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Here is a big dwarven City who can hold hundreds of dwarves.
Basically except for the big entrance, the interior of the city is not at an overcompensated scale as usually with some dwarven illustratiion and i guess it's at a more "realistic" scale.
First the layout of the city is from the Dyson megadelve, you can found it at https://dysonlogos.blog/maps/the-dyson-megadelve/.who is typically a dungeon and dragon like map.
The design of the two towers outside is from Battle for the Middle Earth 2
The city is divided in various floor.
And all of is this was made in 1.7.10 so no version issue
-The entrance level, you'll find some merchants, taverns, barrack, stable cistern, and a housing district after the Descent.
-It will be also here you will access to the big watch tower who serve as Barrack, watch, and prison.
-If you follow the descent you'll have access to a storage level with the well guarded treasury.
-Then you'll find the next big level, who's typically a living level with a dining hall, noble and normal house, brewery, merchants, bank, throne room, the cavern with a temple and some fields, a the end of the cavern, after the bridge, you'ill find the catacombs who is like a maze.
Then at the bottom of the descent, you'll acces to the lower level of the city itself who is mainly occcupied by the forges and foundry, you'll also found below the cavern noble houses and royal district and also the libray and the council room. you'll also find the access to the two actives mines below in this level.
Below the city, you'll find the Mines, at the number of three, only two are active because the third is flooded.
So the dwarves actually exploit iron and coal in the two mines, but the gold came mainly from the third even if they find some poor veins in the other mines with various gems.
In the coal mine, you'll find also the lava chasm.
Beside the flooded mine, you'll finally found the lost river with a small and sadly lost dwarven outpost, there are strange folk here who live in spherical rooms. Maybe it was them who occasionn the flood in the mines, in order to attack the dwarves, or maybe they are just peaceful fish-folk who ask nothing.
25/01/2019 update
now there a new mine, a river extension with a dwarven fort and finally a mushroom cavern.
03/02/2019 update
necropole, crypt, arena and caverns
In the Dyson megadelve, the city is ruined and i think that doing a ruined version could be fun even if it could take some time. so tell me if you want a ruined version and i'll maybe do it.
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You must credit the owner in the video and in the video description linking to his Planetminecraft.
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- If you share this map on your website, blog or whatever else you use :
you must credit the owner and put a direct link leading to this post on PlanetMinecraft.com.
- You cannot reuse the content of this map in other packs, or modify its content or redistribute its content without the explicit permission from the owner.
- You cannot upload the original map on another file hosting website and redistribute it.
- The only legal links to access its content are the ones provided in the original post of fonta59 on PlanetMinecraft.com
- The Owner reserve the right to change this agreement at any time with or without notice,
with immediate and/or retroactive effect.
Basically except for the big entrance, the interior of the city is not at an overcompensated scale as usually with some dwarven illustratiion and i guess it's at a more "realistic" scale.
First the layout of the city is from the Dyson megadelve, you can found it at https://dysonlogos.blog/maps/the-dyson-megadelve/.who is typically a dungeon and dragon like map.
The design of the two towers outside is from Battle for the Middle Earth 2
The city is divided in various floor.
And all of is this was made in 1.7.10 so no version issue
-The entrance level, you'll find some merchants, taverns, barrack, stable cistern, and a housing district after the Descent.
-It will be also here you will access to the big watch tower who serve as Barrack, watch, and prison.
-If you follow the descent you'll have access to a storage level with the well guarded treasury.
-Then you'll find the next big level, who's typically a living level with a dining hall, noble and normal house, brewery, merchants, bank, throne room, the cavern with a temple and some fields, a the end of the cavern, after the bridge, you'ill find the catacombs who is like a maze.
Then at the bottom of the descent, you'll acces to the lower level of the city itself who is mainly occcupied by the forges and foundry, you'll also found below the cavern noble houses and royal district and also the libray and the council room. you'll also find the access to the two actives mines below in this level.
Below the city, you'll find the Mines, at the number of three, only two are active because the third is flooded.
So the dwarves actually exploit iron and coal in the two mines, but the gold came mainly from the third even if they find some poor veins in the other mines with various gems.
In the coal mine, you'll find also the lava chasm.
Beside the flooded mine, you'll finally found the lost river with a small and sadly lost dwarven outpost, there are strange folk here who live in spherical rooms. Maybe it was them who occasionn the flood in the mines, in order to attack the dwarves, or maybe they are just peaceful fish-folk who ask nothing.
25/01/2019 update
now there a new mine, a river extension with a dwarven fort and finally a mushroom cavern.
03/02/2019 update
necropole, crypt, arena and caverns
In the Dyson megadelve, the city is ruined and i think that doing a ruined version could be fun even if it could take some time. so tell me if you want a ruined version and i'll maybe do it.
Maps or contents by fonta59 - Terms of use
- If you publish a video using this map :
You must put a direct link leading to this post in the video description and direct link leading to the original page of the map on Planetminecraft.
You must credit the owner in the video and in the video description linking to his Planetminecraft.
- If you publish a picture using this map on a website or any media sharing system :
You must credit the owner in the picture itself and if possible, in the description of the picture linking to the Planetminecraft account.
- If you share this map on your website, blog or whatever else you use :
you must credit the owner and put a direct link leading to this post on PlanetMinecraft.com.
- You cannot reuse the content of this map in other packs, or modify its content or redistribute its content without the explicit permission from the owner.
- You cannot upload the original map on another file hosting website and redistribute it.
- The only legal links to access its content are the ones provided in the original post of fonta59 on PlanetMinecraft.com
- The Owner reserve the right to change this agreement at any time with or without notice,
with immediate and/or retroactive effect.
Credit | Dyson logos for plan and bfme for the tower concept, eremilion for shrooms, worldpainter, limeefox for the carts. |
Progress | 100% complete |
Tags |
3 Update Logs
Hostile Update #3 Caverns, necropole, arena and more ! : by Fonta 02/03/2019 6:29:21 amFeb 3rd, 2019
This update is axed on the fight, there will be more dungeons,a little rework of the mushroom caverns and a new arena for the dwarves.
so a list of the changes
gobelin cave :
After the dwarven fort and following the river, you'll find a new cavern, it's not really a big one but the river flow through it and you'll find a little underground base for gobelins like creatures, at the end of the cavern, you'll also find an access to the surface through the water.
Caverns Mushroom :
now the tunnels around the caverns itself are populated, you'll find spider nests, nest for various creatures and also gobelin camps.
Necropole :
In the caverns who led to the fish folk like o the south, you'll find a new acces who allow you to visit a Necropole full of bones (thanks captain obvious) with some necromancers base.
Crypt :
Next to the Necrople, you'll find the crypt of an long dead king but maybe not exactly dead. Even the necromancers don't go here.
Arena : In the city itself at the living level, you'll find an arena for the fun of dwarves.
so a list of the changes
gobelin cave :
After the dwarven fort and following the river, you'll find a new cavern, it's not really a big one but the river flow through it and you'll find a little underground base for gobelins like creatures, at the end of the cavern, you'll also find an access to the surface through the water.
Caverns Mushroom :
now the tunnels around the caverns itself are populated, you'll find spider nests, nest for various creatures and also gobelin camps.
Necropole :
In the caverns who led to the fish folk like o the south, you'll find a new acces who allow you to visit a Necropole full of bones (thanks captain obvious) with some necromancers base.
Crypt :
Next to the Necrople, you'll find the crypt of an long dead king but maybe not exactly dead. Even the necromancers don't go here.
Arena : In the city itself at the living level, you'll find an arena for the fun of dwarves.
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