75

The Miner Scrolls V: Skyrim (1.6.4)

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Andrewfuzzy55
Level 52 : Grandmaster Programmer
47
* Well I am officialy cancelling development. Until I have more time to work on it. This mod and all textures in it STILL BELONG TO ME - Names are property of Bethesda/Zenimax Studios. PM me with any questions. This is NOT open source.*

This mod adds several items from the game Skyrim into your minecraft world!

Food
Weapons
Armor
Ores
Blocks

are the things included. A horrible bug recently occured causing my description to say undefined so hopefully thats gone now.
A better description is on my forum page.
Progress: 85% Complete
Game Version:Minecraft 1.6.4
Tags:
Credit:Bethesda Game Studios, Mojang, Me

Note: Showing last 25 of 35 logs.

Update 4.0 - Cancellation Update : 02/25/2015 4:30:37 pm2/25/15

Development cancelled until further notice.

Update 3.9 C - Gauntlet Update : 04/18/2014 8:49:12 am4/18/14

Added glove textures to armor.

Update 3.9 B : 02/23/2014 4:05:35 pm2/23/14

Fixed some typos in the README.txt file.

Update 3.9 - Thalmor Update : 02/12/2014 6:41:51 pm2/12/14

This update adds Elven Armor and changes the Elven Sword texture. I also added a mcmod.info file.

Update 3.8 : 01/30/2014 7:29:45 pm1/30/14

Added Elven War Axes and moved Wuuthrad to the Magic Items tab.

Update 3.7 : 01/01/2014 9:40:12 am1/01/14

Added Orcish Battleaxes.

Update 3.6 : 12/23/2013 6:52:09 pm12/23/13

Added Penitus Oculatus Armor!

Update 3.5 C : 12/22/2013 2:26:25 pm12/22/13

Fixed a language bug that caused the Stalhrim to be named "Corundum Ingot".

Update 3.5 B : 12/22/2013 2:10:11 pm12/22/13

Fixed a bug where the silver sword did more damage than it was supposed to.

Update 3.5 : 12/09/2013 6:43:29 pm12/09/13

Added Silver Ore, Silver Ingots, and Silver Swords.

Moved the Blade of Woe to the Magic Items tab.

Update 3.4 : 12/09/2013 6:43:04 pm12/09/13

Added Dawnguard Armor.

Update 3.3 : 12/08/2013 3:15:23 pm12/08/13

Updated to Minecraft 1.6.4

Added ore generation. Moonstone is as common as iron, Orichalcum is a little less common than Moonstone, Malachite is a little more common than diamonds, and ebony is about as rare as emeralds, but it spawns in any biome.

Added Corundum Ingots

Update 3.2 : 11/22/2013 7:42:28 am11/22/13

NOTE: This update is incomplete

This update adds ores (the ores don't naturally spawn), new weapons from the Dragonborn DLC, and adds smelting recipes for the ingots. Smelt gold to get Dwarven and Iron to get Steel.

Update 3.1 B : 11/03/2013 9:04:21 am11/03/13

Added Dragonbone weapons from Dawnguard. Made weapons have more realistic damage points.

EX:

Glass Sword = 9 Damage

Glass War Axe = 9.2 Damage

Update 3.1 : 10/26/2013 7:47:09 am10/26/13

Added Dawnbreaker, Daedric Armor, and removed Skooma and Moon Sugar due to bugs.

Daedric Sword Retexture : 10/13/2013 7:59:30 am10/13/13

The Daedric Sword's blade is now facing outward.

Update 3.0 - Dragon Priest Update : 10/12/2013 10:40:36 am10/12/13

Added the rest of the Dragon Priest Masks.

Update 2.9 : 10/11/2013 8:46:47 pm10/11/13

Added Vokun's Mask, Wuuthrad, Chillrend, Skooma, and Moon Sugar, as well as edited the Dwarven Weapons and Daedric Sword textures.

Update 2.8 : 10/08/2013 5:59:59 pm10/08/13

Added enchantments to more items as well as dragon priest mask Volsung.

Update 2.7 : 10/02/2013 6:59:44 pm10/02/13

Added Hide Armor and Imperial Swords. Added enchantment aura around the Notched Pickaxe. Also added Knockback on Iron Greatswords and both normal and bloody Steel Maces. More weapons will have enchantments in the future.

Update 2.6 : 10/01/2013 7:59:42 pm10/01/13

Added Dragonbones and Dragonbone armor.

Update 2.5 : 10/01/2013 6:44:49 pm10/01/13

Added more bloody weapons and the Ebony War Axe.

Update 2.4 : 09/26/2013 7:51:02 pm9/26/13

Added Dwarven Armor and the Notched Pickaxe

Update 2.3 : 09/21/2013 3:49:54 pm9/21/13

Added Shrouded (Dark Brotherhood) Armor.

