Published Oct 9th, 2014, 10/9/14 8:58 pm
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Having built Mumbo's Blaze farm before the 1.8 update (which changed their AI), it needed fixing.
Rather than getting them in a 1x1 tube using pistons (which sometimes hurt/killed them), I decided to use the new feature of activator rails.
It also includes an activator rail shut off to prevent Blaze aggro, hopper clock crusher, and a handy Enchanting station.
Feedback is greatly appreciated.
(I've said it's 90% complete, as I'm sure people can find bugs and problems with it, even though I've tested it loads)
Rather than getting them in a 1x1 tube using pistons (which sometimes hurt/killed them), I decided to use the new feature of activator rails.
It also includes an activator rail shut off to prevent Blaze aggro, hopper clock crusher, and a handy Enchanting station.
Feedback is greatly appreciated.
(I've said it's 90% complete, as I'm sure people can find bugs and problems with it, even though I've tested it loads)
Progress | 90% complete |
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