Maps Redstone Device

Elevator + Check point Respawn

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Pearlasium
Lvl 17Journeyman Miner
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This world is a show case of a concept elevator using death and respawn as the mechanism to travel between floors. The trick is a boat blocks the spawn location glitching out the game and placing the player upwards at the next valid location (this was discovered by Squilly as far as I am aware). By changing the space available on each floor in that vertical column the game will skip the non desired floor and place the player on the lowest valid floor. This design incorporates a lectern selection on each floor so that the player can travel between any floor when they die. This design is not very practical in survival but is useful for things like mini games.



There is also a check point respawn system that is catered more towards mini games, as with the use of redstone ore under carpet the check point auto detects the player and updates the respawn location to the current floor acting as a vertical check point system.

The elevator part is for a contest submission.

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