Maps Redstone Device

6 Wide hex decoder with 7 segment display stackable

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demonair
Level 27 : Expert Crafter
3
Made on the RDF server.



This is as small as i can get it to get the screens close together without interfearing with each other, the decoder could have been 6 wide instead of 5 but there would be no point to be honest.
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Mrbojangles217
08/08/2011 11:03 pm
Level 27 : Expert Dragonborn
This looks suspiciously like the one I did a few days ago. Good job.
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demonair
08/10/2011 12:10 pm
Level 27 : Expert Crafter
i did this ages ago but it was 9 wide and wasnt hex but making it hex isnt a problem.

After the server im on started a new map i stoped working on it until one of my subs sent me a mesage if i could make it hex so i did and also made it smaller. hope you dont think i copyed you or somthing.
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Mrbojangles217
08/10/2011 2:33 pm
Level 27 : Expert Dragonborn
Oh no, haha I just realized I sounded angry when I typed that! I think its cool that someone has a similar design to me, it means that I'm a total moron! XP I only got mine 7 wide though, so yours is a step up!
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demonair
08/10/2011 4:24 pm
Level 27 : Expert Crafter
its all cool m8 no worries, always nice to see people intrested in stuff im interested in.

iv been trying to hook up a bunch of displays to show big numbers but i cant work out how to hook up the adders to the decoders, they work just like a decoder till i hit 16.

i noticed you said you were working on the displays for a calculator so will interesting to see how you put it all together :]
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Mrbojangles217
08/10/2011 4:49 pm
Level 27 : Expert Dragonborn
Yeah hexadecimal works great because there is a number or letter for every possible combination of binary outputs (16 of them), so you can just put the decoders and screens and stuff right next to each other. There is a 16 bit hexadecimal calculator on my page if that's what you need help with. I want one that does decimal numbers though, but normal decimal is a real pain! The only way ive seen it done is to make an output line for every possible number that decodes it to the screens, which is no good past 8 bits and really inefficient. (It would be over a million blocks for 16 bits.) I have a system going, hopefully i'll have it done and uploaded by the end of the week! :)
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