Minecraft Maps / Challenge & Adventure

Across The Time II - Time For Regrets [Epic adventure RPG map] {1.13+}

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Piccomaster avatar Piccomaster
Level 62 : High Grandmaster Artist
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After the success of the adventure map RPG "Across The Time", the sequel is under development :
ACROSS THE TIME II - TIME FOR REGRETS

Across The Time II - Time For Regrets [Epic adventure RPG map] {1.13+} Minecraft Map

Minecraft’s RPG Adventure Map even wider than the previous one.
Presented and created by Team Adventquest.
Based on an original idea of Thunderstruck and Piccomaster.




Project’s beginning : 22 Avril 2015

Release date planned : December 16, 2020


Devellopment TOTAL
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{Minecraft Vanilla 1.13.2}

v1.0.4 (FR – ENG)
Across The Time II - Time For Regrets [Epic adventure RPG map] {1.13+} Minecraft Map


If the resource pack crashes, here is a "lite" version faster to load and available for download at this address:
https://adventquest.com/across-the-time-2/resource-pack


RULES:
- The map is compatible only with version 1.13.2 of Minecraft.
- Install and activate the resource pack "Across The Time II - Resource Pack 1.13.zip" before starting to play.
- Stay in Adventure gamemode.
- Render Distance (Chunk vision) Minimum : 12
- The "OptiFine" mod is recommended for playing "Across The Time 2":
1. Download (in 1.13.2): optifine.net/downloads
2. Go to your download folder and open the downloaded file.
3. Click on "Install".
- Solo playable but possibility of cooperative play: 1 to 3 players advised, Maximum 5 players.

MULTI:
- You have to install a server. To do this, many tutorials are available on the internet like this: minecraft.gamepedia.com/Tutorials/Setting_up_a_server
- You must assign yourself the administration of the server by writing this command in the server terminal: /op [​playername]
- Do not use plugins with "Spigot", "Bukkit" etc...
- Enable the command block.

SERVER SETTING:
spawn-protection=16
max-tick-time=120000
force-gamemode=false
allow-nether=true
enforce-whitelist=false
gamemode=2
broadcast-console-to-ops=true
enable-query=false
player-idle-timeout=0
difficulty=2
spawn-monsters=true
broadcast-rcon-to-ops=true
op-permission-level=4
pvp=false
snooper-enabled=true
level-type=default
hardcore=false
enable-command-block=true
max-players=5
network-compression-threshold=256
max-world-size=29999984
function-permission-level=2
spawn-npcs=true
allow-flight=true
level-name=Across The Time II – Time For Regrets (release 1.0.0)
view-distance=12
spawn-animals=true
white-list=false
max-build-height=256
online-mode=true
prevent-proxy-connections=false
use-native-transport=true
motd=Across The Time II – Time For Regrets (release 1.0.0)
enable-rcon=false


IMPORTANT!
It is a consistent map in systems and content, then it is advisable to activate the resource-pack before entering the game. It may take 30 to 60 seconds for the resource-pack to load.
If there is a problem when launching the map or the resource-pack, you have to allocate enough RAM to Minecraft.
- Recommanded required (1 player): 4Go.
- Recommanded required (3 players): 5Go.
- Recommanded required (5 players): 6Go.

To increase RAM:
1. Launch the « Minecraft » launcher and go to the « Configurations » tab.
2. Select the profile on which you want to increase the RAM allocated to Minecraft.
3. Click on « More options » located at the bottom right of the screen.
4. Change the text in the JVM ARGUMENTS section « -Xmx2G » to « -Xmx4G », so you will increase the allocated RAM from 2Go to 4Go.
5. Click on « Save ».