Update 2.2 - Armor Update : 09/21/2013 3:49:29 pm9/21/13

Adds bloody steel swords, glass daggers, and steel armor.

Comments : 265

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1 - 50 of 265

  • TheMyth13
  • Level 1
  • New Miner
  • September 5, 2014, 12:50 pm
May I use your mod in a modpack that I am going to make in a while?
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • September 10, 2014, 2:21 pm
Yes if you credit me. Keep in mind that this mod is in 1.6.4 though.
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • July 29, 2014, 6:40 am
New Update Soon.
Congrats on Level 46!You worked hard to get here and i just love that!I'm just waiting for a bigger update on the mod AND a youtube account to make it! :)
  • DandaFilmz
  • Level 1
  • New Miner
  • April 19, 2014, 1:56 pm
can i use ur mod for my mod pack plz
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • April 21, 2014, 1:37 pm
Sure just credit me and send me the link :)
Andrewfuzzy55 if this is a skyrim mod for minecraft, add more posiblilities and more abilities what I mean by that is MAGIC Thats right MAGIC since I play skyrim and a big fan of destruction,conjuration,illusion(not much for illusion), restoration and etc, add magic I think it would be a great addition to the Miner scrolls! Thanky you if you are reading this, oh and in 1.7.2 will there be magic?
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • April 29, 2014, 1:47 pm
I discovered how to add a fireball spell at one point but I couldn;t control the direction it went in so I never released my mod with that spell.
... isn't this just a weapons/armor pack?
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • April 19, 2014, 3:19 am
For tge most part yes but I do want to add mobs.
whats with the undefined stuff??
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • April 29, 2014, 1:45 pm
Its a really bad glitch. The workaround is to type from my tablet. :(
Looks cool i migt download it.
This looks epic, as soon as it comes up for 1.7 ill be sure to try it out.

DIAMONDS TO YOU!
  • TheMonsta
  • Level 4
  • Apprentice Mage
  • March 24, 2014, 6:21 pm
I dont know why, but whenever I put this in my mods folder, the mod wont load. As in there is no data showing I've put the mod into the game.
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • March 21, 2014, 4:12 am
Ok everyone, the worst has come. I will completely remake this mod to 1.7.2 because it changes s much stuff it will be quicker to remake it.
  • kevinshley
  • Level 1
  • New Miner
  • March 15, 2014, 12:17 pm
minecraft has crashed:

---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 15-3-14 21:13
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: Andrewfuzzy55.Skyrim.common.Skyrim
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:519)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: Andrewfuzzy55.Skyrim.common.Skyrim
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:58)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    ... 10 more
Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
    ... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 40041240 bytes (38 MB) / 131473408 bytes (125 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.3.883 Minecraft Forge 9.11.0.883 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.3.883} [Forge Mod Loader] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed
    Forge{9.11.0.883} [Minecraft Forge] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed
    Skyrim Mod{3.9} [Skyrim Mod] (Skyrim) Unloaded->Errored
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • March 15, 2014, 4:04 pm
idk why I've only recently learned to read crash files. Try re-downloading and re-installing.
  • gboyfour
  • Level 1
  • New Explorer
  • March 12, 2014, 4:59 pm
this mod looks amazing i might download it tomorrow, would be good to get in the mood to get the real game.
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • March 13, 2014, 2:15 pm
Lol I have game "phases" too. Ii currently in my Skyrim phase.
The doctor was wrong, im not the only one!!!
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • April 29, 2014, 1:44 pm
Lol
Hey, uh, I was just wondering why I couldn't find the config file for this mod. It had a lot of conflicting ID's with some other mods I was trying to run.
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • March 10, 2014, 1:19 pm
There is none. Forge is supposed to fix ID conflicts, so I didn't feel the need to create one.
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • March 8, 2014, 12:55 pm
An update to 1.7.2 is almost complete...
I like the look of this mod! One question- Can I use this in a modded playthrough and a modpack?
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • March 4, 2014, 11:30 am
Sure! Just credit me in some way. :D
  • ProofDust640
  • Level 11
  • Journeyman Dolphin
  • February 24, 2014, 7:50 am
It crashed my game :(

---- Minecraft Crash Report ----
// Would you like a cupcake?

