Published Sep 26th, 2011, 9/26/11 5:37 pm
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When 1.8 came out the first thing I wanted to see were the giant mushrooms. They seemed cool enough so I just popped some bonemeal into both mushroom types and was like, "What is this crap?". Only two unchangeable mushrooms? After seeing how disappointing they were I decided to edit mushrooms to be much cooler! Unfortunately my attempts failed as you are not able to spawn textured mushroom blocks. I later found out that each texture had a different data value like for instance one side would be 100:1 or 100:2. At this point I went into Mcedit and decided to spawn all variable mushroom blocks into a chest to build with. No matter what block you place it reverts back to 100:0 or 99:0 which is the plain spore texture and I was about to give up. About a day later I came up with the brilliant Idea to make various mushrooms of all shapes and sizes in MCedit and I did! This pack is not yet done yet but please support my work as I will be working on a giant mushroom island for 1.9pr. I will also later be working on my Silent Hill texture pack I started back in August. Hope You Enjoy!
Additional Notes
In other note, all shown mushrooms were entirely created by me in MCedit! YOU MUST HAVE 1.9!Progress | 25% complete |
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