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Patronage of the Gods (PotG) is a small (at the moment) plugin that will add 3 different classes for the game.
To obtain abilities, it is necessary to secure the patronage of one of the 12 (accessible 3) gods by constructing an appropriate sanctuary.
If you show interest in this plugin, I will create a separate mod that will show the entire history of the gods and their followers in more detail. (Yes, I wrote a complete world history for such a small plugin.)
New Classes
A man who has completely rejected life. Can create zombies and take them under control.
Born of fire and pain, the Demon is the very embodiment of rage. Unfortunately, a strong fear of water prevents him from fully revealing himself.
To become human again, it is necessary to build this sanctuary
At the moment, here is a brief description of 6 (out of 12) gods. (If someone will want to help me with the translation - please write me a message)
In the future, I plan to increase the number of classes, as well as add a system of quests to reveal the personalities of the gods. And of course, as I wrote earlier, if you are interested, I will create a mod on this story.
Technical information
Always ready to accept your criticism and suggestions.
To obtain abilities, it is necessary to secure the patronage of one of the 12 (accessible 3) gods by constructing an appropriate sanctuary.
If you show interest in this plugin, I will create a separate mod that will show the entire history of the gods and their followers in more detail. (Yes, I wrote a complete world history for such a small plugin.)
New Classes
Half-Dead:
A person who is on the border of life and death. Extremely strong, until it gets under the sun.Advantages and disadvantages
+ More health (20x)
+ Immunity to Poison and Hunger
+ In the shadow immunity to Weakness and Slow
+ If the health is less than 4, it begins to regenerate
+ Poison opponent when hitting
+ Zombies and skeletons do not attack
- Weak and slow in the sun
- Immunity to Regeneration
+ Immunity to Poison and Hunger
+ In the shadow immunity to Weakness and Slow
+ If the health is less than 4, it begins to regenerate
+ Poison opponent when hitting
+ Zombies and skeletons do not attack
- Weak and slow in the sun
- Immunity to Regeneration
Dead King:
A man who has completely rejected life. Can create zombies and take them under control.
Advantages and disadvantages
+ More health (30x)
+ Immunity to Poison and Hunger
+ In the shadow immunity to Weakness and Slow
+ Turns mobs into zombies
+ All met zombies follow him and fight for him
+ Poison opponent when hitting
+ No hunger
- Burns in the sun
- Immunity to Regeneration
- The only way to restore health is to hit the mob
+ Immunity to Poison and Hunger
+ In the shadow immunity to Weakness and Slow
+ Turns mobs into zombies
+ All met zombies follow him and fight for him
+ Poison opponent when hitting
+ No hunger
- Burns in the sun
- Immunity to Regeneration
- The only way to restore health is to hit the mob
Sanctuary, which is necessary to build
Demon:
Born of fire and pain, the Demon is the very embodiment of rage. Unfortunately, a strong fear of water prevents him from fully revealing himself.Advantages and disadvantages
+ More health (15x)
+ Immunity to Poison, Hunger, Wither, Weakness and Glowing
+ Has fire resistance
+ Ignites the enemy on hitting
+ At impact there is a small chance to arrange an explosion and restore your health
+ Explodes after death
+ Extremely strong in the Nether
+ Nether mobs do not attack
- Every second spent in the water reduces the maximum health by 2
- Immunity to Regeneration
+ Immunity to Poison, Hunger, Wither, Weakness and Glowing
+ Has fire resistance
+ Ignites the enemy on hitting
+ At impact there is a small chance to arrange an explosion and restore your health
+ Explodes after death
+ Extremely strong in the Nether
+ Nether mobs do not attack
- Every second spent in the water reduces the maximum health by 2
- Immunity to Regeneration
Sanctuary, which is necessary to build (in The Nether)
Stone Golem:
Steadfast, hard-working and almost unbeatable - it's all about the Stone Golem. He is not the best fighter, but he has no equal in the extraction of resources.Advantages and disadvantages
+ More health (20x)
+ Immunity to Poison and Wither
+ Digging faster if the pickaxe in his hands
+ Being near a stone, gets more health (30x)
+ Moves through the air on a piece of rock, if in the hands holds a stone
+ A click of a diamond on a stone opens a magic inventory
- Digs slower if you do not have a pickaxe
- Immunity to Regeneration
+ Immunity to Poison and Wither
+ Digging faster if the pickaxe in his hands
+ Being near a stone, gets more health (30x)
+ Moves through the air on a piece of rock, if in the hands holds a stone
+ A click of a diamond on a stone opens a magic inventory
- Digs slower if you do not have a pickaxe
- Immunity to Regeneration
Sanctuary, which is necessary to build
To become human again, it is necessary to build this sanctuary
Sanctuary, which is necessary to build
Gods
At the moment, here is a brief description of 6 (out of 12) gods. (If someone will want to help me with the translation - please write me a message)
Gods
God Of Order
God of Order is the patron of honesty and justice. After imprisoning the God of Chaos, he became the only Supreme God.