Time: 2/24/14 12:48 PM
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: Andrewfuzzy55.Skyrim.common.Skyrim
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: Andrewfuzzy55.Skyrim.common.Skyrim
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
... 10 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.9.1
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 40638440 bytes (38 MB) / 124039168 bytes (118 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed
Skyrim Mod{3.9} [Skyrim Mod] (Skyrim) Unloaded->Errored
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 24, 2014, 11:41 am
It looks like you're using a Mac. My mod doesn't work on Macs, sorry.
You'll need a PC thats windows 7 or higher to run it. :(
  • ProofDust640
  • Level 11
  • Journeyman Dolphin
  • February 24, 2014, 1:57 pm
Aww :( Well thanks for getting back to me.  This looks like an awesome mod!!
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 25, 2014, 2:32 am
Thanks! Yeah I would make it run on Mac but I don't know how and the program I use to code doesn't work on Macs.
  • willer111
  • Level 27
  • Expert Dragonborn
  • May 10, 2014, 5:44 am
You heard of MCP?
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • May 10, 2014, 1:28 pm
undefined
  • willer111
  • Level 27
  • Expert Dragonborn
  • May 27, 2014, 4:59 am
Ohh well you might google it... its short for Minecraft Coder Pack! :D
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • May 28, 2014, 12:27 pm
No I know what it is its usedin every Forge mod. The undefined post above is a typing glitch. The only resolve is to type from my tablet. Sorry about that! ;)
  • willer111
  • Level 27
  • Expert Dragonborn
  • June 1, 2014, 12:45 am
Can we discuss this somewhere i else?
Do you have skype or something?
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • June 1, 2014, 11:48 am
Discuss what? MCP comes with Forge and every modder uses it, including me. I don't like Macs or Apple and I'm not spending money to buy a Mac to make the mod work for them.
  • willer111
  • Level 27
  • Expert Dragonborn
  • June 3, 2014, 4:32 am
Im just saying that all the mods i make, works for both :/
You've had this mod up for 5 months and actively updating it? props to you man. I might have to try this mod out
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 24, 2014, 11:44 am
Thx :D
LOVING the mod! For some reason, i cant seem to craft anything. Oh, and, not to worry but there was a small typo on the README file in thre mod. Apart from that, please carry on to expand this great mod!
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 23, 2014, 11:00 am
:D Thanks I'll fix the typo!
i would love this mod skyrim plus minecraft = BEST but it does not work for some reason
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 21, 2014, 1:00 pm
What file did you put in the mods folder? it needs to be the Miner Scrolls V folder thats inside of the ZIP you downloaded :)
i attualy found the problem :D it does not work with pams mods id conflicks and such so i deleted pams i love this mod better if your still working on this mod can you please add sweet rolls :3
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 25, 2014, 11:10 am
Yeah I'll ad them right now!
Ummmm mr fuzzy you wouldent happen to have skype would you ? if you do could i add you i would like to speak to you about something cool that will make your mod loved even more
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 27, 2014, 1:34 pm
No, skype doesnt work on my pc plus I dont use it. You can PM me though.
nice mod 60th diamond
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 14, 2014, 2:49 am
Thanks! :) 40 more to 100!
Although I don't like skyrim, I really think your mod is awesome! 58th Diamond!
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 13, 2014, 1:50 pm
Thx :)
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 5, 2014, 2:00 pm
how can I create a mod and wut do u need
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 5, 2014, 3:44 pm
http://www.youtube.com/user/XxxXEclipse7XxxX The tutorial I first learned with :) (Don't create a Skyrim mod or one like mine or I will accuse you for mod theft.)
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 4, 2014, 3:27 pm
so u know the black, red, blood, ancient, and etc types of dragons and how they look? do u have an xbox account, if u do, tell me it so we can be friends
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 5, 2014, 2:26 am
Yeah I know how they loolk. I dont have an xbox, I play all of my gamescon the PC. I like Skyrim better on thr PC because it has mods and cheats.
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 3, 2014, 3:53 pm
heres a diamond for the thought of dragons and stuff with weapons from skyrim.
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 4, 2014, 11:31 am
Thx
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 3, 2014, 3:51 pm
plz don't, forge 1.7.2 doesn't work good yet, btw I can provide u info from skyrim if u want some like the 11 different dragons and how they look and how hard they r
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 4, 2014, 11:30 am
Well I play Skyrim all the time. I will add Odahviing and Durnehviir and Sahloknir first because their my favorites. I make mods for Skyrim too, but I don't release any. I won't update to 1.7 because the forge looks completely different, plus there's not many mods for that version either.
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 3, 2014, 1:33 pm
btw the only reason I wasn't goin to get this mod was because I don't feel like updating it once i download it unless it is really good. ur mod is awesome, just needs mobs. i was in a bad mood that day too. u need to add good mobs to try the stuff on too, that's y i wont get it
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 3, 2014, 3:10 pm
Yeah I update it a lot. I will add mobs when I can but I believe its possible to update to forge 1.7.2 so I'll look into that first.
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 2, 2014, 8:22 am
I aint getting this mod until it has a dragon with other creatures from skyrim elder scrolls v
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 2, 2014, 12:10 pm
Ok but youre the one missing out on the fun of my mod. :| And don't complain because I will add mobs eventually.
  • Dino1109
  • Level 4
  • Apprentice Warrior
  • February 2, 2014, 8:21 am
is there any dragons
  • Andrewfuzzy55
  • Level 52
  • Grandmaster Programmer
  • February 2, 2014, 12:09 pm
The enderdragon :p

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