Mods Server

Mutator for FabricMC

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nnhomoli
Level 24 : Expert System Geek
2
Depends On AbstractedUtilities


Attribute randomizer based on logical scaling


GameRules

GameRule

Type

Default

Explanation

attribute_inheritance

Boolean

True
On animal breeding, the baby has a chance to inherit attributes from parents or mutate

attribute_infection

Boolean

True
On zombie infection, the infected has chance to inherit random attribute from zombie

attribute_preservation

Boolean

True
Preserves attributes on conversion

skeletons_use_axe

Boolean

True
Makes skeletons with scale > 1.2 have axe instead of a bow

explosion_scaling

Boolean

True
Scales ExplosionRadius of mobs

burn_scaling

Boolean

True
Scales burn damage

tame_scaling

Boolean

True
Makes animals harder to tame

range_scaling

Boolean

True
Scales mob attack/pickup range

exp_scaling

Boolean

True
Scales experience

mutation

Boolean

True
If mobs should have mutation

size_partitioning

Integer

4
Used for getting a scale that can fit in the current space. Higher values will give better results but will decrease performance

chance

Integer

25
Mob mutation chance

weirdness

Double

6.0
General weirdness that is used for random

attribute_positive_multiplier

Double

1.2
General scaling for positive attributes

attribute_negative_multiplier

Double

0.5
General scaling for negative attributes


External configurations

• ignore.json


Field

Type

Explanation

reasons

List
SpawnReason values that mutation ignores

attributes

List
Attribute identifiers that mutation ignores

types

List
EntityType identifiers that ignore mutation

conversion

List

EntityType identifiers that ignore attribute_preservation


• scaling.json


Field

Type

Explanation

positive

List
Attributes that increase with bigger mob scale

negative

List
Attributes that decrease with bigger mob scale

lootScaling

Boolean
Enables/disables loot scaling; needs restart to take effect


most config changes can be applied at runtime with /mutator::reload
Progress100% complete
Game VersionMinecraft 26.1
Tags

4 Update Logs

2.13 : by nnhomoli 03/27/2026 4:10:18 pmMarch 27 @ 8:10 pm UTC

Modrinth and Gitlab releases are now automated, so chances there's gonna be more small releases.

This beta 26.1 release brings a new size partitioning spec that is more performant to previous one.
This performance comes at a small loss, which in theory, should be almost impossible due to chunk interpolation.
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