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I wanted to make another TF2 map. I thought Degroot Keep would be a good fit, since its' medieval style works well with Minecraft's default blocks.
As with my last map, I'm using Worldedit and Effortless Building.
Sora Shaders with Gmod color profile are used in the Gallery screenshots.
I will update the page as the build progresses. When it's done, the map download with be available.
As with my last map, I'm using Worldedit and Effortless Building.
Sora Shaders with Gmod color profile are used in the Gallery screenshots.
I will update the page as the build progresses. When it's done, the map download with be available.
Progress | 15% complete |
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2 Update Logs
Discontinuation - for now : by pastabaguette 05/02/2023 5:02:46 pmMay 2nd, 2023
A day or so I logged on to do some work on the map.
To my dismay, the world had reset itself back to its' default seed. For anyone wondering, no, I did not boot it in an earlier version, or anything like that. For now, the world seems to be unrecoverable.
I don't feel like doing all the work again right now, so progress will be halted for the time being.
To my dismay, the world had reset itself back to its' default seed. For anyone wondering, no, I did not boot it in an earlier version, or anything like that. For now, the world seems to be unrecoverable.
I don't feel like doing all the work again right now, so progress will be halted for the time being.
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cp-degrootkeep-team-fortress-2
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