Maps Challenge & Adventure

Eighty Nine: Chapter 1

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GGames162
Lvl 2Apprentice Architect
1
In Eighty Nine: Chapter 1 Dive into the mystery of a notorious killer of the 80s, who went missing years ago. You aren't sure exactly why you need to come back to this investigation years after it was closed but you know you need to.



Walk through the abandoned halls in the manor of the killer and stumble upon the many secrets he has been keeping for so long and begin to uncover why the case was abandoned despite having so much evidence.


2 Update Logs

Version 1.2 : by GGames162 07/14/2026 2:15:24 pmJuly 14 @ 6:15 pm UTC

- Fixed an issue where the player started low on health
- Fixed an issue where the player starts in creative mode
- Fixed an issue where the player spawns in the floor
Hopefully these issues are all fixed now! sorry for the issues, if anything else comes up i will try and fix it
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poolman540
07/14/2026 11:34 am
Level 15 : Journeyman Miner
history
Replayed yet again. Broke thru wall to see how to solve the 9 levers. Was there supposed to be a clue for it somewhere? Without a clue, it is nearly impossible to solve.
1
GGames162
07/14/2026 1:22 pm
He/Him • Level 2 : Apprentice Architect
Theres a clue in the segment right before that with 3 signs in various locations. Sorry for the confusion!
1
poolman540
07/14/2026 11:17 am
Level 15 : Journeyman Miner
history
First objective in the house is to look for clues but I can't find any before getting TP'd to the second objective of "find a way out"? This is my second playthrough after the disasterous first one. (see my other coment) So, I let the zombie kill me and I respawned out of bounds on the hill outside the house. Started the game over again.
I don't get it. I replayed but stayed in creative to get past the zombie and down the vent alive. Then, back to Adventure. I entered the elevator and was TP'd back to the starting room?
1
GGames162
07/14/2026 1:29 pm
He/Him • Level 2 : Apprentice Architect
The objectives were a bit misleading on accident. the respawn system is really bugged and i hope to fix that soon. The elevator cutscene is supposed to be fixed in the 1.1 patch but ill look at it again.
1
poolman540
07/14/2026 10:57 am
Level 15 : Journeyman Miner
history
Spawned in creative. Changed myself to Adventure. The game starts with my hunger and health very low. I escaped the zombie by crouching thru a "vent" but when falling down the hole at the end, I died and respawned underground and suffocated. Unplayable.
Need to provide food or saturation and to set respawn areas in case of death.
1
GGames162
07/14/2026 1:25 pm
He/Him • Level 2 : Apprentice Architect
One was meant to work but I'm a little slow and had trouble with the respawn system. The game 100% needed more testing and playthroughs before release and I apologize for a lackluster experience. ill probably work on another patch the most recent was just meant to be a quick fix for some stuff I found.
1

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