God Of Chaos
The God of Chaos is the patron of violence and anarchy. Previously, he was the second Supreme God, but after an unauthorized attempt to reshape the world, was sealed in the Nether.
Goddess of Origins
The Goddess of Origins (Goddess of Life) is the patroness of mercy and compassion. She creates all life in this world.
God of the End
The God of the End (God of Death) is the patron of the undead and necromancy. He decides who will die and who will live.
God of Matter
The God of Matter (God of the Earth) is the creator of the entire material world. Patron of miners and builders.
Goddess of Energy
The Goddess of Energy (Goddess of Sky) is the creator of the whole intangible world (light, electricity, etc.). Patroness of travelers.
God of Order is the patron of honesty and justice. After imprisoning the God of Chaos, he became the only Supreme God.
God Of Chaos
The God of Chaos is the patron of violence and anarchy. Previously, he was the second Supreme God, but after an unauthorized attempt to reshape the world, was sealed in the Nether.
Goddess of Origins
The Goddess of Origins (Goddess of Life) is the patroness of mercy and compassion. She creates all life in this world.
God of the End
The God of the End (God of Death) is the patron of the undead and necromancy. He decides who will die and who will live.
God of Matter
The God of Matter (God of the Earth) is the creator of the entire material world. Patron of miners and builders.
Goddess of Energy
The Goddess of Energy (Goddess of Sky) is the creator of the whole intangible world (light, electricity, etc.). Patroness of travelers.
In future
In the future, I plan to increase the number of classes, as well as add a system of quests to reveal the personalities of the gods. And of course, as I wrote earlier, if you are interested, I will create a mod on this story.
Future plans
- More Classes
- Quests
- Edit balance
- Improve translation
- Fix bugs
- ?Mod?
Technical information
Commands
/setclass [Player] [Class] - Set class for other player
/getclass <Player> - Get class for other player
/classlist - Get class list
/classmenu - Change your class using the menu
/potgreload - Reload PotG config
Classes: HalfDead, Demon, StoneGolem
/getclass <Player> - Get class for other player
/classlist - Get class list
/classmenu - Change your class using the menu
/potgreload - Reload PotG config
Classes: HalfDead, Demon, StoneGolem
Permissions
setclass.potg - To use the command /setclass
getclass.potg - To use the command /getclass
classlist.potg - To use the command /classlist
classmenu.potg - To use the command /classmenu
reload.potg - To use the command /potgreload
getclass.potg - To use the command /getclass
classlist.potg - To use the command /classlist
classmenu.potg - To use the command /classmenu
reload.potg - To use the command /potgreload
Old Versions
Always ready to accept your criticism and suggestions.
Progress | 10% complete |
Game Version | Minecraft 1.15 |
Tags |
5 Update Logs
0.2 : by Vaiter 05/05/2020 10:37:13 amMay 5th, 2020
- Fixed bug with a Stone Golem in Minecraft 1.15
- Added a new Dead King class
- Added console command /classmenu
- Sanctuaries can now be built in any direction
- The interface for each of the sanctuary
- Performance improved
- Updates for all classes
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patronage-of-the-gods
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And i want to know if we have to build it in a spesific way?
If the problem remains - write to me in private messages. I'll try to fix it.
how do you install?
but what makes me sad is that 2017 was the last year it was updated was 2017
i really hope he resumes his work
If all goes well, maybe I will resume work on it.