BUSY BUSY BUSY
  • Overview

    Hi! We are the OFFICIAL Dev Team for Opla Manerda! We are working to create an experience unlike any Minecraft map before, in both story and execution of gameplay. We are a small team and therefore, content takes a VERY VERY long time so PLEASE do not expect content often. 
    Currently, we are working on Opla Manerda with our side project, Dashing Halls DELUXE being worked on rarely. Please expect mostly Opla Manerda content as it is being released segmentally while Dashing Halls DELUXE will release only when it is fully finished.
    Other than that, please go check out our works and make sure to spread the word if you can/want since we would really appreciate it!

    ALSO JOIN THE DISCORD FOR MORE UPDATES ON THE PROJECTS! (Mostly Opla lol)
    discord.gg/nrFrt6UJcN
  • Content Gallery

  • Wall Posts

    • Opla Manerda DEV Team
      Public • July 4, 2026, 5:43 pm
      (Apologies for being late) Welcome to the fourth monthly Opla Manerda progress update! In this short update, I'll be listing what has been done last month, and what I plan to do next month along with an exclusive teaser!!!

      THINGS DONE LAST MONTH:
      - The New Hub (Fully Done)
      - 1 reference sheet
      - Internal game structuring rework
      - 1/4th of Chemical Distillery's planned overhaul layout
      ---------------------------------

      THINGS I PLAN TO FINISH NEXT MONTH:
      - The framework for 1/4 of Chemical Distillery's Overhaul
      - Finish a character reference sheet
      - Work on some new promotion methods
      ---------------------------------

      SUPRISE!!! Opla Manerda is in the process of being overhauled to become a Rooms-like!! This was something me and a couple of the team members talked about internally and we decided it would help speed up development of the map since they are overall easier to make and I am unable to make it randomly generated due to Bedrock's limitations. While that does require us to overhaul the first 3 levels already made, it does mean I can expand on things I couldn't before and make future work easier! So do expect this update to take a while.

      (KEEP IN MIND: We are only doing Chemical Distillery in this update to gauge public opinion and because we don't wanna make this update take 10 years.)

      With that, thank you for reading and staying patient with us while we work.

    • Opla Manerda DEV Team
      Public • June 8, 2026, 7:27 pm
      Random question for no particular reason whatsoever.

      Do ya'll like rooms-like games? Not just Roblox, but things like Spooky's Jumpscare Mansion as well?
      DraftFaun9192026-06-14 17:38:59
      I've played Rooms on minecraft and the roblox bc I've heard it before. I never heard of Spooky's Jumpscare Mansion. I personally did not enjoy it. Maybe I need to get further in it but it felt redundant without anything interesting happening. I don't personally play or watch youtubers play games like these so maybe I can't see the appeal like others.
    • Opla Manerda DEV Team
      Public • June 4, 2026, 10:21 pm
      Walls go crazy. I love walls.

    • Opla Manerda DEV Team
      Public • June 2, 2026, 3:03 pm
      Tree Moment:
    • Opla Manerda DEV Team
      Public • May 31, 2026, 4:32 pm
      Welcome to the third monthly Opla Manerda progress update! In this short update, I'll be listing what has been done this month, and what I plan to do next month along with some extra teasers this time!!

      THINGS DONE THIS MONTH:
      - The Hub and most of its programming (Basically fully done)
      - 1 reference sheet
      - Concept designs for the tutorial remake
      ---------------------------------
      THINGS I PLAN TO FINISH NEXT MONTH:
      - About half of the first section of Jungle Junction's new layout
      - Finish a character reference sheet
      - Do some concept designs for the tutorial remake
      ---------------------------------

      I finally have gotten the hub into a state where I feel comfortable doing other things on the map. So I wanna start with Jungle Junction since it's the biggest part of the update. But, I'm getting very busy soon so we will have to see what happens.

      With that, thank you for reading and staying patient with us while we work.
      
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