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[1.12/1.11.2/1.8.9/1.7.10] Castledefenders v6.1

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avatar QuickScoP3s
Level 51 : Grandmaster Programmer
25
About
Thanks for your interest in my mod!

So you want to play some competitive game against your friends, huh? Well, you've come to the right place! Download the Castledefenders mod, for a medieval trial of Minecraft skill!
Try to defend your castle from your friends with a variety of different weapons, by choosing YOUR favorite Knight Order!

About *the* other mod
I've seen some confusion about wether this mod is the same Castledefenders mod, made by Azurn. Sadly, no, this is not *that* mod and will (probably) never be!

undefined
If you are a modpack creator and wanting to add my mod to it, you're AWESOME! But to avoid any unnecessary trouble, here are some very simple rules 😊
The simplest of all: If your modpack is for private use only, no need to read any further, just have fun! It does not fall under these rules!
If it is public, follow me ONWARD:
1. On your download page, please be so kind as to post a link to THIS post
2. You cannot make money of the modpack!

That's it really, thanks for reading

YouTube Videos
I've recently gotten some questions about making a video about the mod:
This is completely fine with me, you're allowed to make ad-revenue from it!If you send me the link, in the comments of with a private message, I will review and gladly post it!

Just one thing:
Please put some effort in the video 😉

Have you found any bugs? Please let me know, so I can fix them!
Send me an email at: [email protected]

Subject

"CDM Bug - v6.1"

Body
Use the following template:
===============
WHAT HAPPENED (Describe the problem)
===============


===============

EXPECTATION
===============

SIGNATURE
<Your name to be credited>
If you do not provide a name, your email-account will be used


Attachment
Do not forget this step, it's the most important one :)

REWARD
You'll be added to the credits as a "Bug Reporter"
Sorry, I can't really do more...

undefined
Castledefenders (a modification to the Mojang's Minecraft source code, henceforth "mod" or "the mod"), by the terms of Mojang's End User License Agreement, is sole property of the Mod author. By default it may only be distributed on PMC. It may only be mirrored or reposted with advance written permission of the Owner (QuickScoP3s). E-mail is fine if you wait for a response. URL shorteners or other attempts to make money off the mod are strictly forbidden without advance written permission!

Thanks for playing Castledefenders,
stay awesome and have fun!

CreditSergum, Teagan75 - Bug Reporter
Progress95% complete
Game VersionMinecraft 1.12.2
Tags

8 Update Logs

Update #8 : 10/22/2018 4:55:33 amOct 22nd

Fixed a bug, where upgrading to "Captain Order" caused the game to crash Server-side
LOAD MORE LOGS

Comments : 68

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1 - 50 of 68

  • swissman
  • Level 1
  • New Miner
  • December 3, 2018, 7:22 am
Hello first off I quit mc awhile back but my favorite mod back in the day was castle defender plus some tower defense mod I can't quite remember now .its awesome you updated this for 1.12.2
But I have an issue. I can see the mod is working and I can the spawner items on creative but i cant craft anything. it would be a great help if you helped me fix this since this mod makes MC Playable and alive for me
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • December 3, 2018, 7:48 am
Hi, I answered your question via mail :)
can i make a vid on it?

  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 9, 2018, 9:16 am
Sure :)
  • teagan75
  • Level 1
  • New Miner
  • October 20, 2018, 8:16 am
Crash on server while shooting a bow. pastebin.com/rCJCcCkM
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 22, 2018, 1:33 am

Hi, this was not a bug with a bow, but you shot a bow and then upgraded, which had a bug... Sorry!

This has now been fixed in version 6.1
  • teagan75
  • Level 1
  • New Miner
  • October 22, 2018, 9:22 am
No problem and thanks for the quick fix!
  • teagan75
  • Level 1
  • New Miner
  • October 19, 2018, 7:03 pm
Can I use this mod in a mod pack on Curse? You've only stated planetminecraft and minecraftforums.
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 22, 2018, 12:53 am
Sure, no problem :)
May I ask, where does this mod intent on heading, more into a build your own kingdom(AI Npcs to assist, workers and such)? Or just a mod that adds castle aspects like cannons, mideval weapons, and siege weapons, etc...
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 28, 2017, 9:26 pm
Actually, I want to create a complete survival adventure, with custom blocks, items, npc's, quests... Anything I can come up with really :)

