Minecraft Mods

The Zombie Chickens Mod [1.4.7]

  • 26
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avatar zacuke
Level 89 : Elite Deity
564
sheeppngOne Click Easy Installer

A traditional mod that adds Zombie Chickens and a couple other mobs to the game. This mod does not use ModLoader or Forge. I did the coding, and my 5 year old son helped with the Zombie Chicken texture. This is single player only I didn't modify any server code (yet!)

Adds Mobs :
Zombie Chickens
Vampire Bats
HEROWARD
Community inspired mob, credit to UndeadGaming606's comment

Version 4.11:
Fixed zombies not attacking chickens
1.4.7 compatibility

Version 4.1:
Heroward only spawns at night.
Heroward burns during the day.

Version 4.0:
Introducing Heroward
When right clicking a villager there is a 1% chance you will meet Heroward
Be sure you have a sword

Version 3.5:
Added Zombie Chicken Eggs
Similar to regular chicken eggs, but produces Zombie Chickens
Zombie Chickens lay these instead of regular eggs

Version 3.1:
Bats have fixed attack AI. They now fly around while attacking!


Version 3:
Zombie Chickens will now spawn naturally. This was broken in version 2.
Added Vampire Bats!
Vampire Bats are vicious beasts that attack anything in sight.
Vampire Bats have what I call "Interesting Drops" Kill a few you will see. I will publish the loot matrix eventually.

Version 2:
Zombies now prefer to attack Chickens over Players when in survival mode.
Zombie Chickens have increased damage.
Zombie Chickens will pillage villages.
Zombie Chickens will attack villagers.
Zombie Chickens will break doors like regular Zombies.
Rotten flesh will tame a Zombie Chicken - but only while you have it out.

Version 1:
Zombies attack Chickens on sight.
When a zombie kills a chicken there is a 100% chance to turn it into a Zombie Chicken.
Zombie Chickens are hostile mobs and WILL attack the player on sight.
Zombie Chickens have increased chance to spawn regular eggs.
Zombie Chickens drop rotten flesh instead of chicken meat.
Zombie Chickens drop one extra feather.
Otherwise Zombie Chickens have all the normal behavior of a regular chicken - except mating.

I have no idea on compatibility with other mods, but I suspect there may be ID conflict if you install other mods that also add custom monsters.

Installation instructions:
1) Get fresh minecraft.jar by forcing update.
2) Delete META-INF folder from minecraft.jar
3) Extract ZombieChickens.zip file into the minecraft.jar
4) Play!
Progress100% complete
Game VersionMinecraft 1.4.7
Tags

10 Update Logs

Version 4.11 : 01/24/2013 12:36:51 amJan 24th, 2013

Found the mod in a kinda broken state so gave it a once over and re-released it, nothing new!
LOAD MORE LOGS

1
08/13/2013 10:18 am
Level 22 : Expert Modder
sean2991
update it
1
07/10/2013 8:54 pm
Level 1 : New Miner
Obiben
this looks like one epic mod! I've always wanted to make something like this, never got to it....
1
06/21/2013 11:22 pm
Level 38 : Artisan Bunny
emily10
wow this mod looks epic
1
06/21/2013 11:27 pm
Level 89 : Elite Deity
zacuke
Lol yea this was my first mod
1
06/21/2013 11:45 pm
Level 38 : Artisan Bunny
emily10
wow dats really good for a first mod! well... I'm probably no good at making mods... im better at skins... yeah :(
1
04/05/2013 12:10 am
Level 1 : New Miner
Bob111222
Who is Heroward?
1
06/02/2013 11:07 am
Level 34 : Artisan Zombie
UndeadGaming606
A villager possessed by Herobrine. I gave him the idea for it.
1
03/23/2013 10:27 am
Level 31 : Artisan Narwhal
Jacksus
Erm, I try the easy installation thing, and it says "Application can't be launched. Contact download vendor." What do I do, cause I really want this mod
1
03/20/2013 1:58 pm
Level 1 : New Crafter
kinger1234567
i installed this and shape shifter z works but since i installed this the screen goes black please fix plz plz plz
1
03/23/2013 10:29 am
Level 31 : Artisan Narwhal
Jacksus
Same thing happened to me!! :(
1
03/27/2013 12:49 am
Level 37 : Artisan Architect
Schwerpunkt_
probably a compatibility issue. And if your 1.5.1 it wont work at all. This is 1.4.7 which you cant put on 1.5
1
03/27/2013 7:47 am
Level 31 : Artisan Narwhal
Jacksus
OH. I have 1.5 so thats the problem... :(
1
03/16/2013 12:47 pm
Level 1 : New Miner
Rocky999
The vampire bats drop everything from compasses to watches and then armor lol
1
03/03/2013 11:26 pm
Level 3 : Apprentice Explorer
kmkiwi
i like how you added that your son helped you XD and ill try out this mod! diamond!
1
03/04/2013 11:57 pm
Level 89 : Elite Deity
zacuke
thank you
1
02/21/2013 6:26 pm
Level 1 : New Explorer
BenJy623
You should add a "Steve" mob so if your an enemy, they attack you...
1
02/08/2013 8:32 pm
Level 7 : Apprentice Crafter
minecraft_fan_dude
Make a zombie bacon!

