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Park-Hour
Hardcore parkour Map
This map can be played in multiplayer. If you don't want to be teleported by the checkpoints (because your friend has activated a previous one, for example) play in survival.
Park-Hour is a parkour map with no jokes: each jumps will challenge you and you will need to use all your abilities to succeed. Only the best at parkour will have an easy life. But also the newbies can play the map: they can use lots of helpful tools that will make the experience a lot less difficult and frustating. For this reason, every one can play it.
The three courses
The map has three different types of Parkour. Each one will require different abilities and will test all your skills.
Puzzle Parkour- In this course, you will find jumps that aren't obvious: the difficult is to find where to jump and how to jump. You have to think before jumping, you have to observe the structures and you have to plan your actions. Other than that, this parkour course features seamless chackpoints: these checkpoints are part of the stuctures and you have to unlock them by standing in the right spot: another puzzle feature that needs your brain!
Timed Parkour- In this course, the jumps are easier, but you have a limited time to perform them: you will have to find the best way to reach the next checkpoint before the time runs out. You will have a speed boost and different kinds of platforms, so you will have to adapt to every section without stop running.
Redstone Parkour- In this course, you will have to face jumps where redstone makes the difference between possible and impossible: you will have to press buttons with the right timing and precision, while firing pistons and opening trapdoors. Each jump will be a feat, requiring the right timing, precision and promptness.
Parkouniversity
In the Parkour University you will be able to study the techniques and the blocks you will have to face in order to became the best at parkour Divided in five sections, you will find books explaining strategies and properties you will need in the other courses, while trial jumps will give you a way to practice what you learned. It can be incredibly useful, be sure to check it out before starting any other course.
The Final Struggle
The real end isn't in the clear. Search the three items, complete the task and reach your final struggle. It won't be easy, you will find lost. Only the best can hope to reach the real end.
Features
- A special checkpoints system that will teleport you to your last save point any time you fail without killing you
- A special Custom Checkpoint system that lets the newbies creating their own checkpoints
- Vanilla launch pads that lets you reach the starts of the courses
- Invisible magic paths that leas your way in the void
- Seamless checkpoints harmoniously hidden in the enviroment
- Three different types of Parkour that will test all your abilities
- Advance technologies that provide a better automatic enviroment
- Three hidden items that unlock a true ending
- Hints and ender pearls to help newbies completing the map
- A secret room with trivia about the map
The Map Development
The map took nearly 4 months: this is because each jumps were tested more than twice and a lot changed during developing. This jumps aren't reandom, each one was thought based on the others, in order to assure the best experience for the player. Nothing is given to the case, everything was thought and planned for the best result.
Video Setting (Preferred)
Moody brightness
8 chunk loading
Me
I am an youtuber who shows his redstone creations in a video format.
I've also made other map and I'm currently developing more by myself and in group.
If you want to show your appreciation, leave a comment or visit my youtube channel https://www.youtube.com/user/PmkExpert
Changelog
v1.1 - Fixed a book without title and a bug with the custom checkpoints
v1.2 - Speed boost now works always in multy;
Checkpoints now also set the spawnpoint; if you happen to be killed, you won't lose your progress
v1.3 - fixed some bugs and added books with instructions and a way to return to the hub
v1.4 - fixed a bug and changed a bit the last cloud of Islands' Ruins
v1.5 - Changed some parts of Hope's Factory and fixed bugs
If you use my map for anything, you have to give me credit and provide a link to this page.
Hope you enjoy, and please, support the map making community.
Hardcore parkour Map
This map can be played in multiplayer. If you don't want to be teleported by the checkpoints (because your friend has activated a previous one, for example) play in survival.
Park-Hour is a parkour map with no jokes: each jumps will challenge you and you will need to use all your abilities to succeed. Only the best at parkour will have an easy life. But also the newbies can play the map: they can use lots of helpful tools that will make the experience a lot less difficult and frustating. For this reason, every one can play it.
The three courses
The map has three different types of Parkour. Each one will require different abilities and will test all your skills.
Puzzle Parkour- In this course, you will find jumps that aren't obvious: the difficult is to find where to jump and how to jump. You have to think before jumping, you have to observe the structures and you have to plan your actions. Other than that, this parkour course features seamless chackpoints: these checkpoints are part of the stuctures and you have to unlock them by standing in the right spot: another puzzle feature that needs your brain!
Timed Parkour- In this course, the jumps are easier, but you have a limited time to perform them: you will have to find the best way to reach the next checkpoint before the time runs out. You will have a speed boost and different kinds of platforms, so you will have to adapt to every section without stop running.
Redstone Parkour- In this course, you will have to face jumps where redstone makes the difference between possible and impossible: you will have to press buttons with the right timing and precision, while firing pistons and opening trapdoors. Each jump will be a feat, requiring the right timing, precision and promptness.
Parkouniversity
In the Parkour University you will be able to study the techniques and the blocks you will have to face in order to became the best at parkour Divided in five sections, you will find books explaining strategies and properties you will need in the other courses, while trial jumps will give you a way to practice what you learned. It can be incredibly useful, be sure to check it out before starting any other course.
The Final Struggle
The real end isn't in the clear. Search the three items, complete the task and reach your final struggle. It won't be easy, you will find lost. Only the best can hope to reach the real end.
Features
- A special checkpoints system that will teleport you to your last save point any time you fail without killing you
- A special Custom Checkpoint system that lets the newbies creating their own checkpoints
- Vanilla launch pads that lets you reach the starts of the courses
- Invisible magic paths that leas your way in the void
- Seamless checkpoints harmoniously hidden in the enviroment
- Three different types of Parkour that will test all your abilities
- Advance technologies that provide a better automatic enviroment
- Three hidden items that unlock a true ending
- Hints and ender pearls to help newbies completing the map
- A secret room with trivia about the map
The Map Development
The map took nearly 4 months: this is because each jumps were tested more than twice and a lot changed during developing. This jumps aren't reandom, each one was thought based on the others, in order to assure the best experience for the player. Nothing is given to the case, everything was thought and planned for the best result.
Video Setting (Preferred)
Moody brightness
8 chunk loading
Me
I am an youtuber who shows his redstone creations in a video format.
I've also made other map and I'm currently developing more by myself and in group.
If you want to show your appreciation, leave a comment or visit my youtube channel https://www.youtube.com/user/PmkExpert
Changelog
v1.1 - Fixed a book without title and a bug with the custom checkpoints
v1.2 - Speed boost now works always in multy;
Checkpoints now also set the spawnpoint; if you happen to be killed, you won't lose your progress
v1.3 - fixed some bugs and added books with instructions and a way to return to the hub
v1.4 - fixed a bug and changed a bit the last cloud of Islands' Ruins
v1.5 - Changed some parts of Hope's Factory and fixed bugs
If you use my map for anything, you have to give me credit and provide a link to this page.
Hope you enjoy, and please, support the map making community.
Progress | 100% complete |
Tags |
6 Update Logs
Update #6 : by Pmk 05/02/2015 12:01:36 pmMay 2nd, 2015
Version 1.5 available! This should be the last update, I hope you will find the map the best possible.
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18-park-hour---hardcore-parkour-map---difficult-for-the-veterans-friendly-for-the-newbies---3-different-type-of-parkour
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