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Using bedrock Redstone and commands Im recreating Zombie maps, Playing in survival mode, the sword acts likes a gun and Knife, Crouch to shoot!
Playable Maps
Kino Der Toten
Natch der Untoten
Use resources pack added to media fire Zip file! Otherwise the map will sound like random animal and block noises. Will implement vanilla sound friendly version if this gets support!
Endermite Egg works as monkey bomb
No endings at this time, try to survive to the highest round!
Plan to implement Dog rounds sometime in the future and more maps.
Please report any bugs in the comments, and feel free to leave improvements as well :)
If you record the map I would love to watch!
LMK your thoughts and feelings!
shoutout to
@Guppyduck
without their gun tutorial this map wouldnt be what it is
And to
@BrayM
The Bedrock zombies Tutorial who's videos help me begin this fun venture
Playable Maps
Kino Der Toten
Natch der Untoten
Use resources pack added to media fire Zip file! Otherwise the map will sound like random animal and block noises. Will implement vanilla sound friendly version if this gets support!
Endermite Egg works as monkey bomb
No endings at this time, try to survive to the highest round!
Plan to implement Dog rounds sometime in the future and more maps.
Please report any bugs in the comments, and feel free to leave improvements as well :)
If you record the map I would love to watch!
LMK your thoughts and feelings!
shoutout to
@Guppyduck
without their gun tutorial this map wouldnt be what it is
And to
@BrayM
The Bedrock zombies Tutorial who's videos help me begin this fun venture
1 Update Logs
Update #1 : by beritoeman 02/20/2025 4:08:34 amFebruary 20, 2025 @ 9:08 am UTC
-Added Kino
-added firing weapons
-Added custom sounds
Mystery Box fixes
Door fixes
Multiplayer money system fixes
There are bugs I'm aware of, bedrock has issues I have to work around due how buggy command blocks can be
-added firing weapons
-Added custom sounds
Mystery Box fixes
Door fixes
Multiplayer money system fixes
There are bugs I'm aware of, bedrock has issues I have to work around due how buggy command blocks can be
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