Minecraft Maps

Automator's Random RPG

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avatar AutomatorMC
Level 42 : Master Engineer
48
Automator's Random RPG
World Leveling with Randomly Generated Dungeons

For Minecraft 1.8.8
Recommended Minimum Render Distance 16 Chunks

The Most Complex Vanilla Minecraft Map
9,692 Command Blocks




Halloween Update


Shotgun, Bow, Wand, Sword, and Fireball Level-up when used!
Active Lucky Block Effects and Events!
Villagers Build!
Complete Set Items Upgrade when Equipped!
Many Active Magic Items!
Dungeons are 100% Randomly Generated!
Side Quests!
World Levels-up!
Exclusive Record Pack!

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Website: sites.google.com/site/automatormc

Server:

Make this change to server.properties: enable-command-block=true
Copy resources.zip from map and paste into your resourcepacks folder here:
Options > Resource Packs > Open resource packs folder



Possible Mod:
1.8.8 OptiFine: [url=optifine.net/adloadx?f=OptiFine_1.8.8_HD_U_H8.jar
]optifine.net/adloadx?f=OptiFine_1.8.8_HD_U_H8.jar
[/url]

The Smallest of donations are greatly appreciated, Thank You!
Support Us

Link to my other map:
Enderbent

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Progress100% complete
Tags

136 Update Logs

Update #136 : 12/17/2019 8:56:03 amDec 17th, 2019

Update 87:
Dungeon random object system completely redesigned
Dungeon random mechanics expanded
Loot added to random Villager houses
Fixed possibility of last level Fireball to misfire
New system to increase default spawn rate as world levels up
Set items removed
Players are teleported to dungeons that require loaded chunks to prevent under generating
Random Power-ups duration doubled
New multi-spawner design for dungeons
All chest are copied when resummoning the Town Hall
Pinata Sheep
Rot boots work faster
Lots and lots of bug fixes
Villagers learn new building types
Fixed extra shotgun bug
Self-building dungeon wall variants
Pipeline generator
New building: Infirmary, auto-heals Villagers
New magic book: Rumble
New Event: Boss Rush

New passive Wand skill:
Magic Magnet

New random Sword Augments:
Adds Wither Damage
Chance for Full Health
Absorption every 10th hit
Knocks em up
Inflicts Slowness
Ignites nearby mobs on kill
Increases Luck
Satisfies Hunger
Increases Boss spawn rate
Bonus XP
Chance for Rare Item
Chance to summon Mob Magnet
Chance to drop Emerald
Tree
Fireball easier to enable as primary

New Summoner Class:
Unique class that cannot be changed once selected
All summons level-up
Rex levels independently with 10 learnable skills
Summoner Stats Book shows levels and skills and calls Rex

Summons:
Primary weapon Spawns Killer Bat
Turrets
Robot
Localized Lightning Storm
Localized Meteor Storm

Class armor items add boosts to specific summons
LOAD MORE LOGS

1
08/23/2019 10:25 pm
Level 1 : New Miner
Greengrass
Played through this again after the long break from Minecraft and still love it to bits! I love the new shotgun/wand weapons and how you can upgrade them! It may be more structure and less chaotic than earlier versions I played but the custom bosses and lucky blocks still kept me on my toes.

Congrats on what is surely the most updated and most replayable map ever!
1
10/09/2018 11:44 am
Level 74 : Legendary Architect
StingrayProductions
The houses are super awesome!
1
10/03/2018 7:38 pm
Level 1 : New Miner
31ovarlil
Is it done?
1
10/05/2018 10:24 pm
Level 42 : Master Engineer
AutomatorMC
Yes, but I still update when inspiration hits.
1
07/13/2018 9:38 pm
Level 42 : Master Engineer
AutomatorMC
New Update on the Way!

Quests and Rewards manually activated to avoid unloaded chunk issues *3 days on this alone :)
Fireball Enable / Disable from Tools Book
Quieter TP audio
Auto inventory junk delete
Skeles switch to swords when arrow effects are activated
Added and improved random sub-boss mobs from Enderbent
New random Giant Sub-boss chance after level 7
Improved Enderbent Giant AI system adding jump ability
New Random Boss Spawn System
Streamlined Stats Function
UFO removed

Planned:
Upgrade all Random Dungeon Generators *Woah! Might need a few weeks...
Optimizations - Incorporating a few things we discovered along the way.
With 2 weeks in I estimate competition in another 4-6
1
08/11/2017 10:38 am
Level 55 : Grandmaster Terraformer
Ivain
I do not appear to be able to run this. I get spawned in a random location all right, but it stops generating chunks after a while, and I do not get the book that is supposed to start a village. What's going wrong? I have the resourcepack enabled and have followed all other instructions I could find.


Yet I have no way to start the game.
1
08/11/2017 10:47 am
Level 55 : Grandmaster Terraformer
Ivain
Nevermind, all minecraft needed was more RAM. it was a fresh download so it only had 128 mb, I gave it 2 GB and now it worked.




