Minecraft Maps / 3D Art

Andoria III

  • 1,080 views, 3 today
  • 11
  • 2
Jaredspirit's Avatar Jaredspirit
Level 25 : Expert Architect
52
Hi !

I decided to upload a new version of Andoria, the project I have of creating/designing a Roman-inspired city with Roman-inspired architecture. It is in fact the third version of the project, I lost the first two ones in account mismanagements and changes of computers. I hold it as an opportunity, as I think I improved my style of building. Here is then Andoria III.

I don't work on it regularly, but at least I present what I worked on.

The narrative of the new city is the following. A provincial Roman city is the new capital of the Empire. Remainings of the old city, previously primarily a religious center, stand alongside new imperial buildings and larger and straighter streets. I began working on the "old" forum, heavily destroyed and modified by the new organization of the city. The current buildings evolve around this place.

My building-philosophy is : I use the base version of Minecraft, without mods, creatings buildings derived from Roman-existing architecture but not reproducting them (but some could recognize in some buildings the inspiration :) ).

Buildings yet in place (not necessarily finished) :
  • An "old forum" is built, composed by two temples, one of Minerva, and one portico;
  • One domus (D1) is completed (atrium inspired by a Pompeian atrium);
  • An old curia is created too (exterior inspired by the "Romulus hut" on the Capitol);
  • An Archives building (facade inspired by the one of the Tabularium in Rome);
  • A religious complex composed by two temples on two hills ;
  • A market (inspired by the Sertius Market in Timgad);
  • A garden complex with its palace (inspired by the Lucullus gardens and its palace in Rome, only one part)
  • A second domus (D2) (inpired by the "House of birds" in Italica, same ground plan but shortened)
  • Domus D3 is just drafted on the grass
  • House of the Priests (just began)
  • One triumphal arch.
The buildings are in general heavily inspired by real Roman buildings, but the city as a whole isn't the copy of a Roman city. The goal is neither to reproduce the buildings in their whole. A few of these buildings are not built on the inside yet.

Credits :

I am not using a single texture pack, but I'm using a mix of several packs that are free to download on Planetminecraft, namely : Romecraft (Iberia, Germania), Ancient World, Origins of Rome. All these ressource packs are amazing, and I mixed them to try to enhance the possibilities. The textures that are mine aren't so numerous (but I hope they will tend to grow in number, as I don't really find new updated packs of Roman-styled texture packs) : they are sometimes improvisations, sometimes derived from textures of the packs mentioned (like color changes, etc).

The only building I took from another map is the statue inside the finished temple, which is from The Evil Sketch's Statues.

PS : I'm not very good with Chunky and I don't have the patience for detailed images to load, so sorry for the quality of these captions.
Progress10% complete
Tags

Create an account or sign in to comment.

Planet Minecraft

Website

© 2010 - 2024
www.planetminecraft.com

Welcome