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Babil - The Steadfast Castle (Custom Terrain 512x512)(Fantasy Steampunk Medieval Robotic)(Pop Reel)

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Art Dei Tech's Avatar Art Dei Tech
Level 61 : High Grandmaster Grump
675
Babil - The Steadfast Castle

Hello! This build combines the architectural complexity of a castle, its mobility and personal aircraft, and a story about the landscape its feet stomps on. The reference pic for it is below, as well as some bonus content (SkyBreaker content and Crimson Babil added) and a story. I've made it a sequel to the Rollerquester, the Kingdom of Arkade and the Genesis Turtle (you may need to visit those sites for story reference). 

Inspired by the Final Fantasy 12 Mythril Golem.

FUN FACT: Most well-known anthropomorphic creatures (or anthros/furries for short) such as werewolves - or basically dogs and cats that stand alone - are also called digitigrades. This means they walk on the digits (toes) of their feet. 

   The screenshots include:           
GLSL Shaders Mod, compatible with Minecraft Forge 1.7+

WorldPainter, downloadable freeware (recommended for large-scale operations) 
World Machine, free and premium (recommended for large-scale terraforming) 
Chunky Render, downloadable freeware 
Pamplemousse resource pack by MrFruitTree (recommended for modern downloads)  
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Reference Image (I do not own it!)
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Jukebox Music
Story (Refer to the Rollerquester project)


Long after the execution of the ruthless ruler Howitzer, the Kingdom of Arkade slowly recovered from the depression. Ever since Steve's faithful departure and Matre's sudden disappearance, they flourished in peace. From the lowly farmers filling their makeshift silos with abundant harvest to the merchants conjuring the best of bargains for food and housewares. With the Resistance ruling as their trustworthy government, the Kingdom rejoiced.


For centuries the two empires grew in industry, and slowly mastered military and engineering potential. From the planet they drilled and cut down plenty for resources, for technology was the main focus. Everywhere plants and factories sprouted, cultivating metals and alloys unobtainable in nature. Air and sea travel was perfected, which brought tourists and foreigners alike to the cosmopolitans. Each empire grew equally in economy and trade until the continents shone brightly from the two capital cities at night.


Matre, visiting the prosperous nations, became worried. He had let the corruption fall to justice, but now he had let nature fall gradually to man. From space he could see the landmasses shrivel and fade into pale desert as more and more cities evolved. He made a mistake in planning the Kingdom's salvation. He must now plan its destruction. The dying planet must be restored to its beauty.


He convinced researchers and builders of the Azure Empire to construct a new military fleet to roam the earth to guard the land and sky. They called it the Babil Project, which comprised of a walking fortress equipped with an armored airship. Fully manned, this giant appeared to be the most impressive of all the technology available. Able to persuade the king to fall into greed for power, he observed the coalition suddenly collapse and turn into a declaration of war. The angered Crimson managed to keep up and construct their own Babil arsenal. All the while, the Resistance remnants pulled out of war in attempt to live neutrally outside the battling continents.


While the Babil were prepared, Matre discreetly hid special seeds that dispatch as the golems' feet stomp on the barren ground. Hoping this would restore the greenery of the land, he disappeared into space once more, and out of time.



From the Genesis turtles he would watch the empires crumble and the planet reproduce life. Taking creature eggs from each turtle he would make the planet filled with animals of many kinds. He knew it would challenge the technology of man after the fall, and certainly slow down the planet's depletion.


The Kingdom of Arkade no longer existed. The two capitals have descended into underground shelters and ruins. All that remained of the empires were the Babil and their air fleets, waiting in silence to grow again.  
Features
Landscape
- Lush forests and river following the Babil
- Surrounded by desert and mesa mountains
- All generated in World Machine

Exterior
- Castle compartment and two digitigrade limbs
- Suspended lower torso fitted with two "drill legs" to position castle at ground level
- Moving head and turrets for intimidation (or flag bearing)
- Blue masonry surrounding entire walls, littered with plantlife
- Balconies at torso for extra facilities (gardens) and defensive garrison

