• • 6/29/26 1:13 pm • 2 logs
- 1k views • 1 today
- save_alt 361 downloads
- Game Version
- Minecraft 1.21.8
- Progress
- 100% complete
160
With this mod, you have the ability to set up various battles between mobs. The mod adds an item called the "Mob Battle Wand," which is used to create these mob battles. To do so, simply left-click on two mobs with the wand and watch them fight each other. Crafting the item is also simple: place a stick in the center of your crafting table and surround it with gunpowder. Alternatively, you can find it in the Creative Mode "Combat" tab.
2 Update Logs
V1.0.2 : by Cozy Glow 06/29/2026 1:13:42 pmJune 29 @ 5:13 pm UTC
🔵 New Modes
Normal Mode
Classic mob battle mode without group logic. Individual mobs can be freely selected to fight against one another.
Group-War Mode
New faction/team mode. Mobs fight only against other groups and ignore individual skirmishes. Perfect for large-scale battles.
🔴 New Mob Editor: Group System
Groups tab added
Each mob can now be assigned to a group.
16 group colors available
Two mobs belong to the same group only if they share the exact same color.
Group behavior added
Mobs support allies and automatically attack opposing groups.
⚔️ New Group Behavior for Mobs
Mobs of the same color fight together
Friendly fire is prevented
Witches heal allies and debuff enemies
Radius assignment for quick army creation
💀 New Death Wand Feature: Group Kill
"Kill Group"
Kills all mobs in a group simultaneously.
Perfect for cleaning up after large battles.
🛡️ Guardian Behavior Overhauled
Guardians now react correctly to battle situations
Improved target detection
No more accidental aggro on neutral entities
Behavior stabilized for both water and land
🐬 Dolphins Ignore Items During Battles
Dolphins no longer pick up items during an active battle
Prevents disruption of the battle flow
Loot remains where it was dropped
Perfect for large-scale water or beach battles
Normal Mode
Classic mob battle mode without group logic. Individual mobs can be freely selected to fight against one another.
Group-War Mode
New faction/team mode. Mobs fight only against other groups and ignore individual skirmishes. Perfect for large-scale battles.
🔴 New Mob Editor: Group System
Groups tab added
Each mob can now be assigned to a group.
16 group colors available
Two mobs belong to the same group only if they share the exact same color.
Group behavior added
Mobs support allies and automatically attack opposing groups.
⚔️ New Group Behavior for Mobs
Mobs of the same color fight together
Friendly fire is prevented
Witches heal allies and debuff enemies
Radius assignment for quick army creation
💀 New Death Wand Feature: Group Kill
"Kill Group"
Kills all mobs in a group simultaneously.
Perfect for cleaning up after large battles.
🛡️ Guardian Behavior Overhauled
Guardians now react correctly to battle situations
Improved target detection
No more accidental aggro on neutral entities
Behavior stabilized for both water and land
🐬 Dolphins Ignore Items During Battles
Dolphins no longer pick up items during an active battle
Prevents disruption of the battle flow
Loot remains where it was dropped
Perfect for large-scale water or beach battles
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