants of the huts, meanwhile its only oak!
The custom supply ship and and camp will be included in each wooden style. Thanks to the devs for this!

Currently Planned:
  1. Survive!
Building Tips:
  • Plan ahead! Some buildings are quite expensive, but most of them use a lot of wood on first levels. Always start with a lumberjack after the builder's hut!
  • The TownHall and the alternative are quite different. The alternative builds up into a castle at lvl5 while the other serves as a medieval townsman office.
  • Currently there are no roads schematics, so feel free to build your own as you like!
  • Some buildings have blank spaces that can overlap with other buildings, if you have any doubt about it dont mind asking me!
  • The biggest buildings are the warehouse, the restaurant, and the university-library combo. Plan ahead for big spaces if you want to build them!
  • The university and the library are designed to be attached to eachother. Just need to overlap the columns of them both (ill post some images to help you out!
Instalation Guide:
  • Download the RAR and extract all folders in ".minecraft/structurize/schematics/"
  • Enjoy!

F.A.Q:
  1.- Could i use these schematics in my own modpack?
  A: For any issues concerning mod rights, ask directly to the minecolonies devs.

  2.- Is there any differences between this and the schematics included in the mod?
  A: It might be yes, in order to balance it. Choosing between one or another is up to you.

  3.- I dont understand how these buildings are supposed to be built, any help?
  A: Just send me a screenshot and ill be happy to assist you.

  4.-How do i attach the library and the university?
  A: Follow this simple tutorial





The texture pack used in screenshots was Jhon Smith Legacy 1.12

Link to the Minecolonies mod: https://www.curseforge.com/minecraft/mc-mods/minecolonies
CreditMinecolonies Team : https://forum.minecolonies.com/index.php
Progress100% complete
Game VersionMinecraft 1.15
Tags

19 Update Logs

Medieval DarkOak Rework finished! Final version of 1.15.2 : 02/27/2021 1:09:04 pmFeb 27th

This is the final 1.15.2 update of the pack since support for this version has ended. It contains tons of fixes and improvements.

Now, about 1.16 versions, it will be uploaded soon so be atent to further updates.

Medieval DarkOak v1 Released!: WARNING! SOME BUILDINGS WILL NEED TO BE DECONSTRUCTED AND REBUILT! CHECK CHANGELOG

-New Library and University

-New Citizen and alt citizen huts
-New Townhall, old one went to the alt style
-New restaurant
-New guardtower
-Reworked all huts
-Finally i finished this.
-Phew
-(pause for resting)
-YEAH! i did it xD

Med Oak & Spruce v1.7:

Tons of FIxes and additions

Med Birch v1.3:
TOns of FIxes and additions
LOAD MORE LOGS

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1
09/06/2020 12:08 am
Level 1 : New Miner
jacob_lost
jacob_lost avatar
Hi, Curious, the back of the Townhall (the flat side) looks like its meant to fit onto something similar to the library and university. Was that your intent? I looked through the other buildings and couldn't figure it out.
1
09/12/2020 10:29 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
hi! it is just like that so you can place another flat sided building right next to it, so you can build a more compact street like town :P
1
07/18/2020 1:44 pm
Level 1 : New Miner
xVVitch
xVVitch avatar
I'm having an issue with the yellow flag in the medieval oak town hall. Can't quite figure out the proper red & orange dye pattern and entering creative to cheat it in is a no go too. i've gotten similiar but the builder isn't satisfied so i can't get past it.
1
07/18/2020 6:24 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
wich version? in 1.15.2 the builder automatically puts the banner with the pattern if you give him a yellow one. Otherwise if you tell me the version i can see and publish the pattern here on pmc
1
06/30/2020 12:58 pm
Level 16 : Journeyman Goblin
SP0T
SP0T avatar
love it
1
06/14/2020 1:32 am
Level 4 : Apprentice Crafter
thisguyiscool
thisguyiscool avatar
add dragons, unicorns and any other mythical creatures that fit in a medieval word!
1
06/14/2020 10:04 am
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
there are many mods that add those mobs already, besides, this is just a style pack for Minecolonies Mod. Im not a modder :P
1
06/08/2020 7:37 am
Level 18 : Journeyman Dragonborn
ULTIMATE CHAOS
ULTIMATE CHAOS avatar
add bandits (new mob) and bantit kinifes
1
06/08/2020 10:29 am
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
Sorry but this is a style pack of buildings for Minecolonies mod. If you want to suggest something for the mod, go to the suggestion channel in their Discord or their github.
1
06/07/2020 11:43 am
Level 1 : New Miner
23spec
23spec avatar
Hi there Carlansor!