Across The Time II - Time For Regrets [Epic adventure RPG map] {1.13+} Minecraft Map



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  • A large RPG Map/PVE, semi-open Solo or Multi (max 5 players).
  • Over 30 hours of game time for the main storyline.
  • A long main quest with an original story.
  • Many cutscenes throughout the adventure.
  • A wide world with varied biomes and unusual realm in diverse dimensions.
  • Magic spell consuming Dahäl can scale on 10 levels, each based on your improvement and your frequency of using them.
  • Many secondary quests to complete, and an elaborate quest tracking system.
  • GPS system pointing the player in the right direction of the chosen quest goal.
  • Cities and villages spread across the worlds and inhabited by many NPCs with whom you will have to interact with.
  • A Role Play always more entertaining thanks to a reputation system according to the responses and actions provided during your adventure.
  • Hundreds of achievements to complete, and panoramas to discover for the intrepid travelers.
  • Many items (Common, Uncommon, rare, Epic, Legendary, Mythical) to collect.
  • A resource pack adapted to the gameplay, with customized items (keys, artifacts, books), new types of weapons (Maces, Knives) and new sounds.
  • The original musics composed entirely for the game.
  • 3 Level difficulties (Apprentice, Veteran, Master) with a balanced death penalty system.
  • Evolution of the player by level "Rising" by gaining experience (Hearts/Dahäl/Skills).
  • Skills to unlock (Strength, Resistance, Haste etc...).
  • Evolutionary and scalable system of the enemies depending on the level of player.
  • Many battles against thousands of Monsters, Elites and Boss.
  • Riddles, puzzles and jumping test and event will spice your quest up.
  • A checkpoint system if you die and Waypoint to travel more easily.
  • Thousands of chests, boxes and secrets to discover.
  • A highly developed economy with its own currency « Chronotons » and a secondary one, very rare :« Ecaille Souveraine du Chaos ».
  • Many shops (Food, Weapons, Armors, Potions...).
  • Weapons or armor recycling easily convertible in Chronotons.
  • A bank to deposit your Chronotons.
  • An anti-cheat system to drastically reduce the player’ cheat cravings and to ensure the good functioning of the systems and adventure map during this long journey.


    Across The Time 2 data, it's about :
    + 12.000.000 (total area of the map, all dimensions),
    + 55,000 Words of dialogue
    + 20,000 Functions
    + 5,000 Mobspawner
    + 3,500 Chests
    + 700 Exploits
    + 450 Scoreboards
    + 400 Unique items
    + 350 Checkpoints
    + 350 Customized Sounds
    + 300 Quest Objectives
    + 150 NPCs
    + 50 Normal Levels
    + 50 Master Levels
    + 50 Side Quests
    + 30 Bosses

    + 25 Spells
    + 20 Original Music






Since the events of Across The Time, you have managed to return to your era and a few years have passed. The hero you embodied has resumed to his old habits in the city where he lives: Hill Valley. This town, following the disruptions of the magical source, was able to partly transform it and so, use it as an energy source.

But in this new peaceful life, evil resurfaced. It eats you away since you drank the source of corruption in the Kingdom of Angband in the old days.

This all besides the fact that your heroic acts are completely forgotten in the modern time in which you live, and your new daily habits are driving you completely embittered.
You gradually start losing the control of your mind; nothing seems to have control over this mystical power of the ancient source of corruption.
The person who was the hero of the 7 Worlds seems to have faded and sank into a hellish vortex. You start killing innocents…

This is when a mysterious being appears; the only name that he will give to you is a letter… « S ». A new reason to fight will arise from the threat of this evil energy. 
 »S » will entrust you with a task, a mission in which you will have to wipe out the heroic life you have spent in Ëarndhel and question the people who helped you in the past.
But this new quest might give you the opportunity of making a name in a new world of the past of Tellurön.

You will have to travel the land of Silberländ in order to get rid of the evil in your mind.
This mission, far less heroic from the one you had to save the 7 worlds can seem much less epic as well. This task won’t be easy and many things will be revealed about you.
You will travel from one region to another, from towns to villages and also through new dimensions. You will not only learn more about yourself but also about the history of the seven kingdoms. Many more surprises to come…

The hero that you were must avoid chaos and oblivion; you were not the chosen one from the 7 World for no reason after all …
Control the magic of the old days « Dahäl » by learning more spells; master the numerous weapons and armors; help the people of Silberländ; collect you own fortune with the local currency « Chronoton » and climb the levels to become even more powerful.
A new epic adventure awaits you in « Across The Time II – Time for Regrets ».