For now it's just to play with friends though ;)
  • Tsg gaming 13
  • Level 17
  • Journeyman Engineer
  • October 17, 2017, 5:39 am
QuickScoP3s what software you use to create this amazing mod?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 18, 2017, 10:08 am
Thanks for the compliment :D

If you mean the mod itself: Eclipse IDE & Forge MDK
Minecraft is programmed in Java

If you mean the models: MrCrayFish Model Creator (Free) & Cubik Studio (Paid)
  • Jako6
  • Level 1
  • New Miner
  • September 16, 2017, 10:08 am
I should research a little more about this mod but does the castle behind him naturally generate in minecraft worlds with this mod on?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • September 26, 2017, 5:26 am
No it doesn't, this mod is not intended for survival YET

Nothing spawns, BUT they can be found in the creative inventory

Place castle block > Right click (> Possible LAG) > Castle spawned :)
  • Stimar
  • Level 1
  • New Miner
  • July 9, 2017, 7:50 pm
Can you tell me where I can find the 1.11.2 version?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • July 9, 2017, 10:52 pm
Currently I only post the latest version
If you want, I can place a link to the older versions :)

Check back here shortly ;)
  • Stimar
  • Level 1
  • New Miner
  • July 10, 2017, 7:47 pm
Alright, thanks!
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • July 16, 2017, 11:49 pm
I'm sorry for the delay, quite a busy weekend, but the link is live :)
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • July 13, 2017, 3:09 am
Just a small update: I have not forgotten about this, I just don't have access to my source code of earlier versions until this saturday :)
  • Tsg gaming 13
  • Level 17
  • Journeyman Engineer
  • March 24, 2017, 10:11 pm
What do you mean? (easter egg, hint: holy grail?) in the mods or in description?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • March 26, 2017, 10:55 am
The easter egg can be found in the mod itself :)
QuickScoP3s. can you add a archer and knight entity? with blue team and red team.. so they can battle?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • April 6, 2017, 12:35 am
I was planning this for a while, yes :)
Here is the video link. By the way what is a PM?

www.youtube.com/watch?v=8uuNaLqVdg8&feature=youtu.be
  • babbajagga
  • Level 54
  • Grandmaster Architect
  • October 25, 2018, 8:35 am

Holy Cube, that video sucks hard... Nobody ever click on it, it is waste of time and explains absolutely NOTHING about the mod.
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 15, 2014, 2:40 am
Thank you very much!
A PM = a personal message 😉

(You could've shown the command
And the map, but that's my fault, need to update the link 😁)
Can I make a showcase of this mod with your link in the description?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 13, 2014, 8:43 am
Ofcourse you can! Just send me a PM then with the link to the video
  • Thaddian
  • Level 18
  • Journeyman Network
  • October 11, 2014, 12:56 pm
Wait... Is this the mod with the knights and archers? Cause I haven't seen the mod in a while.
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 13, 2014, 8:44 am
No this isn't, it's a different mod with the same name ;)
(I didn't knew the mod you're talking about until others commented about it )
very nice multilpayer mod map. although the mod that you said that you didnt want to copy is so outdated so it would make this mod way beeter if you added knight and archer allies
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • October 10, 2014, 10:37 pm
But then I would copy it, but I'll ask them if I can use it!
I'll do my best :)
  • JUFUDGEY
  • Level 1
  • New Miner
  • August 19, 2014, 7:27 am
<br data-mce-bogus="1">
  • JUFUDGEY
  • Level 1
  • New Miner
  • August 18, 2014, 11:59 am
guys if u want mod and your on mac open the file and take the jar file and put that in
your mods folder
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • August 18, 2014, 12:45 pm
There is a readme file for somthing ;)
its not working
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • August 12, 2014, 11:08 am
Uuhm, ok...
instead of telling me it's broken, send me the crash report (link er PM, without i don't know what's wrong ;) )
It says " Don't do that."
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • August 18, 2014, 3:23 am
:D very funny
But if there really is a problem, send the crash report!
  • deadrecon98
  • Level 35
  • Artisan Programmer
  • November 26, 2013, 4:52 pm
Lol bro I think this mod is broken....
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 26, 2013, 8:14 pm
It's not, but some people have trouble with it.