However, it is now extremely laggy, and it's not because of my specs, since I have an i7-6700, 24 GB of RAM and a GTX 1060. Perhaps I should reduce the RAM back to 1024?
1
08/11/2017 11:00 am
Level 55 : Grandmaster Terraformer
Ivain
Ok, final little update, installing optifine fixed it. I recommend you change your description of "recommended mods" to "required mods", because without Optifine this map was not playable for me.
1
08/11/2017 11:48 am
Level 42 : Master Engineer
AutomatorMC
I can easily run a server and play using an i7 960 3.2 GHz 12 RAM Radeon HD6800 with default java settings. Optifine allows for extreme shaders, 64X64 texture pack, and 4X post Antialiasing restricted to a steady 60 fps.

However, generating the first chunks on any world post Minecraft 1.7 takes me a very long time without Optifine. - Not affiliated

Changed wording to "Highly Recommended" :p
1
08/11/2017 1:59 pm
Level 55 : Grandmaster Terraformer
Ivain
Hm, that may have been it, it was 100% a chunk thing, and optifine allows lazy chunk loading & dynamic chunk loading
1
08/18/2017 8:19 am
Level 55 : Grandmaster Terraformer
Ivain
Well, so far I've definitely enjoyed it. Been having some trouble with the balancing (losing all my non-shop villagers to UFO's because it took me more than 10 secs to shoot each one down), but apart from that i've enjoyed it.


I wonder, what will you be doing with Observer blocks etc? Those seem like a very powerful way to random-gen dungeons.
1
08/09/2017 11:01 pm
Level 4 : Apprentice Explorer
Wraek
The download doesn't seem to be working. The link on the Forum post only takes me back to the forum post.

This looks fun and I really want to try it out.
1
08/11/2017 12:02 am
Level 42 : Master Engineer
AutomatorMC
I thought they fixed that awful forum.
1
08/11/2017 12:14 am
Level 4 : Apprentice Explorer
Wraek
Thanks for the link! I'll definitely try it out when I get a chance!
1
01/20/2017 10:27 am
Level 42 : Master Engineer
AutomatorMC
The game is balanced for 2 or more players and can be difficult in singleplayer. The only difference now is that SP requires 4 less kills to level than MP.

Is SP too hard? Should we add an extra life or some other suggestion for a singleplayer game?
1
12/16/2016 12:38 pm
Level 42 : Master Engineer
AutomatorMC
Single player runs
Game 1, 2 I lost at level 3.
Game 3 I lost at level 7.
Game 4 still going with 3 lives at level 3 with 63 village competition and killer gear.

Seems pretty dang random so far.

let me know if you find any balance issues. Other than balance I can not see any way to improve on this map so it's on to the next map "Pipeline".

Thanks for all the support!!!
1
11/04/2016 8:43 pm
Level 1 : New Miner
shenge
Hi
I am a Chinese Minecraft player I think your map is quite wonderful! Can I share it to a Chinese Minecraft forum for more players? I will list your name and the original address.
Thank you very much. I hope to hear from you soon.
1
11/08/2016 12:04 pm
Level 42 : Master Engineer
AutomatorMC
Thanks!
The download is add free so it's best that you use the Minecraft forum so people can see the donation option. It is also the only link updated regularly.
1
01/04/2016 7:49 am
Level 7 : Apprentice Warrior
Wolf832
Looks good, you did a good job
1
11/19/2015 6:03 pm
Level 3 : Apprentice Explorer
TOA-BRINE
love the under water area nice map!!
1
06/09/2015 8:08 pm
Level 42 : Master Engineer
AutomatorMC
Thanks for the diamonds!!!
1
05/18/2015 1:24 pm
Level 42 : Master Engineer
AutomatorMC
Sure I have time to help with something small. let me know when it's close to finished.
1
05/23/2015 10:37 am
Level 37 : Artisan Engineer
hokage3211
Oh, sorry for the late reply, I didn't see that you had replied because it was in a different comment. Well it's not exactly small, it's basically gonna be three different types of dungeons and I'm working on the custom mobs, but they are being glitchy and not being quite right, but they sortof work as well as I can get them at this point, I just need to work on two or so more mobs and that should be fine for now.
1
05/15/2015 12:25 pm
Level 37 : Artisan Engineer
hokage3211
Hey, I am really impressed with your dungeon generator abilities, I would like to ask if you would like to collaborate on a new project I am working on, I would really love to have your help on the dungeon generating part of a new simulator I am working on. You can message me if you have any questions or want to know more.
1
04/22/2015 6:38 pm
Level 42 : Master Engineer
AutomatorMC
You will like the new version. It's been completely rebuilt about ten times as I learn more complex and efficient ways to randomize and every bug has been squashed.
1
04/16/2015 6:44 pm
Level 1 : New Miner
jib13
Nice, but once I got to lvl 12 I couldn't find any Wither towers.. Any help?

Edit: Found the towers and beat the map. Took me a couple of hours, but I really, really, enjoyed it!
1
02/25/2015 4:13 pm
Level 42 : Master Engineer
AutomatorMC
beta 2:
Minor adjustments.
1
02/05/2015 5:00 pm
Level 62 : High Grandmaster Senpai
GrayRemnant
Looking good!  Keep it up!
1
02/05/2015 1:28 am
Level 42 : Master Crafter
mick_5
Wow this looks big and epic can't wait until it is done
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