- 1,146 views, 2 today
- 244 downloads, 0 today
43
You wake up in a dark room with white walls, and you have a terrible headache. Hanging over the door is what appears to be a video screen watching you. Over some sort of intercom, you hear two voices giving you directions. At first you ignore them, but it seems like following their instructions would actually be the best thing to do. Also the only thing to do... and so begins your evaluation.
This is my first ever adventure map! It's not extremely long, nor is it very difficult, but some parts can be a bit challenging. I plan to add a sequel or two eventually.
Note: The quality of the experience can be maximized by following these instructions!
1.Download my texture pack, Plutonium Craft!While it's not necessary, the map was made with it, so
some blocks will look out of place without it.
2. Turn brightness to moody! It will make the light parts of the came creepier, and the dark parts harder.
3. Don't break anything ever! You will be in adventure mode, but you can still break some things. Don't.
4. Don't give up! I've tested the entire thing twice, and I know it's all possible.
I made the map over the course of four days with a little help from EpicNarwhal52.
The map/concept/story/everything was strongly influenced by the Portal series and the Half-Life series. If you notice similarities, don't be hatin'! If you haven't played either series, you're missing out, and you should buy them at once.
Anyways, I hope you enjoy, especially if you read all that! Diamond if ye like it, don't if ye don't... subscribe and favorite either way! Thanks!
This is my first ever adventure map! It's not extremely long, nor is it very difficult, but some parts can be a bit challenging. I plan to add a sequel or two eventually.
Note: The quality of the experience can be maximized by following these instructions!
1.Download my texture pack, Plutonium Craft!While it's not necessary, the map was made with it, so
some blocks will look out of place without it.
2. Turn brightness to moody! It will make the light parts of the came creepier, and the dark parts harder.
3. Don't break anything ever! You will be in adventure mode, but you can still break some things. Don't.
4. Don't give up! I've tested the entire thing twice, and I know it's all possible.
I made the map over the course of four days with a little help from EpicNarwhal52.
The map/concept/story/everything was strongly influenced by the Portal series and the Half-Life series. If you notice similarities, don't be hatin'! If you haven't played either series, you're missing out, and you should buy them at once.
Anyways, I hope you enjoy, especially if you read all that! Diamond if ye like it, don't if ye don't... subscribe and favorite either way! Thanks!
Additional Notes
The map/concept/story/everything was strongly influenced by the Portal series and the Half-Life series. If you notice similarities, don't be hatin'! If you haven't played either series, you're missing out, and you should buy them at once!Credit | EpicNarwhal52 for some building help, shirtandtieler for bug-hunting |
Progress | 100% complete |
Tags |
2 Update Logs
Update #2 : by PltniumDrgon 08/24/2013 3:50:45 pmAug 24th, 2013
Added hyperlink to description
LOAD MORE LOGS
tools/tracking
1358335
2
evaluation---a-puzzleadventure-map
Create an account or sign in to comment.