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Dying Star is my 2nd map I have made and going to publicly release. The map is in 15w51b snapshot and a resource pack is currently in progress.
It's a Sci-Fi themed map. The story is Earth has dried up of its finite resources and renewable sources of energy produce too small of a quantity for humanitie's survival. This is when an organisation called I.V.D.I.S (International Voyage and Discoveryin Intergalatic Space) solves the world's problems.
A fleet of Star Cruisers have been sent out to harvest dying stars to extract energy from them, which will result in a lot.
But the solution comes with a problem. Ever since stars have been harvested, extra-terrestrial occurances have risen on Star Cruisers. Crew mates killed, rooms shutdown etc.
If you could please comment and give me advice for the map or tips, that'd be great.
It's a Sci-Fi themed map. The story is Earth has dried up of its finite resources and renewable sources of energy produce too small of a quantity for humanitie's survival. This is when an organisation called I.V.D.I.S (International Voyage and Discoveryin Intergalatic Space) solves the world's problems.
A fleet of Star Cruisers have been sent out to harvest dying stars to extract energy from them, which will result in a lot.
But the solution comes with a problem. Ever since stars have been harvested, extra-terrestrial occurances have risen on Star Cruisers. Crew mates killed, rooms shutdown etc.
If you could please comment and give me advice for the map or tips, that'd be great.
1 Update Logs
After the Holidays : by Zynide 01/10/2016 7:47:54 amJanuary 10, 2016 @ 12:47 pm UTC
NOTE: THE UPDATED MAP IS READY FOR DOWNLOAD
Hey guys, I hope you enjoyed the season and new year. I have been working on the map SO much lately. To an extent that the first level is playable. There's now a hub where the monument is *going* to be held. Theres a corridor for teleporting to levels, ready for the commands to be implemented. Level 2 is in the works but not available. Hope you enjoy!
Hey guys, I hope you enjoyed the season and new year. I have been working on the map SO much lately. To an extent that the first level is playable. There's now a hub where the monument is *going* to be held. Theres a corridor for teleporting to levels, ready for the commands to be implemented. Level 2 is in the works but not available. Hope you enjoy!
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Your proposal I am definitely considering however. I will come back to you once I got the core features of the map in general set out (level selector, "Power Cell" container etc), so the ma is sort of playable before aesthetics are added. But I doubt you'd be able to build the whole ship, since the rooms are scattered out. But if you are still up for building in the Captains Bay, that would be great. Jut give me a few weeks to see what I have then we can discuss this further