Minecraft Maps / Land Structure

BioHouse (Biodome + House)

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FranckKnight's Avatar FranckKnight
Level 12 : Journeyman Architect
4
Been a while simce I uploaded a schematic, can't say I did any really inspiring work, but here's one I thought was pretty good!

It started with the idea of making a tree/plant/food farming area, looking at the underground 'base' one of our server's players had made. The thought that came to mind is, while it was very nice, it wasn't structured well since it was made out of the natural caves, and had winding paths to every part.

Thinking on how to make it more structured, this came to mind, and evolved during the building of it on a few aspects, but this ios pretty much what I wanted it to be! A building that you could actually see the different parts as you went through it, rather than closed in different rooms.

The end result : A sort of biodome (but square), that has every kind of trees, foods and plants, along with a wood house sitting square on top of it, which has a sort of 'pagoda' style to it but not quite. Thus the name of BioHouse!

The part I think looks the best is the huge inner waterfall! There are two areas for Mushrooms on either side of the floor level, although I'm not sure the lighting is good for them, might need some tweaking.

I wanted it to look as natural as possible by using mostly wood, no redstone involved, and used glowstones as they look better than torches I believe. Mostly made in Creative mode by hand, except for the outside glass panes that were filled in using WorldEdit.
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