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So I made a Fallout themed Vault Door about a month ago and honestly it was pretty rubbish. So I came back and tried again, this time with command blocks in tow.
With the magic of command blocks, Redstone, unicorn bone marrow, CHIM, and a splash of C0DA the vault door will now open just like in the ones in Fallout (But a bit more laggy, slightly less impressive and much more blocky).
So some rules, Don't rotate this schematic unless you know how to set each coordinate in the command blocks yourself. If you want to change the Vault door number or the door itself you can in the cloning room accessible by knocking out/ going through the diamond and gold ore. (Shown in picture). Lastly, this, err... I forgot, oh well.
Anyway, enjoy.
P.S. Resource pack used was Old World Blues.
With the magic of command blocks, Redstone, unicorn bone marrow, CHIM, and a splash of C0DA the vault door will now open just like in the ones in Fallout (But a bit more laggy, slightly less impressive and much more blocky).
So some rules, Don't rotate this schematic unless you know how to set each coordinate in the command blocks yourself. If you want to change the Vault door number or the door itself you can in the cloning room accessible by knocking out/ going through the diamond and gold ore. (Shown in picture). Lastly, this, err... I forgot, oh well.
Anyway, enjoy.
P.S. Resource pack used was Old World Blues.
1 Update Logs
Update #1 : by Pandjrox 03/01/2016 7:14:26 amMarch 1, 2016 @ 12:14 pm UTC
Had some issues when using this in 1.9, but I've ironed those out and created a new schematic as well as a new world save.
Also now there's some other things in the world that I've been working on (a sneak peak).
Also now there's some other things in the world that I've been working on (a sneak peak).
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Anyway, sorry for the wait.