Published Apr 2nd, 2023, 4/2/23 11:33 am
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Over a year ago, I uploaded a Minecraft map of my world fantasy world Aegeroth, and since then have been working on it on-and-off in order to make it better represent what Aegeroth is supposed to be like, sprucing up simplistic areas and making different parts of the world more distinct from each other. This new version is the result of that year and a half of on-and-off work.
Aegeroth is a series of islands, floating on a floorless sea made of an almost-water substance. The islands shift, the distance between them expanding and contracting, and this has at times had great impacts on Aegeroth’s history. Although diverse, the landscape is primarily mountainous, cold, and dry, showcased by its many canyons and deserts. The environment is harsh, but Aegeroth’s people wouldn’t have it any other way, for the land itself is beautiful and has made them who they are.
The map is roughly built to a 1:225 scale. I built it using WorldPainter, and then touched it up with WorldEdit. I got the trees from Almic's VanillaTrees pack. The screenshots were taken using OptiFine, running Complementary Shaders.
Since structures do not spawn in Aegeroth, I included a datapack that changes crafting recipes for some blocks. They are as follows:
You can read more about the world of Aegeroth at Aegeroth.com
Aegeroth is a series of islands, floating on a floorless sea made of an almost-water substance. The islands shift, the distance between them expanding and contracting, and this has at times had great impacts on Aegeroth’s history. Although diverse, the landscape is primarily mountainous, cold, and dry, showcased by its many canyons and deserts. The environment is harsh, but Aegeroth’s people wouldn’t have it any other way, for the land itself is beautiful and has made them who they are.
The map is roughly built to a 1:225 scale. I built it using WorldPainter, and then touched it up with WorldEdit. I got the trees from Almic's VanillaTrees pack. The screenshots were taken using OptiFine, running Complementary Shaders.
Since structures do not spawn in Aegeroth, I included a datapack that changes crafting recipes for some blocks. They are as follows:
- Prismarine is crafted by surrounding cyan dye with eight cobblestone.
- Dark prismarine is crafted by surrounding black dye with eight prismarine.
- Prismarine bricks are created by coming four prismarine.
- Seas lanterns are crafted by combining glass and a sea lantern
You can read more about the world of Aegeroth at Aegeroth.com
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aegeroth-version-3
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