• 8/25/16 8:07 am
- 628 views • 2 today
- Progress
- 10% complete
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86
Early view of the Persephone facillity in BioShock 2.
The arrival room, and the tunnel to the main building are finished.
I'm starting the rest of the first part of the game level.
Some information:
- The part seen as a Little Sister will be like the rest of the facility.
- Some cells will be add in the building because there is a lot of space available beyond the main building façade.
- For a first instance, all the inside parts will appear clean and brand-new. (Due to the default texture pack)
- The bright bioluminescence down in the 'Abyss' - with those long distances through water - will be hard to achieve in minecraft. The final render will be much less bright.
The arrival room, and the tunnel to the main building are finished.
I'm starting the rest of the first part of the game level.
Some information:
- The part seen as a Little Sister will be like the rest of the facility.
- Some cells will be add in the building because there is a lot of space available beyond the main building façade.
- For a first instance, all the inside parts will appear clean and brand-new. (Due to the default texture pack)
- The bright bioluminescence down in the 'Abyss' - with those long distances through water - will be hard to achieve in minecraft. The final render will be much less bright.
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