I really don't know why.

I'm trying to fix it, but there is no error.
  • deadrecon98
  • Level 35
  • Artisan Programmer
  • November 27, 2013, 4:10 am
hmm, mine was something to do with something obsidian?
My Minecraft crashed while loading and the crash report said: "Shall we play a game?'
  • Thaddian
  • Level 18
  • Journeyman Network
  • October 13, 2014, 9:06 am
DON'T DO IT! IT'S JIGSAW!
It does that all the time.
  • Mrtnt234
  • Level 5
  • Apprentice Miner
  • November 17, 2013, 8:39 am
Could u possibly re-create this mod to make it single player, adding player-like mobs that either help defend ur castle or try to take it down?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 17, 2013, 9:01 am
Maybe later, I'm very busy now. But my idea was to make a multiplayermod.


If I make this mod like you want it, then it loks like the other castledefendersmod


I really don't want to copy another mod!
  • Mrtnt234
  • Level 5
  • Apprentice Miner
  • November 17, 2013, 9:53 am
i didnt know there was another Castle Defenders mod
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 18, 2013, 7:09 am
Me neither untill i came across it on youtube! :). I like that mod, just need to update. Sorry I won't make a singleplayer one :(.
  • Mrtnt234
  • Level 5
  • Apprentice Miner
  • November 19, 2013, 1:52 pm
its ok.
  • zapzap2
  • Level 16
  • Journeyman Warrior
  • November 15, 2013, 11:25 am
does it work on 1.6.4?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 16, 2013, 12:06 am
No not yet, I want to update but I'm very very busy with a big mod...


Maybe if i have time. Sorry
  • zapzap2
  • Level 16
  • Journeyman Warrior
  • November 16, 2013, 3:16 am
oh.
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • November 16, 2013, 7:58 am
I UPDATED IT!!! :) :)
  • zapzap2
  • Level 16
  • Journeyman Warrior
  • December 14, 2013, 4:57 am
just now got notified
  • zapzap2
  • Level 16
  • Journeyman Warrior
  • December 14, 2013, 4:57 am
by that i mean your message got to me now
NOICE :D
  • CoolCrafter135
  • Level 17
  • Journeyman Architect
  • September 17, 2013, 4:49 pm
Noice. REALLY noice.
  • Cyborg20
  • Level 1
  • New Mage
  • September 16, 2013, 3:19 pm
When I tried to open minecraft with this mod in magic launcher, it said this:

*** MagicMinecraftLauncher 1.1.7 ***
LCP: C:Documents and SettingsAdministratorDesktopmods 1.6.2Downloaded ModsThe-Castledefenders-mod.zip;C:Documents and SettingsAdministratorApplication Data.minecraftversions1.6.2-Forge9.10.0.8421.6.2-Forge9.10.0.842.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar
MainClass: net.minecraft.client.Minecraft
java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)

Please tell what went wrong!
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • September 17, 2013, 9:45 am
I don't know, because I never used magic launcher. SORRY! :( I will try to find the solution!
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • September 18, 2013, 5:19 am
I'm sorry but I think my mod isn't compatible with magic launcher
  • TheLarsinator
  • Level 87
  • Elite Ghast Rider
  • September 15, 2013, 5:51 am
Yo!
With this in your void load, you can give the tabs propper names:
LanguageRegistry.instance().addStringLocalization("itemGroup.LotsOMobsItems", "en_US", "LotsOMobs Items");
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • September 15, 2013, 11:39 am
Thanks for the tip
  • DJ_333
  • Level 10
  • Journeyman Dragon
  • September 14, 2013, 5:10 am
cool mod... Is this one at all similar to the other "castle defenders" mod (the one with the new knight, and archer mobs)?
  • QuickScoP3s
  • Level 51
  • Grandmaster Programmer
  • September 15, 2013, 1:30 am
I don't think so, anyways I totally didn't look at that mod!
  • DJ_333
  • Level 10
  • Journeyman Dragon
  • September 15, 2013, 4:06 am
yah, I looked it up a while ago, and it is a completely different mod.

1 - 50 of 68

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