5
You find yourself waking up from a nightmare by a strange chime. But you don't wake up in your bed, no. You lay on a strange bridge in what looks like the eye of a storm, but, It's strangely calming...
Can you find a way to escape and return home?
This map was made with atmosphere first. I wished to make something that you wouldn't just see, but feel.
The map has a story, there is a reason why you are where you are. But I have not developed it too much further. I want the player to wonder and imagine. Not just know from being told.
The map should support any number of players. But there are some differences between Singleplayer and Multiplayer. For example might dialog be slightly different. In Multiplayer there's also a second route to a part, but it all ends up in the same place.
Singleplayer works, but the puzzles might take a little longer to complete.
Suggested playercount: 2-3 players
There's custom music that is balanced with the slider being at 100%, try to keep it there.
There's sound effects in the Hostile and Friendly Mobs sections. Try to keep them at 100%.
Try to keep master at around 100%. But you are welcome to change it if needed.
Ambient /Environment: Off
Render Distance: 18 chunks
This map is made to be used with the Eclipse shader pack. This means that you will need to download that and use it with Iris.
While technically playable without it, you will not have the same experience.
A shader that runs a little lighter than Eclipse is Solas. So you can try that if you are not able to run Eclipse.
Remember still, that you will not have the exact same experience as with Eclipse
Make sure to disable clouds when playing without shaders.
(Not tested with other shaders)
Sound Physics Remastered
Simple Voice Chat
There is a resource pack in the map folder called "resources.zip".
It should automatically enable if you play in singleplayer. However you need to make sure everyone has it if you are playing on a server.
It can also be found Here.
Playtime will depend on both your playstyle and playercount.
Estimated Time: 1-3h
This map was made in 1.21.11. I cannot guarantee any other version compatibility.
Join my discord for future projects!
discord.gg/unYY8gAqkd
Can you find a way to escape and return home?
This map was made with atmosphere first. I wished to make something that you wouldn't just see, but feel.
The map has a story, there is a reason why you are where you are. But I have not developed it too much further. I want the player to wonder and imagine. Not just know from being told.
Practical Information:
This map is supports both Singleplayer and Multiplayer
The map should support any number of players. But there are some differences between Singleplayer and Multiplayer. For example might dialog be slightly different. In Multiplayer there's also a second route to a part, but it all ends up in the same place.
Singleplayer works, but the puzzles might take a little longer to complete.
Suggested playercount: 2-3 players
Settings
There's custom music that is balanced with the slider being at 100%, try to keep it there.
There's sound effects in the Hostile and Friendly Mobs sections. Try to keep them at 100%.
Try to keep master at around 100%. But you are welcome to change it if needed.
Ambient /Environment: Off
Render Distance: 18 chunks
Mods/extras
Required Mods:
This map is made to be used with the Eclipse shader pack. This means that you will need to download that and use it with Iris.
While technically playable without it, you will not have the same experience.
A shader that runs a little lighter than Eclipse is Solas. So you can try that if you are not able to run Eclipse.
Remember still, that you will not have the exact same experience as with Eclipse
Make sure to disable clouds when playing without shaders.
(Not tested with other shaders)
Suggested Mods:
Sound Physics Remastered
Simple Voice Chat
Extras:
There is a resource pack in the map folder called "resources.zip".
It should automatically enable if you play in singleplayer. However you need to make sure everyone has it if you are playing on a server.
It can also be found Here.
Playtime
Playtime will depend on both your playstyle and playercount.
Estimated Time: 1-3h
Version
This map was made in 1.21.11. I cannot guarantee any other version compatibility.
Join my discord for future projects!
discord.gg/unYY8gAqkd
3 Update Logs
Bug fix [1.0.4] : by ymaili229 08/04/2026 11:59:43 amAugust 4 @ 3:59 pm UTC
Fixed issue where you spawn in creative.
Fixed dialog miss spelling.
Changed a puzzle clue to be a little easier to understand.
Fixed dialog miss spelling.
Changed a puzzle clue to be a little easier to understand.
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Have something to say?
Would definetly recomend to other people to play!!
^-^