*Zombie pig, not pigman*
1
01/30/2013 3:00 am
Level 10 : Journeyman Pixel Puncher
toddybear101
Please add all mobs can become zombies xD
1
02/05/2013 8:25 am
Level 6 : Apprentice Miner
moder112
zom-cow zom-ragon :)
1
02/05/2013 3:01 pm
Level 10 : Journeyman Pixel Puncher
toddybear101
ummm... yeah?
1
01/26/2013 11:07 am
Level 7 : Apprentice Hunter
RealityFix1234
can you make the regular and the villager zombies to not burn in daylight?
1
01/24/2013 6:16 pm
Level 11 : Journeyman Explorer
Pigskisser22
Please add more stuff
1
01/15/2013 8:35 pm
Level 10 : Journeyman Pixel Puncher
toddybear101
AWESOME MOD WOULD LOVE TO SEE YOU DO A SUPER HEROS MOD PLEASE DO ONE COZ U WOULD BE THE ONLY PERSON TO MAKE IT WORK WITHOUT MODLOADER OR FORGE :D
1
02/08/2013 7:31 am
Level 11 : Journeyman Explorer
Pigskisser22
He does more mob mods pm him he ain't using this maybe there are mobs we'll just pm him
1
12/26/2012 9:58 am
Level 15 : Journeyman Engineer
minecraftian2424
Another stupid mod !
1
03/12/2013 11:30 am
Level 51 : Grandmaster Batman
Kosmokiller
:[
1
03/13/2013 11:00 am
Level 15 : Journeyman Engineer
minecraftian2424
what?
1
03/13/2013 11:13 am
Level 51 : Grandmaster Batman
Kosmokiller
I havent see many mods you've made...Just saying...And it was his sons idea for this...
1
12/28/2012 4:26 pm
Level 18 : Journeyman Taco
Kiwi4Hire
Whach ur language
1
12/26/2012 10:46 am
Level 89 : Elite Deity
zacuke
thanks
1
12/17/2012 2:33 pm
Level 1 : New Explorer
kashewvampire
heroward is scarier than herobrine!!!!
1
12/21/2012 3:55 pm
Level 89 : Elite Deity
zacuke
yea he's a bit OP
1
12/16/2012 10:03 pm
Level 47 : Master Blob
8BitShadows
:D
1
12/10/2012 11:51 am
Level 34 : Artisan Zombie
UndeadGaming606
Thought of a mob idea.

Baby creepers! Baby creepers naturally spawn around the world. They're like regular creepers, but not as strong. There is also a chance that 5 baby creepers will spawn when a creeper explodes. When a baby creeper is struck by lightning, it turns into an adult charged creeper.
1
01/14/2013 11:18 am
Level 8 : Apprentice Network
presmar
then it would require forge or modloader or crap like that
1
12/05/2012 9:25 am
Level 7 : Apprentice Explorer
Techition
OK, that Heroward addition I discovered in game while half asleep. . .needless to say I was awake after that encounter!!! I love seeing that this mod is expanding. Are you only going to be adding new hostile version of mobs or do you intend to add friendly versions of hostiles? Or. . .man there are so many ways it could all go. I'll continue watching this mod and do another review once it's had more additions.
1
12/10/2012 11:47 am
Level 34 : Artisan Zombie
UndeadGaming606
I was hoping Heroward would do that.
1
12/12/2012 3:31 pm
Level 7 : Apprentice Explorer
Techition
Well your hopes have certainly been fulfilled my friend!
1
12/05/2012 6:45 pm
Level 89 : Elite Deity
zacuke
I'm working on learning Forge to make more compatible mods. But for the life of me I can't find any documentation for the forge API!

We're going to make a friendly Zombie Steve (Or Steve Zombie??) Sneak Peak: http://imgur.com/zFsyc
1
12/06/2012 6:19 am
Level 7 : Apprentice Explorer
Techition
A friendly zombie Steve, I did not expect that one, though it should be an interesting addition to see.

As for the forge compatibility, there is a wiki for forge here: www.minecraftforge.net/wiki/
May also be able to get help in regard to it from the forge forums: www.minecraftforge.net/forum/

I'm only just starting to look in to modding so I don't know a whole lot about making mods compatible with APIs, I know I've had absolutely no issues getting your mod to work, not sure if others have encountered problems though so cannot speak for everyone. Maybe someone on the forums can point you in the right direction.
1
12/02/2012 11:44 am
Level 34 : Artisan Zombie
UndeadGaming606
Idea :

Heroward. They spawn in villages at night. They look like regular testificates, but when you try to trade with them, they get white eyes and attack you. They burn in daylight.
1
12/04/2012 12:25 am
Level 89 : Elite Deity
zacuke
Heroward added. Not exactly like you described, but still spooky as heck. I jumped during testing when the heroward finally popped.
1
12/04/2012 3:33 pm
Level 34 : Artisan Zombie
UndeadGaming606
The reaction I was hoping for.
1
12/06/2012 12:57 am
Level 89 : Elite Deity
zacuke
Check out the newest update, Heroward is now effected by sun
1
12/02/2012 7:58 am
Level 61 : High Grandmaster Modder
GreenApple
DIAMOND :D
1
12/04/2012 12:25 am
Level 89 : Elite Deity
zacuke
Much obliged
1
11/29/2012 7:27 am
Level 7 : Apprentice Explorer
Techition
Great little mod and rather fun just to play around with. Since I'm fighting with an injured elbow which makes doing my normal survival LP impossible to do right now, I decided to do a little mod video on your mod, it should be up by the end of the day and I'll link it once it's uploaded and processed. Also, I think it's adorable that you let your son get in on the project by helping with the chicken texture. I look forward to seeing your future additions to this mod.
1
11/30/2012 6:34 am
Level 7 : Apprentice Explorer
Techition
Got the video up, after fighting with it far more than is bloody well sane... www.youtube.com/watch?v=VPc6QwZY04g
1
11/30/2012 11:59 pm
Level 89 : Elite Deity
zacuke
My son and I watched every second!
1
12/01/2012 2:06 am
Level 7 : Apprentice Explorer
Techition
I hope you two enjoyed it, sorry for the frame rate being inconsistent.
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