Minecraft Mods

Midrealm (WIP) [120+ New Weapons, Items, Blocks, Biomes, And Armour Sets With 11 Weapon Types] [FORGE] [1.6.2]

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EsvDefcon's Avatar EsvDefcon
Level 61 : High Grandmaster Programmer
192
IMPORTANT NOTE: The Official Guide Is Here, With All Crafting Recipes (Has Been Updated)

If you are a lover of Skyrim, Lord Of The Rings, or any other similar titles, then you will also love the Midrealm mod! As of version 1.0.6 Alpha, Midrealm adds 6 new ores, 6 new ingots, 7 new materials (including testing versions of my upcoming weapon parts), 6 armour sets, and over 80 new weapons to your game! But that's not all!
Not only are these weapons new, but they are not only swords! You can choose your weapon type from a list of:
  • Daggers
  • Shortswords
  • Broadswords
  • Longswords
  • Swords
  • Greatswords
  • Axes
  • Warhammers
  • Battleaxes
  • Maces
  • Spears

But wait, there's more! Not only can you choose these weapon types, but you can also forge each weapon type in these types of metal:

  • Iron
  • Steel
  • Orachite (Orcish)
  • Dwarven
  • Elvarum (Elven)
  • Alvarite (Alvarii)
  • Drakuthil (Drakurin)

My plans for this mod are very exciting, but they will take many weeks to perfect! I will be adding the ability to create your own custom weapons, by selecting your hilt, your blade, your grip, and much more, before crafting them all into the ultimate tool of destruction! And there will also be brand new mobs, armour sets, and even a Midrealm dimension!


The next update is planned for the next few days. It will bring mobs into your game, with the first of which being elves. I will be adding mob types for each of the other weapons, (such as dwarves, orcs, etc.) so watch out for the next update!
Progress55% complete
Game VersionMinecraft 1.6.2
Tags

17 Update Logs

Midrealm v1.0.14 Alpha : by EsvDefcon 09/19/2013 1:33:48 amSep 19th, 2013

Midrealm v1.0.14 Alpha:
  • Started Work On Elven Mobs
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1
01/06/2014 1:03 pm
Level 6 : Apprentice Dragonborn
HaylingZar
HaylingZar's Avatar
Have you ever used the mod tinkers' construct? I am not saying you should rip off ideas from it, but with the detailed weapon crafting and personalisation stystem I hear you are planning to implement, it might be worth a look. I like that not all materials are just THE BEST and are balanced instead of having one material dominating them all, if you implement this it would make there be more of a point to personalisation and customisation because this would allow for weapons which would comprimise on durabilit, say, for a damage buff, or on attack speed for a range increase. I love this mod and the planned features open up a whole new world of possibilities, sorry if rambled a bit but I find ths mod so exciting okay I need to calm down now thanks love you bye :)
1
01/06/2014 5:01 pm
Level 61 : High Grandmaster Programmer
EsvDefcon
EsvDefcon's Avatar
Wow! Thanks for that great suggestion! I'm definitely going to be updating this mod once Minecraft Forge is released for 1.7.4 (by the way everyone, sorry for not being able to update it for ages),and I think that some more in-depth customization would actually be a great idea! So, thanks for letting me know about this :D
1
01/07/2014 12:08 pm
Level 6 : Apprentice Dragonborn
HaylingZar
HaylingZar's Avatar
Yeah I know it sucks not being able to make new mods updated for 1.7.4 (I made a few mods myself, for personal use). That feel. Anyway keep up the good work and I love this mod, in my opinion it is the best one out there and thanks so much for this :) Your welcome for the ideas, I always have a few knocking around in my brain and I'm glad I managed to help a bit (if at all). One question, will the tools be crafted on the crafting table or on a specialised tool bench? I think it would be cool to craft the tool parts on he crafting table and then make them into the tools on the specialised bench (or vice versa - I haven't really thought in depth about this so I hope my random outburst of creative brain-juices is somewhat follow-able). Perhaps you could combine this with the specialised furnace to create a workstation in which ores would go, then be (manually) taken out and crafted into tool parts, and then put into the tool creation area? Also, will the new tools be enchantable, like normal tools, or have their own special enchantment system (you can probably tell i played a lot of T construct)? This could, however lead to the tools being overpowered, so depending on the strength of the materials that might be a bad idea - you don't want it getting too OP. Anyway thanks for reading and I hope this helps :)
1
01/01/2014 5:03 pm
Level 11 : Journeyman Warrior
Kdisboss4
Kdisboss4's Avatar
Is this Mod Done? Is there somehow I could add it to a bukkit server?
1
01/02/2014 2:53 am
Level 61 : High Grandmaster Programmer
EsvDefcon
EsvDefcon's Avatar
Actually, it's only around 15%-20 done at the minute, but it's enabled for using on your server as long as you have forge installed on your server
1
09/19/2013 9:33 pm
Level 6 : Apprentice Explorer
Jordan383
Jordan383's Avatar
i will be making another look at this mod let me know at what state you want me to review it at
1
09/20/2013 1:52 am
Level 61 : High Grandmaster Programmer
EsvDefcon
EsvDefcon's Avatar
Thanks, that would be great! I loved your first review by the way, and this time you'll definitely have more to talk about! I'll add the first one or two mobs before you review it though, and hopefully this will help :D
1
09/13/2013 10:11 pm
Level 6 : Apprentice Explorer
Jordan383
Jordan383's Avatar
VIDEO HAS BEEN UP HEREhttp://www.youtube.com/watch?v=UIdfCmB46a8&feature=youtu.be

WARNING WHEN I SAY LETS STAY CALM TURN DOWN THE SOUND!
(sheep spy may have or have not stolen very powerful mace)
1
10/17/2013 7:11 am
Level 14 : Journeyman Dragon
mine9kai
mine9kai's Avatar
KILL THE SHEEP!!!
1
09/14/2013 3:12 am
Level 61 : High Grandmaster Programmer
EsvDefcon
EsvDefcon's Avatar
AWESOME!!! Gonna watch it right now :D
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