Absolutely love the style! Don't know if it's intentional or not but I figured I'd let you know that in the newest version of Medieval Spruce 1.6, the tavern appears to made completely out of oak and not spruce. Thanks again for all the hard work!
2
06/07/2020 10:22 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
thanks for using it :) and ill check that
1
05/24/2020 1:49 pm
Level 1 : New Miner
Prnstar Draven
Prnstar Draven avatar
I cant install! I want it but i dont have the folder
1
05/24/2020 2:17 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
do you have the Minecolonies mod? this is a style pack for it :P be shure to have structurize and minecolonies installed so you can use it. Almost all buildings are included by default in the mod also.
1
05/02/2020 3:52 pm
Level 31 : Artisan Magical Girl
SomeBasilKinGirl
SomeBasilKinGirl avatar
So, question about the mod itself, bc im dumb.
How do you get more builders? This Greg guy is slow af.
1
05/02/2020 9:49 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
build more builder huts and upgrade them
1
05/03/2020 11:00 am
Level 31 : Artisan Magical Girl
SomeBasilKinGirl
SomeBasilKinGirl avatar
Oh, okay.
1
04/16/2020 6:31 pm
Level 1 : New Miner
thecrazy13
thecrazy13 avatar
The download mirror is impossible to use, I'm pretty used to downloads that are laden with risky virus bait, but that takes the cake. I couldn't actually manage to find the real download in that mess.
1
04/16/2020 8:21 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
sorry for that, ill change the link.
2
04/13/2020 1:18 am
Level 1 : New Miner
sbsosa
sbsosa avatar
Hey carlansor, I love your work. Question for you. I saw a play-through on youtube and he used the Oak medieval style. It looks somewhat similar to this. Is there a lot of difference? I guess I'm asking what's the main difference between your new schematics and the original styles in the mod?
1
04/13/2020 2:18 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
hey! these are the official medieval schematics included in minecolonies, the differences might not be a lot, just some torches and a few bug fixes. I upload the pack here in case players want the latest version of the schematics before they get added to minecolonies.
1
04/13/2020 9:06 pm
Level 1 : New Miner
sbsosa
sbsosa avatar
Oh so the alternative oak style in the mod is from you? So that means your schematics are already a part of the mod then? Or are there some differences in the schematic pack here?
1
04/13/2020 11:40 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
not the plain alternative, just all the medieval ones. And yes there might be some differences between versions. These are the most recent ones :) And yes, medieval style is part of the mod.
1
04/13/2020 10:08 am
Level 1 : New Miner
0ilver7314
0ilver7314 avatar
what playthrough was that?
1
04/13/2020 10:13 am
Level 1 : New Miner
0ilver7314
0ilver7314 avatar
was it Lord drakr?
because if so, i think he used the alternative medieval oak which is on here as version 1.1.8.2 I have been trying to download it, because i really like the style, but the link is kinda dodgy
1
04/13/2020 2:20 pm
Level 50 : Grandmaster Dragonborn
carlansor
carlansor avatar
I usually come with a new design for some huts , the alternative style has previous versions of those huts. I think i saw some of his videos and yes he uses the medieval oak castle in alternative style, but the combat academy and the archery he uses are not made by me.
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