Across The Time 2 is just like the previous one : a RPG Adventure style map PVE with a multiplayer mode: from 1 to 5 players.
You will need to complete a very long journey through a main quest, across a huge semi-open world.



Many quests and challenges await you on the road as well as a lot of battles against monsters.
As in any other RPG you will be allowed to choose your skill and select your answers on some dialogue. In order to improve your abilities and evolve, you will have an evolution system based on your level and a highly developed economy to help you progress.

Also hundreds of items (partly customized by texture pack) are included in the map. They can be available in shops or to collect in the monsters’ loots you kill.
A magic system of leveling and power was created for the map, and many things, which will be introduced later on.





Your path will be full of pitfalls and the monsters you meet will always be more powerful than the previous. Normal Mobs like the elites will have a level system according to the player’s power. Like that, improvement and progression will sound even more attractive.



Many customized bosses will stand in your way. You will have to fight using all your strength … but also cunning, to beat them.
In open areas, monsters will reappear to enable the players to farm and increase their power.
To fight these dark forces, you can use multiple fighting styles: Distance (Arc), CAC (Sword, Axe, Mace…) and Magic (out of attack or assistance).

The power of monsters relative to the player's level will be indicated by a symbol above the monster's head.



The player will have the ability to increase the power thanks to the experience, chests or quest rewards.
A leveling system appears in Across the Time 2 called "Rising". It will allow to define the power of the player compared to the monsters.

Each of these levels you'll win:
- Additional Hearts,
- Dahäl max,
- Skill points.


Sharing of Heart and Dahäl will be done automatically but Skill Points may be spent in different categories at the Weapon Master.



The maximum level that can be reached by the player is set to "50".
But we have not neglected the end-game because after this maximum level, additional ranks called "MASTER" can still be won.
So the player can continue to evolve and increase in power even after completing the main quest.



During your adventure, you must travel through a very large area, and you will also meet many NPCs.
Besides your long main quest you will have access to additional content to improve your experience. Through side quests you can discover plenty of other areas and awards.

Nevertheless, you can rest assured: monitoring book quests will help you to exactly where you need to go to your main quest and so know where you are in the other side missions, all in a single click.
You will need just to press an icon and each of the quests will be specified in a list in the chat. Then, you will be able to know what the hero must done, what he has completed and what he must be found by clicking on the name of the quest.
Screenshot below to illustrate this system.

Curiosity will be rewarded, don’t be afraid to adventure… many surprises await you!



The GPS system is a system very effective. It's work on the principle of triangulations coordinates. Here we serve only a plan in 2 Dimensions (X, Z), it's all that matters because if the player is lost will know the azimut and find the goal he seeks. The height will no longer be a problem after.

The choice of the objective (primary or secondary) will therefore be possible thanks to the help book quests. It will be enough so that the lost player activates the system by a simple click in this help book quest he will then choose in the chat. An arrow will appear directly above his head indicating the precise direction view of the goal. In order to evaluate the distance between the player and the objective, the arrows will have 8 different colours. The red will mean that the player is still far from the goal, then when he comes near it will turn to orange, then yellow to finish by shades of green.




In order to increase your will of traveling to faraway places, the Exploits system resurfaced.
On top of side quests, you will have challenges to achieve along the adventure; you will earn XP and money as you complete them.

During your adventure in Across The Time 2 you will be accompanied by more than secondary objectives whose display is directly linked to the game in the menu.
This will allow you not only to have extra rewards but also to be able to follow your progress of the story very easily, and for those who aim to complete everything and unlock secrets they will have the availability to complete many groups of advancements (adventure, travel , history, fights, etc...).



In addition a new system of Exploit was realized: the Panorama. You can be an explorer and discover all the places and beautiful views of the area.



