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I have completed a new and improved Titanic for you all to enjoy on a new server! See it here: www.planetminecraft.com/project/the-ultimate-titanic-2-3-1-full-interior-high-detail/
Welcome aboard!
The Titanic has just been made in a way never done before! You've seen dozens of them, 1:1 scale, full interior, ect., ect., ect. So, what could possibly make mine any better? Allow me to tell you:
1. Scaling. When you hear these four words in the same sentence, there is a problem: Minecraft, Titanic, interior, and 1:1. What's wrong with this? Well, to make a 1:1, walls have to be less than one meter thick. Good luck doing this in Minecraft. Can it be done? Yes, if you make cabins 2x2 and hallways 1 or 2 blocks wide. That's no fun, is it? By using a 2.5:1 scale factor, I can ensure a maximum amount room, add more details, and just make the ship that much better.
2. Redstone beyond belief. There are some Titanic's that offer redstone engines. A very good addition, but is that it? My ship offers not only redstone functionality in the Electric, Turbine, and Reciprocating Engine Rooms, but redstone lighting as well. With 46 levers in the switchboard room, plus a master power switch, about 1/2 of the lights on board (mostly corridors and major public rooms) can be controlled. The other 1/2, cabins, have a lever inside of them to control their own lighting. 99% of the lights can be toggled on or off, other than a few torches here and there. As if that wasn't enough, water tight doors were placed, and function from the wheelhouse. All this redstone; must look horrible, right? Wrong; the redstone travels between decks and through uptake casings. You'll never even see it.
3. Details. I attempted to make this ship as detailed and as accurate as Minecraft allows. To do it, I spent much longer than I needed to on each room, adding unnecessary and hardly noticeable details. Even furniture was placed based on the real ship. Rooms, both cabins and public facilities, have a massive amount of time and effort put into them. The 1st Class Dining Saloon, alone, was a three day project, amounting to about 20 hours.
As a sort of summary of what was just said, here are the main features of the ship:
1. large amounts of space from a 2.5:1 scaling
2. Perfect historical accuracy - the only thing inaccurate is the scale factor
3. Full redstone engines, lighting, and water tight door functionality
Some more information:
Projected started on August 16, 2012; finished December 16, 2012 @ 5:47 p.m. (est)
133 days (about 836 hours) were spent making this build
Other than world edits for the hull, smoke, and copy/pasting a few boilers, this was made entirely by hand
This was made using default texture pack, so absolutely no downloads are needed to see the ship
Of course, words are meaningless when talking about a build. The screenshots below should speak for themselves.
*my nickname on the server is Unit
Blueprints used: dsc.discovery.com/convergence/titanic/explorer/explorer.html
Special thanks to:
Cman1096 for major hull world edits, voxel snipering the smoke, and giving me many ideas
Poesidon2012 for voxel snipering the whole ocean around the build
Feel free to walk around the ship for yourself on the server!
DecisiveCraft.TheWebGamer.net
/warp titanic
*note: my ship is protected heavily by world guard. You cannot open doors unless I add you to a permission list. Either ask me on the server or pm me for door permissions. Be sure to give me your full Minecraft username if you pm me!
Suggestions/comments/concerns? Please leave a comment and let me know! If you feel it is diamond worthy, feel free to grant me one. If not, I would very much so like to know how to improve the ship. Thank you.
Welcome aboard!
The Titanic has just been made in a way never done before! You've seen dozens of them, 1:1 scale, full interior, ect., ect., ect. So, what could possibly make mine any better? Allow me to tell you:
1. Scaling. When you hear these four words in the same sentence, there is a problem: Minecraft, Titanic, interior, and 1:1. What's wrong with this? Well, to make a 1:1, walls have to be less than one meter thick. Good luck doing this in Minecraft. Can it be done? Yes, if you make cabins 2x2 and hallways 1 or 2 blocks wide. That's no fun, is it? By using a 2.5:1 scale factor, I can ensure a maximum amount room, add more details, and just make the ship that much better.
2. Redstone beyond belief. There are some Titanic's that offer redstone engines. A very good addition, but is that it? My ship offers not only redstone functionality in the Electric, Turbine, and Reciprocating Engine Rooms, but redstone lighting as well. With 46 levers in the switchboard room, plus a master power switch, about 1/2 of the lights on board (mostly corridors and major public rooms) can be controlled. The other 1/2, cabins, have a lever inside of them to control their own lighting. 99% of the lights can be toggled on or off, other than a few torches here and there. As if that wasn't enough, water tight doors were placed, and function from the wheelhouse. All this redstone; must look horrible, right? Wrong; the redstone travels between decks and through uptake casings. You'll never even see it.
3. Details. I attempted to make this ship as detailed and as accurate as Minecraft allows. To do it, I spent much longer than I needed to on each room, adding unnecessary and hardly noticeable details. Even furniture was placed based on the real ship. Rooms, both cabins and public facilities, have a massive amount of time and effort put into them. The 1st Class Dining Saloon, alone, was a three day project, amounting to about 20 hours.
As a sort of summary of what was just said, here are the main features of the ship:
1. large amounts of space from a 2.5:1 scaling
2. Perfect historical accuracy - the only thing inaccurate is the scale factor
3. Full redstone engines, lighting, and water tight door functionality
Some more information:
Projected started on August 16, 2012; finished December 16, 2012 @ 5:47 p.m. (est)
133 days (about 836 hours) were spent making this build
Other than world edits for the hull, smoke, and copy/pasting a few boilers, this was made entirely by hand
This was made using default texture pack, so absolutely no downloads are needed to see the ship
Of course, words are meaningless when talking about a build. The screenshots below should speak for themselves.
Additional Notes
Builder (in-game name): Unit745*my nickname on the server is Unit
Blueprints used: dsc.discovery.com/convergence/titanic/explorer/explorer.html
Special thanks to:
Cman1096 for major hull world edits, voxel snipering the smoke, and giving me many ideas
Poesidon2012 for voxel snipering the whole ocean around the build
Feel free to walk around the ship for yourself on the server!
DecisiveCraft.TheWebGamer.net
/warp titanic
*note: my ship is protected heavily by world guard. You cannot open doors unless I add you to a permission list. Either ask me on the server or pm me for door permissions. Be sure to give me your full Minecraft username if you pm me!
Suggestions/comments/concerns? Please leave a comment and let me know! If you feel it is diamond worthy, feel free to grant me one. If not, I would very much so like to know how to improve the ship. Thank you.
Progress | 100% complete |
Tags |
tools/tracking
1753386
2
251-titanic---full-interior---best-titanic-there-is
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