Interior
- Seven-storeyed castle, with one basement and last two levels as residential and movement control.
- Heart opening for docking the Skybreaker airship, rear pistons to push the aircraft forward
- Three defensive ballistas, one at the front floor and two at the ceiling, to be activated in the absence of the aircraft.
- Each level is accessible via two staircases and two elevators. The basement is accessed by one cargo elevator and emergency ladder.
Top Level
- Soldier and crew quarters, with two shared bathrooms and dressing room
- Babil bridge for cruise control and announcements
5th Level
- Residential level having two noble bedrooms, four high-rank bedrooms, each with bathroom
- Two rooms for limb manual controls
4th Level
- Training area and shooting range
- Two instructors' offices and bathrooms
3rd Level
- Cafeteria and kitchen
- Tech Research and Library
2nd Level
- Prison Ward and Forge
- Warden's office and bathroom
1st Level
- Weapon arsenal and Infirmary
- Medical office and bathroom
Ground Level
- Trade depot and storage for overseas commerce
- Reception for handling imports and exports
- Freight elevator to the docked airship and basement levels
- Customs office for inspecting goods and public bathrooms
Basement Levels
- Major Storage room for resources, metals and food
- Castle entrance and lower balcony

Aircraft (SkyBreaker)
- Composed of a ballast frontal shield for aerial/kamikaze ramming or heavy defence
- Consists of bridge, cannon and mast control, crew and noble quarters
- Central opening for freight transport
- Turbine located underneath the deck for upthrust
- Emergency pod fitted with a parachute located under noble bedroom for evacuation
Bonus Content
The SkyBreaker Airship
Photos
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Download here: http://adf.ly/1I6sQR

Crimson Babil
Photos
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Download here: http://adf.ly/1ICVFQ
Featured Videos
If you like this project, give it a diamond! If you want to see more of my work, subscribe!
(changed subscribe button to green for emerald)

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CreditSquare Enix for inspiration
Progress100% complete
Tags

2 Update Logs

The Crimson Update : by Art Dei Tech 06/02/2015 4:50:05 amJun 2nd, 2015

- Recoloured the Babil into a crimson red version and put it up for download
- May have missed a few blue blocks and flowers in, keep that in mind
- More screenshots and tribute photos! Might change the main featured post card
- Small chance I'll add the most interesting third update
LOAD MORE LOGS

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DreamBliss
07/08/2018 10:49 pm
Level 31 : Artisan Architect
DreamBliss's Avatar
Wow! You even did the interior? Awesome!
1
Art Dei Tech
07/09/2018 10:38 am
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
Thanks, every giant robot needs details :)
1
DreamBliss
07/09/2018 5:53 pm
Level 31 : Artisan Architect
DreamBliss's Avatar
Err... 'Scuse me... Somehow my comments got messed up. This was meant for one of your liveable structures. Darn it, now I have to find it and make sure I have the comment in the right place...

Glad to see you are still around!
1
Eeirail
06/01/2015 9:28 am
Level 36 : Artisan Wolf Whisperer
Eeirail's Avatar
Diamond for making sure where the inspiration came from, I was bout to throw a fit cause I'm a die hard FF fan.
1
Art Dei Tech
06/01/2015 9:57 am
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
If you are die hard, I guess you challenged Yiazmat xP
1
Eeirail
06/01/2015 11:59 am
Level 36 : Artisan Wolf Whisperer
Eeirail's Avatar
Hold me.
1
Art Dei Tech
06/01/2015 12:04 pm
Level 61 : High Grandmaster Grump
Art Dei Tech's Avatar
*hugs you instead* Can't wait for FF15 ;_;
1
Eeirail
06/02/2015 12:53 pm
Level 36 : Artisan Wolf Whisperer
Eeirail's Avatar
Me either, it's sooo gorgeous
1
Laserbilly
05/31/2015 4:14 pm
Level 50 : Grandmaster Engineer
Laserbilly's Avatar
awesome build!
1
Mine Maus Craft
05/31/2015 2:09 pm
Level 64 : High Grandmaster Blockhead
Mine Maus Craft's Avatar
Looks great!
1
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