Through the side quests you will talk to people, conversations during which you will have several choices to make.
Those choices will have an influence on the reactions and the awards you can get. A reputation’s counter will constantly calculate: if you do good you will be rewarded in a very distinctive way than is you do absolute evil around you.





The gameplay will be greatly diversified according the choices that the player will make in his evolution.

As in any RPG, the player will evolve by cap of level, and in Across The Time 2 the player will gain points of skills that can be spent in several attributs as you can see in the following picture :
« STR » Physical strength and the damage he will do with the hand weapons and arcs.
« RES » The resistance to the physical damage of enemies.
« HAS » The strike rate of CaC weapons and not ranged weapons.
« SPD » The movement speed.
« HER » Health generation.
« DAR » The rate of Dahäl regeneration points.
« LUC » The ability to find rarer magic items.
« HUN » The saturation of the player’s hunger bar.

Obviously this won’t be free, in order to unlock abilities you will hate to spend your experience points.





The player can choose different difficulties: "Apprentice", "Veteran", "Master".

In order to stop the player from foolishly running into traps or in a room full of monsters, it will always be sanctioned by a death penalty. But although this penalty is adjustable according to the difficulty, a checkpoint system will always save the last position.



The price of death will be calculated by a percentage of Chronotons according to the chosen difficulty. If you play in a great difficulty you may lose experience.




If you die, your body will reappear on the last checkpoint you checked. You must not forget to validate them since most of them won’t be automatic.

Although horses will be available, Waypoints will be very useful to get from one point to another in an instant.
They will be available in each strategic region of the map. In order to use them you will have to find them first and unlock their ability to teleport.






In the kingdom of Sylberländ you will find multitude of items of all kinds and especially some to kit you out to fight evil :
Weapons (swords, knives, maces, axes) Armor of all materials (leather, gold, iron, diamonds) and shield.


Different classes of items will also be available: some in abundance and some other on very rare occasions.



Common (Items with malus)
Quests (Items for quests)

Uncommon (Items with bonus)
Rare (Items with enchant and bonus)

Epic (Items Powerful items)
Legendary (Items very powerful)
Mythical (Customize items with unique effects)


Some items will be customized thanks to the textures pack, for example the Epic currency « Ecaille Souveraine du Chaos ».



In addition to the enderchest, we created a system of portable-chest like bags that you can summon whenever you like (for example in a dungeon) thanks to the Dahäl.





Magic spell is based on the incantations with books which is practical thanks to the Dahäl incantation’s tool.
This new item makes it easier to cast the spell, as you can see on the video.



Each spell will be available in Magic Book and may improve according to how many times you used them.

At the beginning the spells that were not used yet will not have much impact, but gradually as the player uses a magic spell, its power will increase. Moreover some spells will see their visual effect change as they evolve.

When a spell passes a level you will need to check it at the Master of Dahäl’s place.
There are 10 levels by spell book, and there will be more than 25 spells in Across The Time 2.








Always important in an RPG-like game is the economy and in particular the currency, here still called « Chronoton » as in Across The Time first named.

It will be used mainly to buy many items in stores that will serve you in your adventure.
Monsters will drop some coins whose number will vary according to their difficulty, and you will have to complete missions or sell the loot from a specialist dealer to gain Chronotons
.



But although Chronotons will be useful, it will not neglect another currency that reappeared in Across The Time 2 « Ecailles Souveraines du Chaos » (or in english « Scale the Sovereign Chaos »). This currency is a very rare and legendary item, you can purchase powerful epic items in a store planned for this purpose.




During your journey you will find several towns populated by NPCs including traders who are willing to do business with you.

Each of the towns or villages will have all kinds of shops who you can buy various items with your Chronotons :
– Blacksmith
(weapons and armor)
– Grocery
(various Food)
– Alchemist
(Potion)
– Enchantress
(Clothes of Dahäl)
– Woodcutter
(coal)
– Stable
(Horses)
– Clandestine Market
(Sovereign Object)
– Master of Dahäl
(Books of Spells)

You can also spend some Chronotons to the hostel from the main town to rest and recover quickly all your life.



A bank will be set up in several cities in order to protect your money in case of death. Indeed when you die you lose a percentage of Chronotons you have on you.

Deposit your money in the bank and during your adventure you will protect your gains.









A very satisfying way to immerse yourself in Minecraft adventure is the resource pack, because it allows you to have available to numerous customization.



Especially, add the customized items such as new weapons (knives, masses, legendary weapons), various objects specially modify for this adventure (Sovereign Scale Chaos keys, quest Object). They will, moreover, designed in 3D as you can see in the images below.



Also, the resource-pack allows another presentation of the inventory, including many customs sounds.
Of course not to mention a soundtrack with new original music composed for the map entirely.
The resource pack will now directly integrated into the map.

Here 2 pieces of the original soundtrack already composed for the map (click to listen) :

<Ryliath>
----------------
<Boss Battle Theme>




Finally, as you understand, Across The Time is not a simple map Minecraft. It's a Universe, a Story in its own right! Thundesrtruck who created and writes the story continues to flesh it out day by day. In the map you will find many texts, but many are very long and will be for some diffused on our Internet site.
Other stories of Thundesrtruck are in development and will surely be novels to be unveiled apart from the game in books.

We have already shared a new Lore on our Adventquest site in English:
- The Hunter Of Worlds






The construction of this huge map requires much time, resources and technique to build, terraform, or create commands blocks systems and now in functions.
That’s why we use a few plugins and software to help us in this difficult task.

To develop and encode in Minecraft functions we use VisualStudio.

We have a private server in Minecraft 1.13.2 to work together on the map and using Spigot we guarantee the support of all our favorite plugins such as World Edit and VoxelSniper.

We also use MCedit and NBTedit to help us change some technical and internal aspects of the map.

For rendering pictures, we use primarily the shaders Sildurs Vibrant directly into play and we will also use the software Chunky to make larger photos of the map.
Trailers videos are created with iMovie and the music is composed with Logic Pro X on Mac.
Regarding the resource pack we use the paint.NET software for 2D textures and BDcraftCubik Pro or BlockBench for 3D.










We do not hide behind the ambition that is this project, especially when it is a totally free work for people.
Indeed we do everything, even without benefit of sale, this is why we are obviously open to any financial support by donation you can do to the team (link at the top of the post), we'll be you extremely grateful.



Minecraft is our passion and we hope to share our love of video games, map-making and music to people, but sharing even if it must exist, it must not only be in one direction.
Thank you for your patience and your support.

Team Adventquest


Credits


CreditPumpKingFr - PengoPlays - Athena Sigmund - Nico - Bonkoul - Tom - Slapilou - Zercklay - Pig Ninja - DrSallan - Golden Max - Kyraito - BrightBrain
Progress100% complete
Tags

58 Update Logs

Update #58 : 06/05/2021 8:27:55 amJun 5th

We are finally approaching a new big step in the development of Across The Time 2: the update 2.0.

It has been 6 months since the map was released and we were working on developing an upgrade from the 1.13.2 map to the 1.17 version of Minecraft. Basically, we only wanted to do a functional update for the latest versions of Minecraft, but over time we made the choice to add content like new mechanics.

In this update 2.0 a lot of improvements and balances have been made to the game as well as to the resource pack.
To illustrate all of these changes, here is a photo showing some of the equipment.








As you can see, we have chosen a new font that is much more readable than the previous one that many players had complained about.


You will also notice the addition of a new class of weapons and armor "Obsidian" as well as a new category of weapons "Spears".
There will be no less than 150 new items. with new monsters, achievements, visual effects, and even new music and a new difficulty.

In short there will of course be many other things, this is only a small preview of the improvements to come. All the details will be included in the patch note (we are not sharing it yet because it is still subject to change).

These changes will be in addition to the improvements made with version 1.1.0 (which could not be uploaded due to some problems with mechanisms that have become obsolete in version 1.16.5 of Minecraft).


Lately, one of the notable improvements of this update is the performance. From now on there will be no more resource pack lite, only one resource pack will be enough to run the map according to the configurations of each one. Indeed with Minecraft 1.17, the loads will be much faster and smoother than during 1.13.2, which also means that there will be no more freeze when loading music on the map.

So in all hundreds of improvements, additions, balances as well as dozens of bugs that will be effective with this new update 2.0 of Across The Time 2.

Unfortunately, players who have already started the map in 1.13.2 will not be able to save their progress on this new version available in Minecraft 1.17. Too many major changes was implemented with this new update and it will therefore be mandatory to start a new game if you want to benefit from any improvements.


But if one day we bring new content, know that thanks to 1.17 you will no longer have to restart the game from the beginning (this is also why we wanted to make this upgrade in version 1.17 of Minecraft, it allows even more freedom). Indeed in the next versions after 2.0 you will only have to place the correct folders of the new map in the old one without losing your progress.


Regarding a release date, for the moment we do not prefer to communicate one, but it will arrive shortly. Mojang has indeed officially announced the release of the last official version of Minecraft 1.17, it will be on June 8, 2021! They have just released their fifth pre-release of version 1.17 and the tests already carried out on it are very conclusive. In short, it's a story of a few weeks, so be prepared...
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2
05/19/2021 7:03 pmhistory
Level 1 : New Miner
Shadow990
Shadow990 avatar
This map is so underrated, it deserved way more attention, i already loved across the time but across the time 2 is so much better (using spigot with friend, i know it's not recommanded but everything works well and i'm using backups if something happens)
1
05/06/2021 3:34 amhistory
Level 1 : New Miner
puuu
puuu avatar
Hello!
I'm sorry for the poor English translation!
I want to play multiplayer
The settings of server.properties are reflected, but only the world data is not reflected ..
Do you have any countermeasures?
1
05/07/2021 8:00 am
Level 62 : High Grandmaster Artist
Piccomaster
Piccomaster avatar
Sorry I don't understand your problem. What do you mean by "reflected" ?
1
05/07/2021 9:36 amhistory
Level 1 : New Miner
puuu
puuu avatar
sorry means apply

I wanted to tell you that world data doesn't apply
1
05/09/2021 3:51 am
Level 62 : High Grandmaster Artist
Piccomaster
Piccomaster avatar
Hmm are you sure you change the name of the map in the server properties file ? Also, don't forget that the map is only available in Minecraft 1.13.2 for the moment. And you to use a vanilla server, Spigot, Bukkit etc... are not recommanded.
1
05/19/2021 1:22 amhistory
Level 1 : New Miner
puuu
puuu avatar
After reviewing the properties and renaming etc. and setting it, it was done!
Thank you!
Another question, is there a Japanese patch?
1
05/19/2021 8:15 am
Level 62 : High Grandmaster Artist
Piccomaster
Piccomaster avatar
There will be no Japanese version. We only intend to make a traditional Chinese language version for Asia.
1
04/28/2021 9:20 pm
Level 40 : Master Architect
TheNerdyGinger
TheNerdyGinger avatar
Really cool project, and I want to play it in multiplayer, but it just lags my server to hell. I feel like the only way I'd be able to play it is in single player or pay more money for a better server :*(
1
05/05/2021 4:37 amhistory
Level 62 : High Grandmaster Artist
Piccomaster
Piccomaster avatar
You must read the file named "README_ENG.txt" if you encounter a problem. You have to increase your server RAM. 4Go is enough.

If you need more information you can ask your questions on our Discord, the community will be happy to answer you.
1
04/27/2021 4:15 pm
Level 1 : New Miner
roto30
roto30 avatar
I accidentally lost a litte key and now I can't find it anymore. Is there any way of opening the door without having to find the key?
1
05/05/2021 4:35 am
Level 62 : High Grandmaster Artist
Piccomaster
Piccomaster avatar
Hi there is a way with this command :
Spoiler
/function att2:items/quest/keys/little_key

If you need more information you can ask your questions on our Discord, the community will be happy to answer you.
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